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DX11 Enabled causes screen to blur


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#1
Computer_God91

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I've been having this issue since release and haven't gotten a fix. Here's the problem, when I turn on DX11 the entire screen become moderately blurry to where it hurts my eyes looking at it (imagine looking through someones glasses who has worse vision then you). So here is everything I know I have tried and hasn't worked and have tried and has sort of worked.

Hasn't worked:
  • Turning all settings off except DX11 (AA, Depth Field, Shadowing, Etc.)
  • Turning off Morphological Filtering on Graphics card
  • Beta card drivers
Sort of worked but not exactly a fix:
  • Playing the game in windowed mode (HDMI)
  • Playing the game using a VGA cable instead of HDMI
So normally I'd have played in VGA but the issue with that is that I can't adjust the colors to look right so that in turn hurts my eyes. Playing in windowed mode with an HDMI Cable makes the game no longer blurry but I want to play it Fullscreen. Here's the thing, I'm using a Tosiba TV as my monitor and it has a VGA and HDMI input and I use the HDMI input so I don't know why it works with the VGA and not HDMI.

Specs:
Windows 7
Intel core 2 Duo @ 3.00Ghz
HIS radeon HD 5770 1gb memory with DX11
4Gb RAM
Resolution: 1360x768 @ 60ghz Refresh rate

Technically I'm using my computer in TV mode(HDMI) and have never had a problem until now. I'm going to test if its DX11 or Dragon Age that has caused the screen to blur by playing Metro 2033 with DX11 later tonight. If you would like I can take cell phone screen shots later to show you the blur (Normal ones don't show the blur).

 Please, any help would be appreciated.

Modifié par Computer_God91, 19 mars 2011 - 03:38 .


#2
Ragadurn

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Someone reported this might be caused by the Windows screen scaling / magnification setting set to something higher than 100%.

Try right-clicking your desktop and choosing the display properties and then advanced, somewhere in there is a setting for screen magnification. Try setting this to 100% if it is not. This might fix your problem.

#3
ChandlerL

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Heard of this issue cropping with HD 5770s running HDMI to certain TV's. Has to do with the timing handshake for both... also why going straight VGA solves the issue as well as playing Windowed. Both card and TV run in PC (monitor) mode. HDMI while kickin on full screen DIrectX 11 is being negotiated as a video signal to your TV set which means you're losing the 1:1 pixel mapping, gaining overscan,etc.

Like here- same TV, one getting a signal from an older ATI card, the next from the 5770:

picasaweb.google.com/b00134n/PublicAlbum#5496217838573631858

picasaweb.google.com/lh/photo/4d-InkE91OlzMOawQCXoBg

Let me know what Metro 2033 gives you but this is more than likely a discussion between ATI and your TV manufacturer because your end goal here is a PC Monitor signal (1:1) at all times.

Modifié par ChandlerL, 19 mars 2011 - 04:15 .


#4
Computer_God91

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ChandlerL wrote...

Heard of this issue cropping with HD 5770s running HDMI to certain TV's. Has to do with the timing handshake for both... also why going straight VGA solves the issue as well as playing Windowed. Both card and TV run in PC (monitor) mode. HDMI while kickin on full screen DIrectX 11 is being negotiated as a video signal to your TV set which means you're losing the 1:1 pixel mapping, gaining overscan,etc.

Like here- same TV, one getting a signal from an older ATI card, the next from the 5770:

picasaweb.google.com/b00134n/PublicAlbum#5496217838573631858

picasaweb.google.com/lh/photo/4d-InkE91OlzMOawQCXoBg

Let me know what Metro 2033 gives you but this is more than likely a discussion between ATI and your TV manufacturer because your end goal here is a PC Monitor signal (1:1) at all times.


Hmm, so then its a problem between running my card with HDMI and the TV. Is there a way to fix this? Let me guess it involves getting a new TV or GPU? If switching to VGA is the only solution then do you know of a fool proof method for setting up all the colors and stuff so it looks similar to my HDMI colors? and hopefully will get my eyes to stop hurting when I look at it. Which doesn't make sense anyway because I used to use VGA all the time in the past.

I'm going to go try Metro 2033 right now I'll post again with what happens.

#5
Computer_God91

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Ok, so I put DX11 on Metro 2033 and restarted the game and there was either little or no blurriness. Either way it wasn't obvious like DA2 is, the only difference is Metro changed the screen resolution so instead of fitting the screen there was black borders on all sides roughly a half inch think.

#6
Computer_God91

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Bump :(