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Grey Wardens and their part to play in The upcoming war.


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#26
KnightofPhoenix

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Dean_the_Young wrote...
Could you expand upon that? I know about how Avernus is looking into drawing out the power of the Darkspawn, but the only relation I can recall in regards to demons is that the demons know nothing of Darkspawn, and so had no advantage against it.

Come to think about it, I wonder how many tests Avernus now runs on darkspawn. Wouldn't that be something to muse about?


What I remember is him saying that demons are the source of blood magic. So you can't really use it against them that well. But the taint offers new power that the demons cannot match, as they are completely unfamiliar with it. And that's the Power of the Blood. New powers unlocked from the taint, via blood magic. But it remains something the demons do not know, thus can't counter as well as blood magic.

And I could see him experimenting on ghouls, to see how much power he can unlock from the taint.

That's what I recall anyhow.


Back to your main post:

As far as nations go, I see an even greater decentralization of the Warden order at hand. With the rise of nationalism, and notable nationalistic Wardens (Loghain, the potential Warden King, the Wardens of Amaranthine, the Orlesian Court), I don't see the Wardens as being able to keep themselves completely uninvolved.

I could, however, see it 'not mattering' as far as the Order as a whole is concerned. The Wardens as a whole might be neutral, but the Warden chapters of each nation might (or might not, depending on how successful/willing they are to be neutral) become freely intwined with their nation's calls, not as representatives of the Wardens as a whole but as national branches. So when Amaranthine is called upon to march, some of its wardens march as well. If these Wardens come to fight oppossing Wardens... well, they fight. And kill eachother.

The Wardens do anything for victory. And in this case, the greater victory comes from being relied upon and trusted even when they face eachother across the battlefield, so that they can extract greater concessions from the rulers that seek to use them. So in war they might fight eachother, with the knowledge and understanding that as soon as the fighting dies down they might well fight beside eachother again.  And all the while, certain... understandings might be taken advantage of, like a free means to transfer knowledge between sides, and shape the conflict itself to the Wardens' advantage.

Or something conspiratorial and inhumane like that.


I think it really depends on how centralized the Order is in the first place. If it's already decentralized, like I think it probably is, then I can see them getting caught up in "national" wars. Though according to the writers, in an old thread I made, the Wardens did not participate in the Exalted Marches against the Qunari. Or even in the defense of the lands they took. But one could argue that the context in Thedas changed. And that Warden priorities changed.

If the First Warden on the otherhand excercizes a lot of power, even if hidden, then I can see him going on some conspiracy. Or more realistically, waging his bets and keeping his options open until the last minute where he has to choose a side. Or, he could try to present the Wardens as mediators and diplomats, like they were in the 3nd Blight, where they brought Tevinter and Orlais into an alliance.

Modifié par KnightofPhoenix, 19 mars 2011 - 12:37 .


#27
Vicious

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What will happen to the Wardens when the Chantry decides that Mage Wardens are suddenly dangerous apostates and thus fair game?

#28
Emzamination

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Capt. Obvious wrote...

errant_knight wrote...

The warden's aren't really worth much? They're established as being the toughest, most highly skilled warriors in Thedas.


Wait, they are?


No

The wardens have no formal training of their own and only recruit people who can already fight that must've learned their skills elsewhere.

#29
kingsims

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all mages can join the wardens or become infected. The wardens will not simply let their mages be killed i can see the wardens siding with the circle.

#30
TexasToast712

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kingsims wrote...

all mages can join the wardens or become infected. The wardens will not simply let their mages be killed i can see the wardens siding with the circle.

There are Templar Wardens as well.

#31
Baelyn

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Emzamination wrote...

Capt. Obvious wrote...

errant_knight wrote...

The warden's aren't really worth much? They're established as being the toughest, most highly skilled warriors in Thedas.


Wait, they are?


No

The wardens have no formal training of their own and only recruit people who can already fight that must've learned their skills elsewhere.


And thats why everytime a Grey Warden is referenced in game they are depicted as very intimidating and fearsome warriors? Right.

Remember Varric in the Hanged Man in Act 1 when he tells you about there being a Grey Warden in Kirkwall? If you go all aggressive and say "We'll make him talk." Varric makes it very clear that Wardens are not to be messed with. But yet he would glady venture into the Deep Roads.

Its very clear that the Grey Wardens are legendary fighters/combatants. So I don't think you can simply dismiss them and say "No."

The taint not only allows them to sense Darkspawn but it empowers their abilities as well.

#32
Envor44

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Blight happened while whole Thedas is on fire of war between Mage and the Chantry ?

If you remember Awakening, and play as Orlesian Warden in epilogue slide he's been called back to Weisshaupt, a rumor about new blight as from the look of it Nathaniel and Stroud in DA 2 seems paying attention to their own mission rather than get involved with world's buisness. They had enough trouble with Darkspawn, and the organization must remain neatural.

Modifié par Envor44, 19 mars 2011 - 07:10 .


#33
The Spirit of Dance

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i'm going to say they remain neutral, unless the Architect or his disciples are involved.

#34
Deadlysyns

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My Guess is they are trying to find out more about the Lyrium Idol and why it makes people go mad and if it is related to Darkspawn since they had pressing Matters and you find Nathaniel in the Deep Roads retracing your steps maybe the Idol was made by some mad cult to control the Darkspawn

#35
Fishy

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The only thing Warden do it's fighting Darkspawn.

#36
Baelyn

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Suprez30 wrote...

The only thing Warden do it's fighting Darkspawn.


I don't know about you, but my Warden did much more than just fight darkspawn.

#37
LobselVith8

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TexasToast712 wrote...

As we all know from the Riordan wannabe Warden  and Nathaniel something strange is happening and the Wardens are looking into it but more importantly, by the end of DAII,the **** has hit the fan and all of Thedas is about to be engulfed in war. The Wardens wont be able to ignore a World War and will eventually have to get involved. The question is, what part will the Wardens play in the war to come?


The Wardens are supposed to be neutral, so I don't think they'll play a part in the war between the templars and the mages. It would be pretty bad if they sided with the losing party and had to deal with the fallout, which is why they avoid conflict that would step outside the boundaries of their neutrality (like Duncan did in the City Elf Origin). Although Dragon Age: Origins allowed for two Wardens to openly dismiss this, it was during the Blight, and it's unprecedented. Aside from the Wardens in the Anderfels and the unprecedented role Alistair can play as King and the Hero of Ferelden can play (as King, Queen, Teyrn of Gwaren, or Arl of Amaranthine) as the surviving Warden of the Fifth Blight, it doesn't seem that the Wardens neutrality stance has changed from the ones we encounter in Dragon Age 2.

#38
PPR223

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Well the Orlesian Warden said that there was something more important happening than the Qunari invasion, and this was before the war between the Templars and Mages broke out. I think there's going to be something deeper about the Darkspawn, the Blights and Flemeth that will in turn stop the Wardens from even attempting to join the War.

It maybe all this that also brings the War to an end, although to fit all this in one game their going to have to take some time with it. I just think there is more to the Wardens than just killing the Archdemon in DA:O.