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the first year


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#1
graavigala85

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Why didnt Bioware make anything happen during the first year in Kirkwall? I mean there is so much not to go trought there.
After you get to play the game you meet people who are all "Hey Hawke! Remember me? Well ofcourse you do! You helped me vanquish that dragon and then we went to a ale house to pick up some wenches!"
You are left in the dark at what happened and it feels like the game made choices for you.

Also it would have been nice to have little more time to spend in the Lothering to get to know your family, your own background also, now the overall begining feels little empty :/

#2
Suron

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knew it would happen soon as they said it would go through a decade of time.

contrived, arbitrary forward jaunts in time. It's rather dumb way to skip content. As it is we should have at LEAST gotten a FEW missions during that first year we had to do.

but guess that wouldn't equate to "hit a button, AWESOME happens."

#3
Noatz

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I particularly like the way it takes Hawke a year to bother delivering the amulet like he promised. That struck me as odd.

#4
Mordivius

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Noatz wrote...

I particularly like the way it takes Hawke a year to bother delivering the amulet like he promised. That struck me as odd.


Likewise. It also made me wonder what business Flemeth had that was so important, yet could be delayed a whole year without her even cracking a joke about how long it took for Hawke to do such an easy task.

#5
AlexXIV

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I also would rather have jumped from year to year only and actually had quests in every year. I don't really get into this ... 3 years passed, nothing happened. Or in the first year ... hawke made himself a name ... really? I mean it happened in ME too when you start the game you are already a hero, but at least it is the start of the game. But if it happens in the middle it is silly. They could at least have had 5-6 missions in the first year which show 'how' Hawke makes a name for her/himself.

Modifié par AlexXIV, 20 mars 2011 - 02:04 .


#6
Badpie

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I was kind of left feeling a little weird about the year passing too. But then the entire game makes decisions for you anyway and you're just a long for the ride it seems. It's very frustrating.

#7
XanderCz

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The choices in this game are a joke compared to Origins or ME. Seriously, it doesn't even matter with whom you side in the end...

#8
Darkshore

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Mordivius wrote...

Noatz wrote...

I particularly like the way it takes Hawke a year to bother delivering the amulet like he promised. That struck me as odd.


Likewise. It also made me wonder what business Flemeth had that was so important, yet could be delayed a whole year without her even cracking a joke about how long it took for Hawke to do such an easy task.


I think it was her "death" by the warden. As in weither she faked it or he actually killed her (which I doubt) and that amulet allowed her to be brought back.

#9
Zalitara

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It feels a little weird indeed. I guess if we had played that first year however it would just be doing smuggling/mercenary work for the same questgiver over and over with no real point to it. In the other acts ends when you go to the Deep Roads, deal with the qunairy and kill Meridith. The first year is just a year, there is no ending except that a year has gone by. I am guessing you would have had to have a lot of go home and sleep for 3 weeks moments to get a year to pass by just like that.

#10
Gabey5

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well they wanted to show that hawke is just an ordinary refugee, and nothing noteworthy happened the first year