Foolsfolly wrote...
I'm all for new stories! I don't want a repeat of Origins, the Blight is so uninteresting. Mindless zombie orcs defiling everything they touch isn't a compelling villain. It's something to stop, sure, but it's not compelling. No one will ever say that the Arch-Demon was right (unlike Meredith who I believe was right).
The problem is the War with Templar/Mages happens. Hawke does nothing that prevents or causes that war. Hawke does nothing but side quests while avoiding the entire issue as much as possible until the game forces the issue with the Chantry explosion.
The argument is that personal freedom (Mages) vs public safety (Templars). That argument breaks down completely when every mage is evil and the Templars are led by a crazy person because an Idol made her do it.
Now there's no argument. The Mages were evil and the Meredith was crazy because the plot told her to be so. And Hawke has no affect on any outcome, good or ill.
That's a storytelling problem. That's part of the reason why the ending just happens and we're left feeling disappointed.
It's not because it's a cliffhanger or because it's about the journey instead of the destination, the journey is Crazy people and demons but only after dozens of hours of finding lost kittens and fighting innumerable sized gangs in the streets.
Well the argument is posed as two-fold for the mages.
1.Reading the codex entries of the Band of Three shows that there is something strange beneath Kirkwall and that this area in particular has a very strong demonic influence (even stretching forth into people that don't have magic tendancies.) So Kirkwall mages are already very susceptible to demonic influence. It says nothing about the mages personally other than no matter how honorable they are just one bad choice away from being a destructive force (but aren't we all?)
2. I believe it is very clear that "not all mages are blood mages." Yes, in the end we see many abominations and blood mages but the argument is strongly brought forth (even by Meredith)...would the mages ever turn to these drastic measures had they not been so hard pressed by the templars? The majority of the blood mages we see are only so out of desparation not out of maliciousness.
So no the plot doesn't set it up as "the mages are evil and Meredith is evil because of some idol"....the plot is set up as "the mages have the potential to be a destructive force but would they ever realize that had it not been for the oppression by the templars"
And the idol gives a particularly large tie in with Hawke. So I don't see it as a random catalyst thrown in just to make Meredith bad. Its evident from Cassandra's reaction to Varric that the notion of popular belief is that Hawke sought out this idol and what was uncovered in the Deep Roads was more than just a stone that made one lady go crazy. Most likely had Hawke not gotten involved, they would have never even gone into the Deep Roads and let alone gotten as far as to discover the idol in the first place. This would have poised the conflict much differently. Meredith was not crazy before the idol and most likely there might have been a more civil resolution in the end. (Anders role most likely would have happened either way as it is an optional quest to help him but most likely Meredith would not have gone all "KILL ALL TEH MAGEZ!" and instead punished only those involved while possibly just cracking down a little more on mages in Kirkwall.
So I don't believe the argument breaks down at all. I believe it is fully realized in the climax and the idol simply adds a) More direct involvment in the events for Hawke and

Something Bioware obviously wants to utilize in further stories (hopefully...I will be quite upset if this gets swept under the rug because then yes, it would be just a useless plot device and a cheap way to get a big bad final boss that most people expect in a game.)
Edit for typos.
Modifié par Baelyn, 19 mars 2011 - 09:57 .