DeathStride wrote...
After all that game-long build up and numerous quests to help Merill restore the Eluvian, all we get is a dead end where we have to kill Marethari? Shouldn't this story arc be inextricably entwined with the Morrigan Witch Hunt DLC plot? This would have been another great way to link DA2 and DA:O stories and help bridge the disconnect that so many players feel exists between the two games.
Why do I get the terrible feeling that Bioware purposely left that plotline unfinished in order to milk it with more DLC... Maybe I'm just getting swept up in the anti-BW sentiment, getting caught up in the mob holding torches outside BW's door screaming for blood. Perhaps there was no sinister intent behind it- maybe there just wasn't enough time or enough space on the disc to address it. If so, I apologize, but my disappointment remains unabated.
Callout to BioWare employees(specifically David Gaider, but any feedback is welcome): Can anyone explain why this was left out, whether it will be addressed eventually, and when if so?
Bold italic - if true, pretty sad.
However, As DA2 doesn't read any WH flags, it seems to me it wasn't designed to expand on WH. I could be wrong, but I'm getting the impression WH was just a sop to people who liked Morrigan and wanted to know where that plot went (not that WH told us) Again, maybe I'm wrong. Maybe it factors into DA3 or something.
But personally, I didn't expect DA2 to expand the mirror plotline, even when I found out Merrill apparently had the exact one that factored into the DE origin story. Not sure why I didn't expect that, but at least I wasn't disappointed on learning it didn't.