Best Served Cold - WTF?
#1
Posté 19 mars 2011 - 07:39
I've only just finished the warehouse, but it makes zero continuity sense.
#2
Posté 19 mars 2011 - 07:41
#3
Posté 19 mars 2011 - 07:50
If you're a mage supporter you're sent and they all instantly attack you and call you a Templar supporter. From that moment on it never makes sense.
It does make more sense if you are a Templar supporter, but then like you said it devolves into the every mage in this game is crazy syndrome.
#4
Posté 19 mars 2011 - 07:50
#5
Posté 19 mars 2011 - 07:53
#6
Posté 19 mars 2011 - 07:54
Regardless, no good deed for a mage goes unpunished.
#7
Posté 19 mars 2011 - 07:54
it was Decciumus or something like that but still they should of let you choose between helping Orsino or MeredithJayce F wrote...
Hopefully by now you've gone to the redevous and worked out that, unknown to Thrask, all Grace is really after is revenge against Hawke for killing her lover Cedrian(?). Hence the name of the quest.
#8
Posté 19 mars 2011 - 07:56
Foolsfolly wrote...
It does make more sense if you are a Templar supporter, but then like you said it devolves into the every mage in this game is crazy syndrome.
You don't have to be a templar supporter, for it to make sense, they assume you're there because they've kidnapped Carver/Bethany and they figure you're there to rescue them. Thrask will talk if you're a mage sympathiser but Grace is only really interested in killing you out of revenge.
#9
Posté 19 mars 2011 - 07:58
Still Really if you Publically supported Orsino the Quest makes no Sense why would they kidnap your sister in the first placeJayce F wrote...
Foolsfolly wrote...
It does make more sense if you are a Templar supporter, but then like you said it devolves into the every mage in this game is crazy syndrome.
You don't have to be a templar supporter, for it to make sense, they assume you're there because they've kidnapped Carver/Bethany and they figure you're there to rescue them. Thrask will talk if you're a mage sympathiser but Grace is only really interested in killing you out of revenge.
#10
Posté 19 mars 2011 - 08:07
You say all you want about revenge but that still makes no sense if you let the mages go and tell them run. So I killed her boyfriend seven years ago, the guy attacked me on sight. You want to resent me, sure go ahead, but this move makes no sense and only continues to prove Meredith right.
Mages are dangerous.
#11
Posté 19 mars 2011 - 08:09
Mages do not deserve to be treated as humans. The way of the Qun is the true path of enlightenment.
#12
Posté 19 mars 2011 - 08:09
I Agree and she says it was Templars who came to get her or him so yeah its not like Grace did it but Mages are Dangerous but to kill everymage in kirkwall for Anders Action is a little crazyFoolsfolly wrote...
What Deadlysyns said. I'm the Champion of Kirkwall and I support mages....so mage supporters kidnap my only remaining family instead of just reaching out for support.
You say all you want about revenge but that still makes no sense if you let the mages go and tell them run. So I killed her boyfriend seven years ago, the guy attacked me on sight. You want to resent me, sure go ahead, but this move makes no sense and only continues to prove Meredith right.
Mages are dangerous.
#13
Posté 19 mars 2011 - 08:14
#14
Posté 19 mars 2011 - 08:14
mushoops86anjyl wrote...
Act 3 doesn't make sense.
I don't know about that, but it certainly felt like it was the most rushed portion of the game.
#15
Posté 19 mars 2011 - 08:16
Rushed for a pointless Ending where 3 years are lostjfp2004 wrote...
mushoops86anjyl wrote...
Act 3 doesn't make sense.
I don't know about that, but it certainly felt like it was the most rushed portion of the game.
#16
Posté 19 mars 2011 - 08:22
How many can possibly be left for the finale?
Act 3 makes sense, it's just the weakest of the acts and, yeah, it feels rushed. I point to the final mission. No decision, no big tactics, nothing. You just fight a horde of Templar/Mages and two boss fights.
Kinda thought ME2's Suicide Mission raised all the bars for BioWare final missions. Even the Amaranthine/Vigil's Keep defense had upgrades, planning, and choices in it. Sure, it lacked cutscenes which would have helped but it was just a small expansion pack.
#17
Posté 19 mars 2011 - 08:23
#18
Posté 19 mars 2011 - 08:24
why does Blood magic Create abominations its just using blood to fuel a spell i think any mage can do itFoolsfolly wrote...
How many Blood Mages are in Kirkwall anyway? They're even random gang encounters in Hightown for Act 3. A Mage Supporting Hawke has to kill at least 100-200 mages over the course of 7 years.
How many can possibly be left for the finale?
Act 3 makes sense, it's just the weakest of the acts and, yeah, it feels rushed. I point to the final mission. No decision, no big tactics, nothing. You just fight a horde of Templar/Mages and two boss fights.
Kinda thought ME2's Suicide Mission raised all the bars for BioWare final missions. Even the Amaranthine/Vigil's Keep defense had upgrades, planning, and choices in it. Sure, it lacked cutscenes which would have helped but it was just a small expansion pack.
#19
Posté 19 mars 2011 - 08:27
Thus the Abomination.
The Warden sold Connor to learn Blood Magic (if the Warden was even a Mage, Varric's forgotten) and apparently Orinso learned it from a book. But I assume most mages learn it from demons.
#20
Posté 19 mars 2011 - 08:29
Foolsfolly wrote...
Starts off reasonable?
If you're a mage supporter you're sent and they all instantly attack you and call you a Templar supporter. From that moment on it never makes sense.
It does make more sense if you are a Templar supporter, but then like you said it devolves into the every mage in this game is crazy syndrome.
Yep. I was very confused the first time. And angry at all the other mages. The whole time it was "WTF ARE YOU DOING?? >
#21
Posté 19 mars 2011 - 08:29
Orsino learned how to turn into a Weak Harvester from a book good for himFoolsfolly wrote...
Most (all?) Blood Mages learn Blood Magic from demons. Which means they make a deal with demons, which apparently usually ends with the Demon taking control of the Mage.
Thus the Abomination.
The Warden sold Connor to learn Blood Magic (if the Warden was even a Mage, Varric's forgotten) and apparently Orinso learned it from a book. But I assume most mages learn it from demons.
#22
Posté 19 mars 2011 - 08:29
mushoops86anjyl wrote...
Act 3 doesn't make sense.
Parts of it do.
#23
Posté 19 mars 2011 - 08:34
Deadlysyns wrote...
Orsino learned how to turn into a Weak Harvester from a book good for himFoolsfolly wrote...
Most (all?) Blood Mages learn Blood Magic from demons. Which means they make a deal with demons, which apparently usually ends with the Demon taking control of the Mage.
Thus the Abomination.
The Warden sold Connor to learn Blood Magic (if the Warden was even a Mage, Varric's forgotten) and apparently Orinso learned it from a book. But I assume most mages learn it from demons.
Which I hated. I was like, "THIS DOESN'T MAKE SENSE!" Especially, since I was a mage supporter and he only fights Hawke, no Templars.
But if you play a Templar supporter he sacrifices the lives of many mages and says how he learned Blood Magic and Necromancy from Quinten's writings.
Information that isn't all that clear on the Mage Supporter ending.
The whole third act is shambling mess that leaves you confused and disappointed your first time through.
#24
Posté 19 mars 2011 - 08:36
Still a Harvester what happened to the 1,000,000 harvesters that escaped amgarakFoolsfolly wrote...
Deadlysyns wrote...
Orsino learned how to turn into a Weak Harvester from a book good for himFoolsfolly wrote...
Most (all?) Blood Mages learn Blood Magic from demons. Which means they make a deal with demons, which apparently usually ends with the Demon taking control of the Mage.
Thus the Abomination.
The Warden sold Connor to learn Blood Magic (if the Warden was even a Mage, Varric's forgotten) and apparently Orinso learned it from a book. But I assume most mages learn it from demons.
Which I hated. I was like, "THIS DOESN'T MAKE SENSE!" Especially, since I was a mage supporter and he only fights Hawke, no Templars.
But if you play a Templar supporter he sacrifices the lives of many mages and says how he learned Blood Magic and Necromancy from Quinten's writings.
Information that isn't all that clear on the Mage Supporter ending.
The whole third act is shambling mess that leaves you confused and disappointed your first time through.
#25
Guest_Gabeker_*
Posté 19 mars 2011 - 08:39
Guest_Gabeker_*
so far all the mages in da 2 are whiny pansies that can't say no to drugs, I mean demons.





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