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Bone Pitt Massacure


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#1
Dicky Damage

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the bone pitt massacre (?) is killin me. that dragon just does not want to die. ive tried it 4 or 5 times and i never last past 50% of its life. any tips? i hate to turn down to casual; its self demeaning... the best run ive had was with fenris, aveline and anders.

ive noticed something during it i havent seen during the rest of the game - when i revive party members, theyll just stand around doing nothing, even when surrounded by enemies. i revived 2 at the same time last time i tried and they just kept running back to anders and i had to keep switching to them and guiding them back to attack the drragon(s). it was also weird that their health would regen 100% after every hit automatically. the dragon had hawke in its mouth but every hit her health would just keep healing itself. everyone in my party other than anders as he had yet to die, i assume, was doing this until they got pelted with sequential hits all the way down to 0.

#2
Waltzingbear

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Please perform a search before posting a new thread. It's unlikely that you're the only one struggling with this encounter.
There's an entire discussion about it already, just scroll down to the High Dragon post.

Modifié par Waltzingbear, 19 mars 2011 - 06:40 .


#3
JamesX

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Waltzingbear wrote...

Please perform a search before posting a new thread. It's unlikely that you're the only one struggling with this encounter.
There's an entire discussion about it already, just scroll down to the High Dragon post.

You are probably new around here.  

The Search function have been turned off since game release.  No idea when they are turning it back on.

#4
WJC3688

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The weird behavior you're seeing is an unfortunate glitch. When a char is revived during combat, their behavior switches over to "Non-Combat" mode and they behave as if there were no enemies nearby, even though the fight is still going on. The Lifeward potions could be something of a work-around, I haven't tested it yet, but the description makes it sound like they prevent the char from dying as opposed to reviving them afterwards, which would stop this glitch from taking effect.

#5
Panzer_89

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As a Rogue I took Anders (For heals and some offensive magic), Aveline (for main tank), and Fenris (For off-tank and some DPS). Bring TONS of elf-root and health potions, you will easily chew through 30. Keep Anders WAY away from the dragon as his area of effects chew him up. I jumped in and out doing as much DPS as I could. Kicked Anders into Heal mode when I needed those group heals. Honestly the hardest part about the fight is the third "break" when you get two little dragons on you and a bunch of mini ones. That's when you want Fenris on one, Aveline on the other, while I handles all the mini-dragons. I somehow got lucky and my dog tanked one of them while he demolished the other. So keep everyone alive, worry about damage second, and don't let the healing mage die.

#6
Trapslick

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when the dragon is up high, keep all you characters far enough away from eachother that only one gets hit by the fireball... at the same token keep your ranged fighters torwards the entrance so that you have some room to clear the adds. the hold position helps here.

also note, if you have a bit of extra money and a slot rune on a squishy character, fire resists is great for this battle

#7
SmokeyTheBear

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I did it with Merrill, Aveline, and Anders. I was a melee rogue, and I usually toss Varric out for Anders on difficult encounters or boss fights.

I set Hawke's tactics to make them like I would normally behave, and switched to Aveline when the dragon flew out of reach. Keep all the dragons on her, and use Quick Heal if she gets hurt. My Hawke was a threat-machine, and tanked about a quarter of the dragonlings, so Aveline stayed alive. Merrill can AoE them down incredibly smoothly with Wrath of the Elvhen, just Move to Point her to right beside Aveline.

Keep most of the party moving, using pause-and-play to use the 'Move to Point' command all over the place to avoid fireballs. Make sure to use Quick Heal if somebody gets hurt, and Quick Mana/Stamina if Anders runs low on mana, no matter what. Elfroot potions are also pretty useful if somebody still has high health but is getting hit a lot.

The bug seems like the most difficult part for you, so your main goal is keeping people alive and not the damage dealt. I assume you Hawke is a mage, so use healing spells as often as possible, and go level up and train into the move 'Barrier' if you can, possibly on Anders too. Barrier reduces damage taken by 50%, I think, and 100% if upgraded. Use it if somebody starts to take a beating.

My suggestion for it, if your Hawke is a mage, would be Aveline, Anders, and Varric as party members. The heavy-ranged would make sure Aveline would take most of the hits and the bite-sequences.

All my advice....

Don't die.

#8
izmirtheastarach

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Cold damage is a key component. A mage with cold AOE can wipe out whole hordes of Dragolings in one go. There's also a damage boost for mages using staffs with cold damange. The comment about needing 30 health potions I find a little baffling. I think I went through maybe 3 or 4, plus of couple of lyrium potions. Unless you are playing on Nightmare I suppose.

Played through almost the whole game at Hard, but I did drop down to Normal for the High Dragon. My general rule is once you've tried an encounter 5 time with no success, it's time to drop the difficulty and move on.

Modifié par izmirtheastarach, 19 mars 2011 - 07:43 .


#9
Skurrow

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I did this on hard with a melee rogue, merrill, anders and aveline.

Merrill had arcane shield (with the group upgrade) and elemental weapons active. Aveline had Bravery (threat upgraded), Aegis, shield defence and immovable up, so basically no stamina left. Instead my rogue used goad to taunt for her. Anders had Panacea, elemental weapons and heroic aura.

I grouped everyone up during the fights with the dragon itself - kept Aveline tanking at a distance. Let my rogue use a bow. Anders/Merrill would drop a barrier onto Aveline when they could, but I always kept one spare in case the dragon made a grab attack. Merrill also used blood magic during this phase, so that her mana could regenerate as much as possible.

During the waves I spread everyone out to avoid fire damage. Aveline took the larger dragons on and any nearby dragonlings just naturally started to beat on her too. My rogue went dual-wield and, with the mages, cleared the loose dragonlings first, the ones Aveline tanked next and finally the larger dragons. I turned Blood magic off of Merrill.

My rogue died a few times, but I was always able to resurrect him and get him back into the fight. I guess I was lucky to avoid the problem you've mentioned, though I have had it in other fights.

I used very few pots. At most, 2 health pots and 2 injury kits (my rogue still had a couple of injuries on him at the end of the fight). I try to survive with as few pots as possible. Anders had magic regen and + healing gear and all tactics turned off, so he only cast when I wanted him to. He never ran out of mana, despite the heavy use of sustained abilities.

Anyway, this worked for me but there are probably much better tactics.

#10
TeamLexana

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WJC3688 wrote...

The weird behavior you're seeing is an unfortunate glitch. When a char is revived during combat, their behavior switches over to "Non-Combat" mode and they behave as if there were no enemies nearby, even though the fight is still going on. The Lifeward potions could be something of a work-around, I haven't tested it yet, but the description makes it sound like they prevent the char from dying as opposed to reviving them afterwards, which would stop this glitch from taking effect.


The Lifeward potions don't seem to work, at least not on the Xbox. I had a few on me when I first stumbled upon the high dragon on my first playthrough and decided I might as well give them a try but my characters health zero'd out and died just the same.

#11
Shazzie

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I may have missed someone else saying this, but...

USE FIRE WARDING RUNES and other forms of fire resistance. Seriously, every single slot, and any jewelry item you can manage. It makes a HUGE difference when the dragon spits fire at you and you just shrug it off. I wound up just having Fenris AoE and tossing down Chain Lightnings and Tempests on the wee ones, but cold damage also works wonders if you can slot Frost Runes into your weapons or bring along an Elementalist with good cold spells.

#12
StingingVelvet

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I did have some issues with people standing around in this fight. It was no big deal since I command all my party members manually, but for someone playing just Hawke I imagine that would be infuriating.

Anyway, I beat it first go with two DPS characters, Anders healing and Varric doing ranged DPS and controlling. Varric and Anders switched to AoE attacks when the little dragons swarmed in.