Lets ask first about teams. There're two team I'm interested in playing right now, althought I haven't decided which rola I'll play yet. Both are pretty standard. But I would like to know whether they're sturdy enough or lacking somewhere. For the sake of organization lets call the first team "alpha" and the second "Bravo" (you'd think "beta" would be apropiate but no)
Team Alpha:
Warrior - Sword & Shield > Champion + ? = Tank
Warrior - Two-handed Sword > Berserker + Templar? = DPSer
Rogue - Dual wielder > ? + ? = Off-tank
Mage - ?????
Team Bravo:
Warrior - Sword & Shield > Champion + ? = Tank
Rogue - Dual wielder > ? + ? = Off-tank
Mage - Offensive > Arcane + ????? = DPSer
Mage - Defensive > Spirit healer + ????? = Healer
Ok, so you see where I'm going with this...to the questions:
1) I know that "Bravo": woul probably be kind of a cakewalk, but how bout "Alpha"? Is it in dire need of a healer?
2) What are good specializations for a warrior dpser and a tank?
3) How much can a rogue spread skill and talent-wise without becoming a jack?
4) How muich can a mage spread spell-wise between buffer and dpser without becoming useless?
5) What's better: "Creation spells" or the "spirit healer" spells?, is it worth having both as a healer?
6) What's better for a dpser mage: creation, spirit healer, neither?
7) How good is Blood mage?
8) How good is the "spirit" talent tree?
9) Appart from magic and willpower, is there any other atribute worth rising for a mage, (i do not intend to use coersion with this mage)?
Phew!
Well, thanks in advance!
Modifié par Lasiurus, 17 novembre 2009 - 06:34 .





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