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This guy really sums up what I think about this game.


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#51
AlexXIV

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Yrkoon wrote...
Nice try.  But  you know this debate is really  about a hell of a lot more than that. 

You've made quite a few claims you've been unable to support with in game evidence.

1) That  the final boss was possessed
2) That  she was possessed by an ancient evil

And therefor:

3) Bioware was lying when they said there was no ancient evil to vanquish


  The FACT is that Lyrium, regardless of whether  or not you believe it's evil does NOT possess people.     And even if it did,  you don't vanquish it in this game, so...  what part of Biowares claim  is false again? 


The FACT that Bioware isn't telling us anything does not give them the right to tell us lies.

We don't know much about the darkspawn, we don't know much about the lyrium idol. The point is when they come to the surface bad things happen. That's what they have in common. Maybe the idol is even connected to darkspawn. It's the same thing really. If I told you to give me facts about how the Archdemon or the darkspawn are evil you are welcome but you would have a hard time. Are they sentient? Do they have a choice in what they do?

You made it a discussion about evil because you try to wiggle out of my claim that Bioware wasn't exactly honest. You try every trick to somehow make the idol look 'harmless' when even Varric says that this idol was what started everything in Kirkwall.

Modifié par AlexXIV, 18 mars 2011 - 04:40 .


#52
Yrkoon

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AlexXIV wrote...

And you know the darkspawn are evil? Or the archdemon? Because the Chantry told you so? We don't know anything about them other than that they come to the surface every few centuries. What motivates them? We don't really know.


Just don't.

You already saw fit to define evil as something that Merideth is possessed by.  Going by YOUR logic and definitions, the darkspawn  and the archdemon would most certainly constitute ancient evil.

#53
Frybread76

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Eventide wrote...

 

Basically, the ending was atrocious for such a long game and it isn't fair to gamers at all.  

Was anyone else disappointed by the ending? Why or why not? 


DA2 ended on a cliffhanger because the writers couldn't figure out how to come with an ending that cleanly wraps up the story but leaves things open for the next game.

#54
MDT1

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sonofalich wrote...

the ending was terrible, i was hoping for a better summation of your choices like they did in Origins. instead it turned into Mass Effect.


No in Mass effect you know how your companions are and what your going to do next.

In DA2 everyone exept varric could already be dead.

#55
AlexXIV

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Yrkoon wrote...

AlexXIV wrote...

And you know the darkspawn are evil? Or the archdemon? Because the Chantry told you so? We don't know anything about them other than that they come to the surface every few centuries. What motivates them? We don't really know.


Just don't.

You already saw fit to define evil as something that Merideth is possessed by.  Going by YOUR logic and definitions, the darkspawn  and the archdemon would most certainly constitute ancient evil.

I would really like if you stopped picking out the sentences you want to adress only and quote them in your replies. That's kind of cheap and makes it look to me that the only reason you are here is to be right and not to actually discuss something.

Modifié par AlexXIV, 18 mars 2011 - 04:46 .


#56
Yrkoon

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AlexXIV wrote...

Yrkoon wrote...
Nice try.  But  you know this debate is really  about a hell of a lot more than that. 

You've made quite a few claims you've been unable to support with in game evidence.

1) That  the final boss was possessed
2) That  she was possessed by an ancient evil

And therefor:

3) Bioware was lying when they said there was no ancient evil to vanquish


  The FACT is that Lyrium, regardless of whether  or not you believe it's evil does NOT possess people.     And even if it did,  you don't vanquish it in this game, so...  what part of Biowares claim  is false again? 


The FACT that Bioware isn't telling us anything does not give them the right to tell us lies..

Hmm...  nope.  it's a little late  for you to hide behind the " bioware didn't tell us anything argument"

You made a claim....  one that cannot factually be supported on what little ingame information we are given.  That's called a "guess"...  or an 'opinion'.  Stop stating guesses/opinions as facts.

But feel free to dodge the  direct question I asked you.

Modifié par Yrkoon, 18 mars 2011 - 04:51 .


#57
AlexXIV

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Yrkoon wrote...

AlexXIV wrote...

Yrkoon wrote...
Nice try.  But  you know this debate is really  about a hell of a lot more than that. 

You've made quite a few claims you've been unable to support with in game evidence.

1) That  the final boss was possessed
2) That  she was possessed by an ancient evil

And therefor:

3) Bioware was lying when they said there was no ancient evil to vanquish


  The FACT is that Lyrium, regardless of whether  or not you believe it's evil does NOT possess people.     And even if it did,  you don't vanquish it in this game, so...  what part of Biowares claim  is false again? 


The FACT that Bioware isn't telling us anything does not give them the right to tell us lies..

Hmm...  nope.  it's a little late  for you to hide behind the " bioware didn't tell us anything argument"

You made a claim....  one that cannot factually be supported on what little ingame information we are given.  That's called a "guess"...  or an 'opinion'.  Stop stating guesses/opinions as facts.

But feel free to dodge the  direct question I asked you.

Look one post up I am done talking about this. People can read if they even care and make up their minds themselves. I am not interested in your power games.

#58
Edge2177

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People need to realize that corrupted lyrium is not only inside of Meredith's sword.

#59
Yrkoon

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<edit>

Modifié par Yrkoon, 18 mars 2011 - 04:58 .


#60
Yrkoon

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Edge2177 wrote...

People need to realize that corrupted lyrium is not only inside of Meredith's sword.

That's a good point too.  She's  a lifelong templar.  Which means she's probably a long time  lyrium addict.

#61
JamieCOTC

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This is what I took from the game. I had a lot of fun developing Hawke as a character and for me, that was the whole point of the game. In other words, the ending didn't matter. It was the journey that mattered. With the exception of Baulder's Gate2 and the Mass Effect series, I can't think of an RPG where the hero doesn't vanish at the very end. The thing that bothered me the most about the ending was the mention of the Warden, teasing of his/her return when we know (99% sure anyway) his/her story is done.

#62
Nauks

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Having also played for 70+ hours and loved most of it to bits, I didn't really mind the cliffhanger ending (frustrating yes, but no more so than ME2 imo) DLC's and expansion/s were to be expected.
I have to admit I was pissed at the ending at first, but I'm keeping faith that they will atleast give us some satisfaction in the DLC.

Let's hope they are more along the lines of Awakening and not Witch Hunt ;)
If anything, all this negative feedback should put a fire under their asses and make sure they really deliver.

#63
50 percent grey

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the game and its ending was disappointing. yes, the gameplay was nice and much smoother than dao but thats pretty much it.

I didnt enjoy the characters (a few exceptions in a few scenes) and i certainly didnt enjoy the storyline and ending. DAO was epic, DA2 just isnt.
Its about the world they created and a major change in it, yes. But thats pretty much it. And you cant really make a difference or choose. Nothing really heroic (or villainish... is there a word like that?), just blabla magic, bloodmagic, templars.. again) and because that wont fill 2-3 acts throw in some Qunari. In my playthrough I didnt even participate in the last fights (the bossfights) because it wasnt necessary. Yai me, Champion of that veil-is-thin-(blood)magerebellion-town. yawn.

Im really disappointed and biowares DLC-crap doesnt make it any better.


The few things I liked:
- smoother gameplay
- better looks
- playing around with the tactics
- I liked Varric. Not the most original character (wasnt it a biowaregame with that crossbowshooting dwarfrogue?) but he is charming nonetheless). Aveline was ok, Ive been waiting for a character like her for some time now (the rest was just.. cliche. Predictable, to put it nicely).
- the voice actors! I liked the voices.


All in all: DragonAge2 was for the money and still is, I suppose. Equipment-DLCs anyone?

Modifié par 50 percent grey, 05 mai 2011 - 05:37 .


#64
Fast Jimmy

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AlexXIV wrote...

Lyrium is evil then.  lol

Makes people crazy?  Check  (see: 'lyrium addled"  See:  The Codex Entry for Lyrium.  See:   the crazy dwarf  merchant in Orzamar).

Next up:  Proof that posession occured with Merideth  (your claim), rather than, say,  Lyrium induced psychosis.  Get to it.


Okay, fine. Darkspawn corruption, which occurs when darkspawn blood is introduced into a living conscince being and causes them to either die or become a darkspawn thrall, is entirely a biological process.

So the darkspawn are not evil. That is what you are saying, by your definition.

So... DAO was about an ancient biological process that affects living beings and creates new darkspawn living beings, who also are biologically inclined to behave in a certain destructive manner. DA2 was about an ancient material idol that induces a biological response that causes others to do incredibly disturbing and violent things, all in all causing people to be inclined to behave in a certain destructive manner.

If you are dressing it up with fancy words and descriptions, fine. But DA2 is not about some political struggle or unrest... it all can be laid at the feet of something entirely non-human, magical and, narratively speaking, cheat-codes.

#65
jonesd

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Another resurrected post.. Even so, I had to laugh at him calling the Champion the Conqueror. Kind of hard to take him seriously.

Also, cliff hanger endings are not bad.

#66
Plaintiff

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Nobody ever said that beating the game would guarantee a happy ending. If that's "unfair" then gee, lots of games are unfair.

#67
SkittlesKat96

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I'm confused...Dragon Age Origins also has a very simple easy to explain storyline...The Grey Warden unites the races of Fereldan to fight the Blight and he slays the Archdemon.

I know I sort of copied that from the first page but like the other guy said how does that make it a bad game?

#68
HTTP 404

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how can I be disappointed about an ending that never happened?

#69
Faroth

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Disappointed by the ending? That the war has begun between mages and templar and Hawke left Kirkwall with his companions before they dispersed and the Chantry is seeking him (and possible the Hero of Ferelden as well) now?

No, I wasn't too disappointed with that. I was disappointed with the lack of branching paths leading to the conclusion. It was a fairly decent cliffhanger ending with enough resolved and enough open for DLC to further resolve. But the execution of the journey was lacking in my opinion.