I found what I hope is a bug whenever I cast either Hawke's Revival or Anders' Regroup. The characters brought back would walk to whatever character I have selected and would not register they were in combat until they were next to that party member and even then if that party member moved away, they would follow out of combat until the selected person stopped.
When the party member that got resurrected is selected I must play like I did in Diablo 1 by repeatidly clicking a creature for them to attack or they just plain stop.
Resurrection Bug?
Débuté par
Linkforlife
, mars 18 2011 05:07
#1
Posté 18 mars 2011 - 05:07
#2
Posté 18 mars 2011 - 05:18
Well there is definately a bug with Ander's regroup, thats all I can say. Everytime I revive a character, they are registered as out of combat, but they can still fight. Their life and stamina/mana regenerate as if you were not in combat, which makes them pretty much unkillable.
#3
Posté 18 mars 2011 - 05:25
I also noticed that they ignore their tactics as well until they realize "oh ****, we are in a fight." Well, until they decide it is break time again lol
#4
Posté 21 mars 2011 - 02:17
I have this issue as well. The only way to continue attacking is to continuously click the right mouse button, rather irritating in the middle of a Greater Dragon fight. Resurrection breaks combat.
#5
Posté 21 mars 2011 - 02:21
Re-equip weapons after they are alive once more, it fixes the problem.
#6
Posté 22 mars 2011 - 02:41
Actually I've had the issue of at times "dead" characters will get back up on their own without being revived. As in I had no class with that spell available, yet they still came back into the fray.
#7
Posté 22 mars 2011 - 02:48
The immortality is especially annoying having to reload because I don't want to cheat having spent an age fighting the boss and weakening it to a quarter health before this happens.
During the High Dragon fight this glitch actually fixes itself for some reason. I think beause the Dragon leaves the area it resets to but them back into combat.
During the High Dragon fight this glitch actually fixes itself for some reason. I think beause the Dragon leaves the area it resets to but them back into combat.
#8
Posté 22 mars 2011 - 05:09
PPR223 wrote...
... Their life and stamina/mana regenerate as if you were not in combat, which makes them pretty much unkillable.
Close to unkillable. If they were 1 shotted, they'll definitely will still die.
#9
Posté 26 mars 2011 - 03:24
This game is very buggy. I hope they fix this and the rogue/isabella bug soon. Those are the only 2 i've run into so far but they are big ones! Come on Bioware.
#10
Posté 26 mars 2011 - 04:48
TG-Nalfen wrote...
Re-equip weapons after they are alive once more, it fixes the problem.
I will try this the next time it happens, thanks for the tip!:innocent:
#11
Posté 27 mars 2011 - 07:51
yea happens to me all the time. It pretty much breaks the game because i don't want to cheat. They should probably patch it soon because i really want to kill that high dragon legitimately.
#12
Posté 28 mars 2011 - 02:08
Anders can also resurrect fallen party members without switching from Vengeance to Panacea mode. Funny but broken.
#13
Posté 28 mars 2011 - 02:49
See I don't see this as much as i see anders instantly casting regroup with tactics as i die and while I'm still doing the 'lurching up from death' thing the guy that kills me just hits me again.
The worst was when i had characters die in the blackpowder courtesy part with the poison gas. Out of combat so they'd get back up, take damage and instantly die and rack up another injury over and over again. Ended up having to reload if anyone went down because they were perma dead
The worst was when i had characters die in the blackpowder courtesy part with the poison gas. Out of combat so they'd get back up, take damage and instantly die and rack up another injury over and over again. Ended up having to reload if anyone went down because they were perma dead
#14
Posté 28 mars 2011 - 05:11
@ theangryllama My Anders seems to be a pretty angry guy and ignores the hurt people cause he's to busy attacking sometimes.
I only noticed the Vengeance/resurrection thing yesterday but I've seen someone else mention it before too.
I only noticed the Vengeance/resurrection thing yesterday but I've seen someone else mention it before too.
#15
Posté 28 mars 2011 - 07:23
in my first play through I was playing as a mage and went the spirit healer route, had this bug pop up countless times. one time in the fight against the quarians(had to do this fight quite a few times before I won, only won due to this bug) had varric get the bug, the arishoke(sp?) used his attack on varric that skewers the player/npc but when he let varric go varric ended up on the level of the keep where you can't normally go. I then had varric kill everyone but couldn't kill the arishoke and 1 other as they were below varric(and out of sight of his attack) and they just stood there and varric couldn't get down(no stairs).
#16
Posté 28 mars 2011 - 11:24
fowler002 wrote...
...one time in the fight against the quarians...
I know the Quarians are nomads but they seriously made it that far??? Who'd have thought.
#17
Posté 29 mars 2011 - 03:21
sorry my mistake, ment the qunari 
I have both me games and both da games so easy to get confused
I have both me games and both da games so easy to get confused





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