Why is there some Much hate for DA2?
#1
Posté 19 mars 2011 - 11:02
Its like Mass Effect and the changes made to Mass Effect 2 its refined the gameplay making things alot neater and easier to manage and id say it better for it Mass Effect and DAO both had similar problems of somewhat clunky interface but they both have been refined in there sequels due to what the fans complained was wrong with the first game, Bioware Cant Satisfy everyone but they do there best.
#2
Posté 19 mars 2011 - 11:04
#3
Posté 19 mars 2011 - 11:06
Also that's the exact problem DAO doesn't need to be streamlined like Mass Effect as it has it's own identity as a great rpg. They've destroyed their own franchise with mediocrity and catering to everyone.
Modifié par CRISIS1717, 19 mars 2011 - 11:07 .
#4
Posté 19 mars 2011 - 11:07
#5
Posté 19 mars 2011 - 11:10
And this is, I have to say, a global phenomenon. The nerd-rage I mean. Rage against developers for the increasingly dumbed down and streamlined games, with artwork style, gameplay complexity and physical realism obviously aimed towards children. There is an awful lot of anger out there now. Not just against DA2.
#6
Posté 19 mars 2011 - 11:12
#7
Posté 19 mars 2011 - 11:14
edit: I probably wouldn't like the game at all if I wasn't playing 100% on nightmare, though. Love the challenge, it's what allows me to look past seeing the same cave 13 times. But, if there is a DA:3, please, please, please polish it before you release it. No laziness. No sloppy story. Just spend the extra time on it and you'll get way better reviews, way more hype for future games and way more copies sold. <3
Modifié par Jadestorm7, 19 mars 2011 - 11:17 .
#8
Posté 19 mars 2011 - 11:14
bEVEsthda wrote...
It's simple. There was a lot of hope that gaming, with Dragon Age franchise, would go in a different direction than it has for a good while. DA:O was sort of promising. DA2 kills all that hope. It's just yet another of "those" games. Whether DA2 can be considered a "good" game or not, in any frame, is irrelevant to that disappointment.
And this is, I have to say, a global phenomenon. The nerd-rage I mean. Rage against developers for the increasingly dumbed down and streamlined games, with artwork style, gameplay complexity and physical realism obviously aimed towards children. There is an awful lot of anger out there now. Not just against DA2.
Yet we speak for everyone.
#9
Posté 19 mars 2011 - 11:16
Ajspeed wrote...
yeah true, i just want to comprehend abit better why its hated though cause honestly through and through it feels like what i expected a DA Sequel would be like
Your question in the topic asking why others hate DA2, if you keep going "I don't get it. I liked it!" you will never understand the answers people give you.
#10
Posté 19 mars 2011 - 11:16
Jadestorm7 wrote...
Basically, the biggest part of what people are upset about is the apparent laziness that went into development of the
If they were lazy they would have just used the same engine and graphics as DAO without refining anything.
#11
Posté 19 mars 2011 - 11:16
The way I see it...the more a game is talked about, the better. I do think it was released with FAR too many issues for some users. My X-Box locked up one time- and that is the only glitch so far.
I will say this as well- if there is a DA 3, and it leans forward toward KOTOR and Mass Effect, I'll stick with the Elder-Scrolls, thank you. While I do like DA 2, it's stepping out of the box, so to speak, and pushing the envelope.
Now...on to Dungeon Siege 3...
#12
Posté 19 mars 2011 - 11:18
HawXV2 wrote...
Yet we speak for everyone.
? Who speaks for everyone?
As for the ragers, I'd say their obvious point is that there is already plenty of "those" games out there, The hope about DA was that it would be something different. Just for once.
#13
Posté 19 mars 2011 - 11:18
So, they aren't lazy because they only changed the engine and the graphics, then decided to use the same maps 13+ times?Morroian wrote...
Jadestorm7 wrote...
Basically, the biggest part of what people are upset about is the apparent laziness that went into development of the
If they were lazy they would have just used the same engine and graphics as DAO without refining anything.
#14
Posté 19 mars 2011 - 11:19
Given how bad the console port of DAO was if DA2 was more of the same the franchise would have been killed dead anyway.bEVEsthda wrote...
It's simple. There was a lot of hope that gaming, with Dragon Age franchise, would go in a different direction than it has for a good while. DA:O was sort of promising. DA2 kills all that hope. It's just yet another of "those" games. Whether DA2 can be considered a "good" game or not, in any frame, is irrelevant to that disappointment.
#15
Posté 19 mars 2011 - 11:20
TJSolo wrote...
Ajspeed wrote...
yeah true, i just want to comprehend abit better why its hated though cause honestly through and through it feels like what i expected a DA Sequel would be like
Your question in the topic asking why others hate DA2, if you keep going "I don't get it. I liked it!" you will never understand the answers people give you.
I know i like it im not denying that but if i hear why people Hate it for the problems i can agree or disagree depending on how i experienced the game cause that is the point of a Forum
#16
Posté 19 mars 2011 - 11:21
Morroian wrote...
Jadestorm7 wrote...
Basically, the biggest part of what people are upset about is the apparent laziness that went into development of the
If they were lazy they would have just used the same engine and graphics as DAO without refining anything.
What do you call the animations for hands, vendors, and wandering NPCs? They changed the most superficial things while leaving other things the same.
Also it is the same engine.
#17
Posté 19 mars 2011 - 11:22
#18
Posté 19 mars 2011 - 11:22
Only changed the engine and graphics?? Do you know how much work that would have been? The map re-use is the biggest problem of the game (the only major one IMHO) but the reasons for it don't have to be laziness, it could have come down to budget and resources.Jadestorm7 wrote...
So, they aren't lazy because they only changed the engine and the graphics, then decided to use the same maps 13+ times?Morroian wrote...
Jadestorm7 wrote...
Basically, the biggest part of what people are upset about is the apparent laziness that went into development of the
If they were lazy they would have just used the same engine and graphics as DAO without refining anything.
See this is the problem with these forums people don't like something and don't try to understand it, and immediately spring to the worst possible interpretation.
Modifié par Morroian, 19 mars 2011 - 11:23 .
#19
Posté 19 mars 2011 - 11:24
BY-TOR STORMDRAGON wrote...
Playing a game 38 hours? It can't be a bad game, then, can it?
haha i read this and i immediately thought of heavy rain since that was a game that got alot better as it went on so maybe he's based his play around that it will get better as it goes
#20
Posté 19 mars 2011 - 11:24
Ajspeed wrote...
TJSolo wrote...
Ajspeed wrote...
yeah true, i just want to comprehend abit better why its hated though cause honestly through and through it feels like what i expected a DA Sequel would be like
Your question in the topic asking why others hate DA2, if you keep going "I don't get it. I liked it!" you will never understand the answers people give you.
I know i like it im not denying that but if i hear why people Hate it for the problems i can agree or disagree depending on how i experienced the game cause that is the point of a Forum
There are pages upon pages of posts on what some of the percieved problems are, read them.
#21
Posté 19 mars 2011 - 11:29
Morroian wrote...
Given how bad the console port of DAO was if DA2 was more of the same the franchise would have been killed dead anyway.bEVEsthda wrote...
It's simple. There was a lot of hope that gaming, with Dragon Age franchise, would go in a different direction than it has for a good while. DA:O was sort of promising. DA2 kills all that hope. It's just yet another of "those" games. Whether DA2 can be considered a "good" game or not, in any frame, is irrelevant to that disappointment.
That is only true if you insist that DA need a budget and superficial "hollywood"-polish that makes it necessary to publish on the consoles too. I thought Mass Effect was that kind of game and franchise. But obviously everything need to be "the same" in the minds of the big publishers.
(I'd also argue that the size of the console market is largely a matter of choice. The publishers and retailers are driving this development. Not market forces. But all this is obviously a big subject... My point is not to have that discussion, but just point out that this aspect is possible.)
#22
Posté 19 mars 2011 - 12:00
#23
Posté 19 mars 2011 - 12:11
DA2's a decent game, but it still has flaws, some of those flaws happen to weigh more heavily on others' opinions of the game. If you want the critics to "grow up" then perhaps you should all lead by example first.
#24
Posté 19 mars 2011 - 12:16
The archdemon was a boring cookie cutter monster, Morrigan was horrible, the combat was atrocious, the story was a shameful cliché, David Gaider was rude to precious snowflake me and should be fired and so on.
It's always the same complaints about every Bioware game ever released. They were the same when BG II was released, they're identical now. There hasn't been an original complaint since that girl poster pointed out that darkspawn and dragons in DA: O was a terrible idea because all she wanted was to live in a forest with her bow and forcing her to fight these things was unfair to her.
#25
Posté 19 mars 2011 - 12:17
Jadestorm7 wrote...
Basically, the biggest part of what people are upset about is the apparent laziness that went into development of the game -- re-using maps over and over and over and over, for example, loot not being fresh -- superior dagger x 43, etc. I still find it an extremely enjoyable game, and I'm going to play through as each class, but I feel the game would be 100% better if the developers spent another year or two on all factors of it. Better to have an incredible game in 2013 than sell a lot of copies in 2011, but killing your game in the process.
edit: I probably wouldn't like the game at all if I wasn't playing 100% on nightmare, though. Love the challenge, it's what allows me to look past seeing the same cave 13 times. But, if there is a DA:3, please, please, please polish it before you release it. No laziness. No sloppy story. Just spend the extra time on it and you'll get way better reviews, way more hype for future games and way more copies sold. <3
This basically says it all! Better than anything I could say! I could add a few more items to the "apparent laziness that went into development of the game" but let's keep it at that. And for me too, Nightmare is the differential. Any other difficulty and the game would be just a kids game.
I still enjoy the game but I can't get it out of my OOC head that it's an EA product, there is no BioWare anymore. In one word... shareholders! That's what replaced fan base as their main concern when making a game! IMHO!





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