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Best Served Cold - WTF?


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75 réponses à ce sujet

#1
Rybciek

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Is it just me or does this quest make absolutely no sense? Starts off reasonable, but then you end up slaughtering an army of Templars and mages who are working against Meredith - doesn't that mean you're on the same side? Then the Templar Keran talks to you as if you're on Meredith's side and the only conversation options are "I'll kill you" or "Leave".

I've only just finished the warehouse, but it makes zero continuity sense. 

#2
Deadlysyns

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its a horrible Quest that it is once you finish the rest of the lovely Quest get back to us

#3
Foolsfolly

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Starts off reasonable?

If you're a mage supporter you're sent and they all instantly attack you and call you a Templar supporter. From that moment on it never makes sense.

It does make more sense if you are a Templar supporter, but then like you said it devolves into the every mage in this game is crazy syndrome.

#4
Jayce

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Hopefully by now you've gone to the redevous and worked out that, unknown to Thrask, all Grace is really after is revenge against Hawke for killing her lover Cedrian(?). Hence the name of the quest.

#5
CitizenSnips

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Act 3 doesn't make sense.

#6
Foolsfolly

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Wasn't the lover's name Decimus or something?

Regardless, no good deed for a mage goes unpunished.

#7
Deadlysyns

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Jayce F wrote...

Hopefully by now you've gone to the redevous and worked out that, unknown to Thrask, all Grace is really after is revenge against Hawke for killing her lover Cedrian(?). Hence the name of the quest.

it was Decciumus or something like that but still they should of let you choose between helping Orsino or Meredith 

#8
Jayce

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Foolsfolly wrote...

It does make more sense if you are a Templar supporter, but then like you said it devolves into the every mage in this game is crazy syndrome.


You don't have to be a templar supporter, for it to make sense, they assume you're there because they've kidnapped Carver/Bethany and they figure you're there to rescue them. Thrask will talk if you're a mage sympathiser but Grace is only really interested in killing you out of revenge.

#9
Deadlysyns

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Jayce F wrote...

Foolsfolly wrote...

It does make more sense if you are a Templar supporter, but then like you said it devolves into the every mage in this game is crazy syndrome.


You don't have to be a templar supporter, for it to make sense, they assume you're there because they've kidnapped Carver/Bethany and they figure you're there to rescue them. Thrask will talk if you're a mage sympathiser but Grace is only really interested in killing you out of revenge.

Still Really if you Publically supported Orsino the Quest makes no Sense why would they kidnap your sister in the first place

#10
Foolsfolly

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What Deadlysyns said. I'm the Champion of Kirkwall and I support mages....so mage supporters kidnap my only remaining family instead of just reaching out for support.

You say all you want about revenge but that still makes no sense if you let the mages go and tell them run. So I killed her boyfriend seven years ago, the guy attacked me on sight. You want to resent me, sure go ahead, but this move makes no sense and only continues to prove Meredith right.

Mages are dangerous.

#11
sth128

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Orsino helped killed Hawke's mother. I say down with the mages and all their kind. I'm gonna let his sister die in the Deep Roads then stab Anders in the back. I'll also slaughter Merrile's entire clan and mock her failure as a keeper afterward.

Mages do not deserve to be treated as humans. The way of the Qun is the true path of enlightenment.

#12
Deadlysyns

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Foolsfolly wrote...

What Deadlysyns said. I'm the Champion of Kirkwall and I support mages....so mage supporters kidnap my only remaining family instead of just reaching out for support.

You say all you want about revenge but that still makes no sense if you let the mages go and tell them run. So I killed her boyfriend seven years ago, the guy attacked me on sight. You want to resent me, sure go ahead, but this move makes no sense and only continues to prove Meredith right.

Mages are dangerous.

I Agree and she says it was Templars who came to get her or him so yeah its not like Grace did it but Mages are Dangerous but to kill everymage in kirkwall for Anders Action is a little crazy 

#13
TcheQ

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Yeah there wwas a lot of bs that happened to push the sotry forward, no diplomatic options either. Just lazy quest design. No i don't wnat to fight another 50 bajillion templars for no good reason. No I don't think blood mages should be hunted down and exterminated. But apparently, Bioware didn't think anyone would want to play a ahcaracter with these attitudes.

#14
jfp2004

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mushoops86anjyl wrote...

Act 3 doesn't make sense.


I don't know about that, but it certainly felt like it was the most rushed portion of the game.

#15
Deadlysyns

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jfp2004 wrote...

mushoops86anjyl wrote...

Act 3 doesn't make sense.


I don't know about that, but it certainly felt like it was the most rushed portion of the game.

Rushed for a pointless Ending where 3 years are lost 

#16
Foolsfolly

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How many Blood Mages are in Kirkwall anyway? They're even random gang encounters in Hightown for Act 3. A Mage Supporting Hawke has to kill at least 100-200 mages over the course of 7 years.

How many can possibly be left for the finale?

Act 3 makes sense, it's just the weakest of the acts and, yeah, it feels rushed. I point to the final mission. No decision, no big tactics, nothing. You just fight a horde of Templar/Mages and two boss fights.

Kinda thought ME2's Suicide Mission raised all the bars for BioWare final missions. Even the Amaranthine/Vigil's Keep defense had upgrades, planning, and choices in it. Sure, it lacked cutscenes which would have helped but it was just a small expansion pack.

#17
Dave of Canada

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Grace is an angry abomination, she doesn't see logic.

#18
Deadlysyns

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Foolsfolly wrote...

How many Blood Mages are in Kirkwall anyway? They're even random gang encounters in Hightown for Act 3. A Mage Supporting Hawke has to kill at least 100-200 mages over the course of 7 years.

How many can possibly be left for the finale?

Act 3 makes sense, it's just the weakest of the acts and, yeah, it feels rushed. I point to the final mission. No decision, no big tactics, nothing. You just fight a horde of Templar/Mages and two boss fights.

Kinda thought ME2's Suicide Mission raised all the bars for BioWare final missions. Even the Amaranthine/Vigil's Keep defense had upgrades, planning, and choices in it. Sure, it lacked cutscenes which would have helped but it was just a small expansion pack.

why does Blood magic Create abominations its just using blood to fuel a spell i think any mage can do it 

#19
Foolsfolly

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Most (all?) Blood Mages learn Blood Magic from demons. Which means they make a deal with demons, which apparently usually ends with the Demon taking control of the Mage.

Thus the Abomination.

The Warden sold Connor to learn Blood Magic (if the Warden was even a Mage, Varric's forgotten) and apparently Orinso learned it from a book. But I assume most mages learn it from demons.

#20
Sandmanifest

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Foolsfolly wrote...

Starts off reasonable?

If you're a mage supporter you're sent and they all instantly attack you and call you a Templar supporter. From that moment on it never makes sense.

It does make more sense if you are a Templar supporter, but then like you said it devolves into the every mage in this game is crazy syndrome.


Yep. I was very confused the first time. And angry at all the other mages. The whole time it was "WTF ARE YOU DOING?? >:( "

#21
Deadlysyns

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Foolsfolly wrote...

Most (all?) Blood Mages learn Blood Magic from demons. Which means they make a deal with demons, which apparently usually ends with the Demon taking control of the Mage.

Thus the Abomination.

The Warden sold Connor to learn Blood Magic (if the Warden was even a Mage, Varric's forgotten) and apparently Orinso learned it from a book. But I assume most mages learn it from demons.

 Orsino learned how to turn into a Weak Harvester from a book good for him 

#22
Maria Caliban

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mushoops86anjyl wrote...

Act 3 doesn't make sense.


Parts of it do. :?

#23
Foolsfolly

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Deadlysyns wrote...

Foolsfolly wrote...

Most (all?) Blood Mages learn Blood Magic from demons. Which means they make a deal with demons, which apparently usually ends with the Demon taking control of the Mage.

Thus the Abomination.

The Warden sold Connor to learn Blood Magic (if the Warden was even a Mage, Varric's forgotten) and apparently Orinso learned it from a book. But I assume most mages learn it from demons.

 Orsino learned how to turn into a Weak Harvester from a book good for him 


Which I hated. I was like, "THIS DOESN'T MAKE SENSE!" Especially, since I was a mage supporter and he only fights Hawke, no Templars.

But if you play a Templar supporter he sacrifices the lives of many mages and says how he learned Blood Magic and Necromancy from Quinten's writings.

Information that isn't all that clear on the Mage Supporter ending.

The whole third act is shambling mess that leaves you confused and disappointed your first time through.

#24
Deadlysyns

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Foolsfolly wrote...

Deadlysyns wrote...

Foolsfolly wrote...

Most (all?) Blood Mages learn Blood Magic from demons. Which means they make a deal with demons, which apparently usually ends with the Demon taking control of the Mage.

Thus the Abomination.

The Warden sold Connor to learn Blood Magic (if the Warden was even a Mage, Varric's forgotten) and apparently Orinso learned it from a book. But I assume most mages learn it from demons.

 Orsino learned how to turn into a Weak Harvester from a book good for him 


Which I hated. I was like, "THIS DOESN'T MAKE SENSE!" Especially, since I was a mage supporter and he only fights Hawke, no Templars.

But if you play a Templar supporter he sacrifices the lives of many mages and says how he learned Blood Magic and Necromancy from Quinten's writings.

Information that isn't all that clear on the Mage Supporter ending.

The whole third act is shambling mess that leaves you confused and disappointed your first time through.

Still a Harvester what happened to the 1,000,000 harvesters that escaped amgarak 

#25
Guest_Gabeker_*

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the whole mage / blood mage / demon mythos in Dragon Age is basically flawed story concept.

so far all the mages in da 2 are whiny pansies that can't say no to drugs, I mean demons.