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Why are 'diffusion depth of field' and 'high-quality blur' check boxes disabled?


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#1
shrike37

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I'm running in Win64-7, with an NVIDIA GTX 275 with 896MB of VRAM.  I have installed the texture pack.

Does anyone know why the why are 'diffusion depth of field' and 'high-quality blur' check boxes are disabled? 

#2
xoxiin

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They require a DX11 video card (AMD HD 5xxx / NVIDIA GeForce 4xx or better).

#3
Shuvaxu

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I am running directX 11 on my HD4890 and have never had trouble with running any other games on anything less than completely maxed out settings. Why can't I select very high detail and depth of field and HQ blur? I should at least have the option to check them and see what my FPS is like. I hate games that don't let me select my own settings.

#4
Ragadurn

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Your hardware is not capable of processing dedicated DirectX 11 commands which are required for these settings to function. That's why. The driver cannot pass them to your hardware because it would not know what to do.

Modifié par Ragadurn, 20 mars 2011 - 12:57 .


#5
xoxiin

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Shuvaxu wrote...

I am running directX 11 on my HD4890 and have never had trouble with running any other games on anything less than completely maxed out settings. Why can't I select very high detail and depth of field and HQ blur? I should at least have the option to check them and see what my FPS is like. I hate games that don't let me select my own settings.


The HD4890 is a DX10.1 card, and doesn't support DX11 hardware features. When you choose the "High" setting, it uses DX10 hardware features, while "Very High" adds DX11 hardware features.

#6
shrike37

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Thanks folks.  It had slipped my mind that my 275 was only DX 10.