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I thought teleportation magic doesn't exist in Dragon Age lore


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57 réponses à ce sujet

#1
Warli

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 There is a codec entry saying that teleportation and resurrection spells don't exist, yet enemy mages are constantly disappearing and re-appearing across the room when I fight them... 

Or am I confuzzled? :huh:

#2
AngelicMachinery

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Its true, but, they pressed an awesome button.

#3
Loc'n'lol

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They multiclassed rogues.

#4
Heldenbrand

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And don't say its invisibility like a rogue; AoE doesn't reveal them. The codex is very clear that teleportation should not be possible.

#5
Merced652

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Warli wrote...

 There is a codec entry saying that teleportation and resurrection spells don't exist, yet enemy mages are constantly disappearing and re-appearing across the room when I fight them... 

Or am I confuzzled? :huh:


You forgot rogues too, they can teleport to everyones ass and stab it. I guess rules are meant to be broken, and hey if you don't make a mockery of your own setting then who will?

Modifié par Merced652, 19 mars 2011 - 02:19 .


#6
Darian Tylmare

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Heldenbrand wrote...

And don't say its invisibility like a rogue; AoE doesn't reveal them. The codex is very clear that teleportation should not be possible.


Maybe it's a optic trick coupled with a protection from hostile spells?

#7
Radwar

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Pffft, it's all done with mirror's as per usual.
Merril has a type of teleportation spell.

#8
Freeway911

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No they pressed X,Y,A,B,RT,LT,RB,LB and clicked their heels together 3 times all at once.

Now I will sit back and wait for the "hey that didn't work responses".

#9
Warli

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hey that didnt work!

#10
HyperLimited

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My guess is it's a form of optical illusion magic, invisibility + haste perhaps? It would be a nice spell to use in-game...
<_<

Modifié par HyperLimited, 19 mars 2011 - 02:26 .


#11
Warli

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they cast a spell of "framerate drop," then run really fast?

#12
Kilshrek

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Mages can bend the very fabric of time/space to their will. Or did you miss the memo on that change?

But really the most enraging use of this ability is probably with blood mages or Saarebas, who teleport somewhere far away and then drop AoE pwnage on the party.

#13
Guest_Aotearas_*

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Kilshrek wrote...

Mages can bend the very fabric of time/space to their will. Or did you miss the memo on that change?

But really the most enraging use of this ability is probably with blood mages or Saarebas, who teleport somewhere far away and then drop AoE pwnage on the party.


That very fabric of time/space was Mass Effect. But I suppose the same guys that made Biotics able to leech life from other people decided teleporting mages would be cooler than lore consistency ...

#14
Freeway911

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Warli wrote...

hey that didnt work!


Thanks my day is now complete.

#15
Guest_Aotearas_*

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Warli wrote...

hey that didnt work!


N00b, ... you have to simultanously recite the canticle of stealth!

#16
Deylar

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I never understood teleporting mages.

#17
Ironhammer500

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Yea i do bleive is it said in the codex in DAO teleportaion and ressurection arnt possible BY circle mages only by the tivinter mages since they were more highly advanced then the circle.

#18
back pain

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The game is not strictly follow the realities of the DA universe because it is a framed narrative, the events are being filtered through Varric's lying mouth.

#19
Crossroads_Wanderer

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Rogues throw down some smoke bombs before they stealth. I suppose mages are supposed to do the same thing, even if it doesn't makes sense with the flavor of the class.

#20
Mox Ruuga

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It is particularly jarring, when the very same Codex entry from Origins that tells us it is impossible is available very early on in DA2. Is there a disconnect between the coders, writers, and artists at Bioware? Do the other folk actually read what the writers come up as the LORE of the setting? Or do they just ignore it in the name of the "rule of cool". Or rule of lazy design, as it may be?

#21
Cutlass Jack

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I'm going with them using blood magic to keep your mind from percieving them. Yeah thats it.

Certainly not teleportation since its not instant. More like a 'vanish and run like heck' based on the timing. Or maybe the original was a magical decoy. (which rogues also do.)

#22
SkittlesKat96

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I think it's something to do with super speed or the fade or illusion or something, in Origins something is mentioned about it.

#23
aphelion002

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TBH this is one of the issues that annoy me the most about the game. It seems a clear case of sacrificing a carefully considered lore for the 'awesome button'

#24
wikkedjoker

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They do it like Nightcrawler only instead of hell they slip in to the fade for a moment, than reappear some ware else.

#25
Dave of Canada

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I believe the optic vision excuse.