I've been reading a lot of comparisons to the Mass Effect series, in regards to how the Dragon Age series is unfolding and, quite frankly…I'm not sure that's fair.
I do not believe that DA3 will be a sequence in the same way many I have read seem to. While I might be way off base, I am more convinced that we have not seen all of Thedas just yet and that a huge, climactic battle is going to take place as the end-of-all-things. In fact, I believe very strongly that whatever game comes next will operate in a similar vein as DA2 has done which (by the way) is to merely weave another set of threads into a tapestry.
I find it odd that so many Dragon Age fans are complaining about DA2 not living up to their expectations and citing the Mass Effect / Console-Popularity as a problem, giving Bioware a bunch of flack for losing what was good and real about DAO with DA2…when I have seen very little evidence of anyone thinking really outside the box OR giving the developers and writers credit where it is due.
My only complaint about DA2 is really that the name puts gamers into the mindset of "sequel-dom" for the lack of a better word. After making Mass Effect and then Mass Effect 2, people came to a certain expectation of what a 'sequel' was, from Bioware. You cannot truly compare the ME series and the DA series because they are two very different methods of storytelling! For example:
ME is a trilogy. A story arc. It follows one protagonist through one epic journey. Which is awesome! 99% of the gaming population seems to agree on that point. Where things get muddy…is when the assumption is that the DA games are going to be the same storytelling method when, very clearly, they are not.
DAO provided a basis. We needed endless conversations, all those thousands of codex papers. It was an introduction to a new world!
DA2 provides us with a different perspective on that world. A different hero, different politics, landscape…Hawke was never called the Champion of the Free Marches. The game never intended for the effects to span an entire continent. It deepens the situation between mages and templars and racial biases and adds in some really intriguing new ideas on the history of the Dwarves (with the mysterious thaig & Sandal), the Elves (with the Eluvian) and the culture of the Qunari (I'm hoping there's a DA game that lets me be a Qunari revolutionary). All of these things excite me as a storyteller and a player in the tales. Potential!
NOW DON'T GET ME WRONG! There were definitely gameplay mechanics and companion/LI interactions that I preferred in DAO. I'm not setting out on some Exalted March to prove that DA2 was and is as good as DAO or visa versa. All I'm really trying to convey is this: The DA series has been subject to differing play styles, mechanics and scenarios since the DAO days when the flash "Dragon Age Journeys" game came about and it has continued with the Facebook app in Legends.
Maaaaaybe they are milking a cash cow. And maybe they should. If we want a polished, perfect game…that takes a lotta cash. DA2 was worth the $70 price tag. There were things I enjoyed more and less, but to me, that's okay! And when it comes down to it, the Hero of Ferelden, the Champion of Kirkwall and the figures of lore who's songs have yet to be sung have helped me to shape a Thedas which is truly mine. I love the world I've been a part of creating and DA2 proved itself not to be a disappointment because I'm excited to make another impact on the world somewhere else. Hopefully, there's some other fans out there who are in this for the storytelling as much as they are for varied dungeon landscapes and whether or not there was enough smex with companions.
Modifié par Chou Monster, 19 mars 2011 - 02:07 .





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