Is there a "badly injured" bleeding mechanism?
#1
Posté 19 mars 2011 - 03:34
Is this applied by some special sinster attack? is this some low health bleeding mechanism or what? seemed too persistent to be a bug.
#2
Posté 19 mars 2011 - 03:35
#3
Posté 19 mars 2011 - 03:43
#4
Posté 19 mars 2011 - 07:49
- Nightmare difficulty adds several effects that are not described
in-game, including the following:
1) Attacks from party members that hit more than a single target
(including attacks from a two-handed warrior or a
weapon-and-shield warrior) are capable of harming fellow party
members as well as enemies.
2) Enemy assassins have a chance to steal potions.
3) When enemy assassins strike from stealth, they bypass the
victim's armor.
4) Enemy commanders are able to taunt their allies into attacking
a single member of the player's party en masse.
5) When party members fall below 10% health, they suffer bleeding
damage that will further erode their health unless they are
healed.
6) Various enemies become completely immune to certain types of
damage; for example, dragons become immune to fire damage.
#5
Posté 19 mars 2011 - 08:51





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