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DA2 ending one of worst endings in rpg history


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#1
Guest_xnoxiousx_*

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Why:
60 second ending that explains nothing
You dont know what happened to any characters like you did in da1 epilouge
People who did not play da1 will not under stand it
At least in mass effect 2 cliff hanger you know every one is alive and well

Modifié par xnoxiousx, 18 mars 2011 - 04:00 .


#2
RedWulfi

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Perhaps whoever you left with will be added in a DLC?
Im hoping anyway haha

#3
Hank84

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Ending does explain some stuff, just because you dont understand doesnt mean its bad. You dont find out what happened to other characters is because Varric obviously left Hawke after that battle and he could only tell the story up to then. Its perfectly understandable even for someone who didnt do DA1.

#4
SlamminHams

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AndersIsLush wrote...

Perhaps whoever you left with will be added in a DLC?
Im hoping anyway haha


Making people pay for a DLC that finishes what the retail copy should is a new level of money grubbing, but I won't be surprised in the least if we see it.  

#5
Everwarden

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Hank84 wrote...

Ending does explain some stuff, just because you dont understand doesnt mean its bad.


That would be true only if it was so complexly awesome that someone might not be able to fully grasp it. If the ending is so simple, pointless and abrupt that it's hard to 'get' what just happened, that means it's bad. 

DA2 had an ending that was just awful. Really, really awful. Shamefully bad. Bioware should be crying right now because of the failure they let ship. 

#6
dreman9999

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xnoxiousx wrote...

Why:
60 second ending that explains nothing
You dont know what happened to any characters like you did in da1 epilouge
People who did not play da1 will not under stand it
At least in mass effect 2 cliff hanger you know every one is alive and well

Out side for the heart break with Anders and the betrail no matter what side you took.  I would the epilogue was a very minior thing to hate. Espeical when Verric doesn't know what happen to them do to telling the story 3 years later after the end.

#7
Nialos

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Everwarden wrote...

Hank84 wrote...

Ending does explain some stuff, just because you dont understand doesnt mean its bad.


That would be true only if it was so complexly awesome that someone might not be able to fully grasp it. If the ending is so simple, pointless and abrupt that it's hard to 'get' what just happened, that means it's bad. 

DA2 had an ending that was just awful. Really, really awful. Shamefully bad. Bioware should be crying right now because of the failure they let ship. 


Didn't people say this about DA:O when it first came out?

#8
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Hank84 wrote...

Ending does explain some stuff, just because you dont understand doesnt mean its bad. You dont find out what happened to other characters is because Varric obviously left Hawke after that battle and he could only tell the story up to then. Its perfectly understandable even for someone who didnt do DA1.

I under stand ending i play da1 i get it but there is just a cliffhanger and not clouser to hawke which makes me think we will play him again.

#9
Aristocratic man

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So, you like paying for cutting parts of the game? By the way, what the Seeker plans to do in the end of game(suggestions)? Can it be the main hero of Dragon Age III?

#10
dreman9999

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Everwarden wrote...

Hank84 wrote...

Ending does explain some stuff, just because you dont understand doesnt mean its bad.


That would be true only if it was so complexly awesome that someone might not be able to fully grasp it. If the ending is so simple, pointless and abrupt that it's hard to 'get' what just happened, that means it's bad. 

DA2 had an ending that was just awful. Really, really awful. Shamefully bad. Bioware should be crying right now because of the failure they let ship. 

I sorry but that was the deepest end run I ever played and Yes, I'm including all of the last stand mission at the Gallows. This ending is depressing and shocking in every moment. Especaily with Anders. I give them an A+ for the end.

#11
dreman9999

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xnoxiousx wrote...

Hank84 wrote...

Ending does explain some stuff, just because you dont understand doesnt mean its bad. You dont find out what happened to other characters is because Varric obviously left Hawke after that battle and he could only tell the story up to then. Its perfectly understandable even for someone who didnt do DA1.

I under stand ending i play da1 i get it but there is just a cliffhanger and not clouser to hawke which makes me think we will play him again.

Of course there's a cliffhanger. With the mage rebellion and all and the rrevilution in Orles, or couse they can't tell you everything that happens.

#12
JJDrakken

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This game was built as a Platform for DLC's.  Let's be honest.  Your ending will be a DLC, everything that should been fleshed out more, will be a DLC, not part original game, it was proven with Sebastian Vael.


JJ

#13
BlastedLands

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dreman9999 wrote...

Everwarden wrote...

Hank84 wrote...

Ending does explain some stuff, just because you dont understand doesnt mean its bad.


That would be true only if it was so complexly awesome that someone might not be able to fully grasp it. If the ending is so simple, pointless and abrupt that it's hard to 'get' what just happened, that means it's bad. 

DA2 had an ending that was just awful. Really, really awful. Shamefully bad. Bioware should be crying right now because of the failure they let ship. 

I sorry but that was the deepest end run I ever played and Yes, I'm including all of the last stand mission at the Gallows. This ending is depressing and shocking in every moment. Especaily with Anders. I give them an A+ for the end.

that's how i think. and from what i read and heard lots of folks agree, in that it was quite shocking and kept them thinking.

#14
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dreman9999 wrote...

xnoxiousx wrote...

Hank84 wrote...

Ending does explain some stuff, just because you dont understand doesnt mean its bad. You dont find out what happened to other characters is because Varric obviously left Hawke after that battle and he could only tell the story up to then. Its perfectly understandable even for someone who didnt do DA1.

I under stand ending i play da1 i get it but there is just a cliffhanger and not clouser to hawke which makes me think we will play him again.

Of course there's a cliffhanger. With the mage rebellion and all and the rrevilution in Orles, or couse they can't tell you everything that happens.

They could have at least game me something like da1 so i know where my part members went since all of them wont be in da3.

#15
Akron1983

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Ugh... more of these threads..... Anyway...

Hank84 wrote...

Ending does explain some stuff, just because you dont understand doesnt mean its bad. You dont find out what happened to other characters is because Varric obviously left Hawke after that battle and he could only tell the story up to then. Its perfectly understandable even for someone who didnt do DA1.


Yes, it explains some stuff. Yes, Varric dont know what happens to everyone. Yes, most of it is understandable to people who havent played DA:O. All these things are true in one way or another but that doesnt make it any better.
The ending is in fact terrible. Even in a cliffhanger you need some sort of closure. A cliffhanger in a game is generally a bad idea anyway. A game you play to win. Even if the story is good, and it makes you want to play the game even more, you play to beat the game.

One of the "themes" of the game, the small guy rising to power, ends in fact in act 2. The other theme, mages VS, templars doesnt end at all, it escalates without any closure whatsoever. We know nothing of the Lyrium Idol.
We dont know what Flemeth is up to. We dont know what Morrigan is doing and where. We dont know where the Warden is or where Hawke went. The fact that Hawke is gone makes the whole rise to power thing feel like a waste of time. Especially when you side with the templars and theres no reason for him to leave at all. If there is a reason, once again, we dont know about it.

The only thing we acctually accomplish in the game, besides adding to our own confusion, is killing two (three if you kill Anders) crazy people. The fact that the mage/templar conflict exists without these people makes it even less of an accomplishment.

The ending is bad, theres just no denying it.

#16
DrGulag

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How many topics are there relating to this subject. MAKER HELP US!

Anyway. My opinion in a nutshell :

-Worst ending since Kotor II - The Sith Lords and that game was broken

-You get the same ending regardless of how many side quests you performed. That's unforgivable if you spent over 60 hours with this game.

-There's no real closure. No explanation what happened to various factions (like the Dalish)

-New people to the series do not even know who Leliana is. How are they supposed to understand what's going on after killing Meredith? Again, not acceptable by todays standards.

-Learn from your past Bioware or from *gasp* Bethesda. Still images would be better than nothing.

-I'd trade most of the pointless grind quests in Wounded Coast for just one minute of extra material after slaying Meredith.

-Bioware. I am disappoint.

Modifié par DrGulag, 18 mars 2011 - 04:39 .


#17
Badpie

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The ending left me with no satisfaction. Not just because it's just...not a good ending, but because I didn't "win" anything. By that I mean I basically slogged through this entire game to get the most overly dramatic, unavoidably tragic, annoyingly unsatisfying resolution.

I mean by the end of the game I was so depressed and frustrated by the outcome of everything that it was impossible to feel anything less than empty and disappointed. I don't always need a happy ending, but I need something that validates my protagonist as having accomplished....something? Anything? That was not the case with DA2.

#18
Arius23

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Since you don't really travel to many exotic locales, you can't really have a long ending that explains what happens to every important person and region like in Origins. The ending pretty much summed up what happened in Kirkwall and to the Champion, which is the only thing you can really have an ending about. It was purposely left open too entice you to want to keep playing when the DLCs come out.

Granted, yes, I wish at the end they gave at least some clue or something to debate about with regards to story arcs like Morrigan/baby, the Eluvian, Flemeth's role, etc.

#19
dreman9999

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xnoxiousx wrote...

dreman9999 wrote...

xnoxiousx wrote...

Hank84 wrote...

Ending does explain some stuff, just because you dont understand doesnt mean its bad. You dont find out what happened to other characters is because Varric obviously left Hawke after that battle and he could only tell the story up to then. Its perfectly understandable even for someone who didnt do DA1.

I under stand ending i play da1 i get it but there is just a cliffhanger and not clouser to hawke which makes me think we will play him again.

Of course there's a cliffhanger. With the mage rebellion and all and the rrevilution in Orles, or couse they can't tell you everything that happens.

They could have at least game me something like da1 so i know where my part members went since all of them wont be in da3.

But Virric is telling the story and he doesn't know.

#20
DrGulag

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It was purposely left open too entice you to want to keep playing when the DLCs come out.


You mean

It was purposely left open to get more money from loyal customers with the promise of some closure? It starts to feel like a blatant rip-off to me but then again I'm the fool (having bought all the DLC's to date and the signature edition)

Modifié par DrGulag, 18 mars 2011 - 04:46 .


#21
Akron1983

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Arius23 wrote...

Since you don't really travel to many exotic locales, you can't really have a long ending that explains what happens to every important person and region like in Origins. The ending pretty much summed up what happened in Kirkwall and to the Champion, which is the only thing you can really have an ending about. It was purposely left open too entice you to want to keep playing when the DLCs come out.

Granted, yes, I wish at the end they gave at least some clue or something to debate about with regards to story arcs like Morrigan/baby, the Eluvian, Flemeth's role, etc.


The problem with that logic is, why should I pay for a DLC when the end ing was as bad as it was?
Why should I even care? If this was a fair world BioWare would give out this supposed DLC they want me to play for free to compensate for the fact that I got a rushed, half finished, game about nothing. But alas, it is not :(

Modifié par Akron1983, 18 mars 2011 - 04:47 .


#22
AlexXIV

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It is supposed to be a teaser ending for the next sequel. So you won't die without answers.

Unless you die within the next 3 years.

#23
Badpie

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I think what it was lacking for me was the presence of any hope at all. The world was so bleak there at the end. And it was overkill. In an effort to make things "emotionally engaging" Bioware simply made things "depressing as hell." It's not the same thing.

#24
dreman9999

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Badpie wrote...

The ending left me with no satisfaction. Not just because it's just...not a good ending, but because I didn't "win" anything. By that I mean I basically slogged through this entire game to get the most overly dramatic, unavoidably tragic, annoyingly unsatisfying resolution.

I mean by the end of the game I was so depressed and frustrated by the outcome of everything that it was impossible to feel anything less than empty and disappointed. I don't always need a happy ending, but I need something that validates my protagonist as having accomplished....something? Anything? That was not the case with DA2.

That was the point...... I felt the same way, that I won nothing. No one was right. And the only people who did not betry me in this game was Virric and Avilin.(And yes by games end I had a full party ....All except Anders.) But that was what Bioware was going for. To make you think and to make you feel something. It alot better than"Hey, theirs some evil stuff going on over there, Kill and save the world/country/universe."

#25
Darker_than_black

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DrGulag wrote...

How many topics are there relating to this subject. MAKER HELP US!

Anyway. My opinion in a nutshell :

-Worst ending since Kotor II - The Sith Lords and that game was broken

-You get the same ending regardless of how many side quests you performed. That's unforgivable if you spent over 60 hours with this game.

-There's no real closure. No explanation what happened to various factions (like the Dalish)

-New people to the series do not even know who Leliana is. How are they supposed to understand what's going on after killing Meredith? Again, not acceptable by todays standards.

-Learn from your past Bioware or from *gasp* Bethesda. Still images would be better than nothing.

-I'd trade most of the pointless grind quests in Wounded Coast for just one minute of extra material after slaying Meredith.

-Bioware. I am disappoint.


I have to agree. Sadly the ending does leave you with many questions and pretty much no answers, at least not any satisfying ones. I hope that future DLC/expansion will at least give some more answers even if its a bad way of presenting it (I bet EA loves it though).


Btw, what do you mean about Kotor II being "broken"? Sorry for the off topic but it got me curious.