mattahraw wrote...
DustxParticle wrote...
I believe I read somewhere quite a while ago that companies like BioWare would prefer to release their content for free but other companies like Microsoft want their palms greased for allowing say, BioWare, to put their product on things like XboxLive, and that expense is then passed onto the consumer. There might be some inaccuracies there or it might be inaccurate in it's entirety, I'd quote the source but it was so long ago I wouldn't know where to start.
So take this as you will, or a grain of salt, either, or.
Correct, Microsoft have limits to how much free content a company can release on Xbox Live Marketplace per game.
Really? I didn't know that, pardon my ignorance but why is this? Shouldn't it be up to the game company to decide how much to charge for their DLC's?
Another Question for anyone who can answer. Why was LOTSB so big, memory wise, what was it 1.2GB? or something like that, for about 1-2 hours gameplay, Shivering Isles added about 15hours gameplay and it was only 995MB give or take. I just don't understand why LOTSB is so big for such a small package. Well not small but you know what I mean.
Finally, does anyone know or think that your game decisions will make an impact in Arrival because I deleted my finished ME2 save game and imported a 100% finished ME1 level 60 character into ME2 with all DLC's etc so that I could have a complete playthrough with all messages etc from ME1, and the thing is, I'm not very far into ME2 yet I'm only on Omega and I won't have it beaten before Arrival arrives

so do you guys think I should complete SM before tackling Arrival or just play it as soon as it becomes available in the game, because I dont think I'll be able to wait for very long playing ME2 for the umpteenth time when I ahve a new DLC to be played.
I apologise for the length of this post.