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Zombie Leliana?


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74 réponses à ce sujet

#1
joriandrake

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So, how come she is around if you kill her in DA1? Did Andraste revive her or what? This pretty much overrides the DA rules about resurrection and teleportation.

#2
MachDelta

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Eh, maybe she was only mostly dead and then crawled over to Andraste's urn and snorted big line, which made her feel better?
Iono. *Shrug*

#3
IRMcGhee

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Can you actually kill her in DA:O ? I know you can refuse to let her join up or avoid her entirely.

#4
Naitaka

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You know...you just gave me an idea...I think I'll give her model the "All that Remains" treatment in my next playthrough.

#5
RinpocheSchnozberry

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Edited, cause DOH this is the no spoilers section.

Modifié par RinpocheSchnozberry, 18 mars 2011 - 04:33 .


#6
Turnip Root

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This is the no spoilers section. I'm glad I have already beaten the game because I would've been EXTREMELY pissed if I had read this before hand. Feel sorry for those who do get spoiled because of your inconsiderateness.

#7
sonsonthebia07

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Anders: A wizard did it.

Or you could assume (as I'm sure this is the "reasoning" that will be behind it) that, similar to Zaeed being shot in the head and left for dead but surviving it, that your giant two-handed sword killing blow on her wasn't enough to kill her and she was simply knocked out. Now, if you visually watched her head disappearing as you executed her, you could say that the Guardian of the place was tricking you into thinking she was dead.

I'm grasping around for an answer here.

#8
Yamsandjams

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I think there was an announcement that a few story details were going to be ret-conned for the purposes of DA2. So it's possibly a result of that. Either that or the information isn't stored in the save game import by mistake.

I was wondering if this was a similar case to the other returning characters from Origins as well... there's at least 2 others I can think of off-hand.

Also, I guess this is kind of a spoiler post, FYI.

#9
Guest_Autolycus_*

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Because bioware say so.....and because they can't spell continuity.

#10
Aermas

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Tiger's Blood

#11
AkiKishi

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They did the same thing in BG. It was a sort of running joke. One of the responses was.

1. Didn't I kill you ?

#12
Lord_Saulot

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Andraste did it.

#13
joriandrake

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Turnip Root wrote...

This is the no spoilers section. I'm glad I have already beaten the game because I would've been EXTREMELY pissed if I had read this before hand. Feel sorry for those who do get spoiled because of your inconsiderateness.

before game came out details like possible characters  from DA1 like Zevran or Alistair reappearing was already known, I didn't reveal anything of the game ecept that perhaps some decisions you may have made in DA1 are ignored and you get a new "forced down your throat" canon on some characters which I don't consider a DA2 feature but  dumb Bioware decision

#14
JanisaryJames

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MachDelta wrote...

Eh, maybe she was only mostly dead and then crawled over to Andraste's urn and snorted big line, which made her feel better?
Iono. *Shrug*


I lawl'd.

#15
joriandrake

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Yamsandjams wrote...

I think there was an announcement that a few story details were going to be ret-conned for the purposes of DA2. So it's possibly a result of that. Either that or the information isn't stored in the save game import by mistake.

I was wondering if this was a similar case to the other returning characters from Origins as well... there's at least 2 others I can think of off-hand.

Also, I guess this is kind of a spoiler post, FYI.


removing the result of your choices make DA less worth in my opinion, a lot less, especially if these continue to "derail" your choices from previous games in the next ones, who can say it now if in DA3 or 4 they don't decide that male noble human is the canon Warden? If they do that you pretty much made all the other playthroughs for nothing as not even your decisions carry properly over

and here I thought Bioware goes the path to the new modern, future RPG creation from now on where your deeds and stories are getting connected and the importance of these make you more connected to the game world and increases your wish to continue to play these games, but it seems I was wrong, as the only thing in my own opinion DA2 gave us is lacking dialogue/descriptions/customization/forced route, while there are various complains over DA2 I atleast enjoyed the battle because until now I always rushed through fights in RPG games to get to the next story/dialogue part, but that single thing doesn't save DA2 in my opinion


btw, any other forced decisions except the zombie Lel?

Modifié par joriandrake, 18 mars 2011 - 05:01 .


#16
Rocambole4

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Turnip Root wrote...

This is the no spoilers section. I'm glad I have already beaten the game because I would've been EXTREMELY pissed if I had read this before hand. Feel sorry for those who do get spoiled because of your inconsiderateness.


This is a DA:O spoils and a VERY slight DA2 spoil, and the problem is MUCH more important than that brief appearance. DA2 ignore what you did in DA:O, this is a complete killer to me. I'll no longer try other playthroughs using different game imports (I played 200 hours of DA:O, I have plenty games to import).

What do I care? My decisions won't change DA2 world bar some VERY slight, aestethic stuff just to show the import worked.

#17
wicked_being

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MachDelta wrote...

Eh, maybe she was only mostly dead and then crawled over to Andraste's urn and snorted big line, which made her feel better?
Iono. *Shrug*

Morbid but that made me laugh :P

#18
smore006

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Pretty much summed up in this post:
social.bioware.com/forum/1/topic/304/index/6589945#6592174

Also, Leliana making an appearance in the game even if you *think* you killed her is not really a big deal. You knocked her out and left, thinking she was dead. She wasn't.
Andraste came and rescued her.
Flemeth came and rescued her.
A griffon came...
A wizard did it...
Sandal...
w/e

Saying this is cheapening or ignoring your DA:O decision is just wrong. What you do or what you know in the game is just the player character's perception. Remember the codex entries? They are not omniscient, they are just a collection of the PC's knowledge.

As long as something remains unconfirmed by something/someone else than the PC in the game, it can be changed and, if that change results in a better, more intriguing story, i'm all for it.

With that said, who in Thedas could so mean to kill Leliana anyway? :P

Modifié par smore006, 18 mars 2011 - 05:32 .


#19
AngelicMachinery

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sonsonthebia07 wrote...

Anders: A wizard did it.

Or you could assume (as I'm sure this is the "reasoning" that will be behind it) that, similar to Zaeed being shot in the head and left for dead but surviving it, that your giant two-handed sword killing blow on her wasn't enough to kill her and she was simply knocked out. Now, if you visually watched her head disappearing as you executed her, you could say that the Guardian of the place was tricking you into thinking she was dead.

I'm grasping around for an answer here.


I cut off her head...

#20
CRISIS1717

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"Dragon Age II Registered Game Owner General Discussion (NO Spoilers allowed)"

#21
Conduit0

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I love how people demand the impossible and then cry like a child throwing a tantrum when they don't get it. The simple reality is that there is no humanly possible way to write a consistant story while trying to accommodate every possible choice you could make in DA:O. Its flat out idiotic to even expect such a thing. The fact that any of our choices carry over puts DA2 ahead of most games where one canon ending is chosen and the rest are completely forsaken.

#22
randName

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I hoped this was a bug, that if I had killed Leilana in DA:O she shouldn't be around; hell my Leliana should never have been around the chantry much, or either she is dead, or she is in love with a Warden that always desecrated the ashes and had her watch and still remain with her/him

#23
randName

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Conduit0 wrote...

I love how people demand the impossible and then cry like a child throwing a tantrum when they don't get it. The simple reality is that there is no humanly possible way to write a consistant story while trying to accommodate every possible choice you could make in DA:O. Its flat out idiotic to even expect such a thing. The fact that any of our choices carry over puts DA2 ahead of most games where one canon ending is chosen and the rest are completely forsaken.


Don't be a ******, there is perfectly simple solution to this; don't use Leliana at all in DA2 or DA3, or only to such an extent that its possible to have her, and not.

I don't want zombies walking around; Anders is kind of undead, or can be, and Flemeth is more than human, so fine ~ but Leliana isn't, and she is too ingrained and is too changable in DA:O for her to be usuable in any larger extent later.

& I rather not see these people at all, than to see all that I did in a previous game be shown pointless and for naught.

#24
Khayness

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She got better.

#25
Rocambole4

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Conduit0 wrote...

I love how people demand the impossible and then cry like a child throwing a tantrum when they don't get it. The simple reality is that there is no humanly possible way to write a consistant story while trying to accommodate every possible choice you could make in DA:O. Its flat out idiotic to even expect such a thing. The fact that any of our choices carry over puts DA2 ahead of most games where one canon ending is chosen and the rest are completely forsaken.


Then it should not have been ALLOWED in DA:O

That's what happen when you PRETEND something was a trilogy from the start.