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Why is there some Much hate for DA2?


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#251
rob_k

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Hmm... a bit off-topic, but people are thinking highly of Awakening?

I may not have been around at release for DA: O, but I was around for Awakening. Let me tell you, it wasn't pretty. Moaning over a lot of things, some as miniscule as having Mhairi (however you spell her name) advertised as a playable character.

I don't have anything against Awakening by the way, but thought I'd bring that up with people complaining about DA 2 when it's similar to what happened on the forums at Awakening's release. (Forums were bad at Mass Effect 2's release as well)

Apologies though if people still don't think highly of Awakening. I just noticed it being referenced above.

#252
Xaenn

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I actually enjoyed Awakening, I was pretty bummed that Mhairi died at the end of the game I think I would of enjoyed her the most as an actual playable character, I would of traded Anders. Just started up Baldurs Gate again on topic of old games, nearly brought a tear to me eye, so much fun for a 2D D&D game. :S

#253
casinoqueen0

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DA2 has really grown on me and I was happy to see Anders, I liked seeing him better from Awakening than I did seeing Oghren in Awakening from Origins :D

#254
rxguy101

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Persona wrote...

To me this falls under an area I like to call no skill gaming. Now what I mean by that is I told my 10 year old to follow the arrows, and to just push X and other buttons on my ps3. And he was able to finish the game. He was unable to do it with DAO, the sad thing is most games are falling under the no skill area. Because that seems to be what people like nowadays. Which is why I am glad there is still games like the witcher 2 coming out and skyrim. This will be last purchase from Bioware.


I cant agree with you anymore than the way you stated. it.  I was looking for some way to put into words and that sums it up. 

#255
Officer Nice

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Recycled maps, lulz blood mages are behind everything, more canon then Origins, and it's suffering from a bad and somewhat cliche story.

#256
Phonantiphon

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Because some people just can't get to grips with change and also I don't think that a lot of them even know why they don't like it - it's just that they jump on the band wagon.
If you actually bother to play the game it is an extremely rewarding experience. Like everything you get out of it, what you put into it.
I don't know why some of the people on here bothered buying it in the first place, tbh.

#257
Harmless Crunch

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Change when DA3 rolls along you can bet what the forums are going to be like

#258
Officer Nice

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The combat and the skill trees were nice, but everything else seemed half assed.

#259
Costello_Anasazi

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I think there is a big feeling of laziness.

Yes the using of maps again and again and again is part of it. But also the story, very little seems to carry over from acts let alone from Origins to Dragon Age 2. And lets face it if you have formed a conection with your character from Origins it feels lazy to see almost no carry over. This is a sequel it should have more connection to the first rather than a few throw away comments and cameos.

#260
vigna

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I didn't read any publicity the last month. I read no reviews for fear of spoilers. I didn't look at the guide until I was done. I didn't expect a direct sequel to DAO. I have gotten almost every BW game since BG2.
I would rank every BW game I've played at minimum of 8/10, but most are 9/10. This game is a 7/10....7.5/10 to be generous. That's a C or a C- or a D+ depending on the scale.
They are not rose colored glasses....the plot is lacking and the plot is heavy handed. The ending is horrible.
There are many great and good things about the game. in fact I admit that they got 7.5 out 10 of those things right. I may only play this game one more time......that is horrible for a BW game.
That's my opinion...that is why we are all in this forum...to be opinionated.

#261
fraquar

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bassmunkee wrote...

Because some people just can't get to grips with change and also I don't think that a lot of them even know why they don't like it - it's just that they jump on the band wagon.
If you actually bother to play the game it is an extremely rewarding experience. Like everything you get out of it, what you put into it.
I don't know why some of the people on here bothered buying it in the first place, tbh.


What in god's green acres is rewarding about running around the limited universe like a hamster?  There are some good things in the game, but the bottom line is in order to follow the storyline you HAVE to be a hamster.  I can't imagine what the base game is gonna be like for those without the Black Emporium, because quite frankly we really didn't need another Rogue/Archer in Sebastian when we already have Varric..... 

#262
vigna

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The devs may have mentioned or explained this already, and sorry if it has already been covered, but Sebastion feels incomplete. Like an attempt by BW to throw out some extra DLC when it wasn't quite finished. As if he was intended to be a proper LI, but never got there.
Something like that.

#263
Officer Nice

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I can't even complete his quests...

#264
Morroian

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Costello_Anasazi wrote...

I think there is a big feeling of laziness.

Yes the using of maps again and again and again is part of it. But also the story, very little seems to carry over from acts let alone from Origins to Dragon Age 2. And lets face it if you have formed a conection with your character from Origins it feels lazy to see almost no carry over.

And then you think about it and realise there are other reason rather than the worst possible ones.

eg. in terms of writing it would have been lazy to just continue the adventures of your \\warden.

#265
BounceDK

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Because it's a ****ty game.

#266
vigna

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I forgot.....the hands. Somebody please fix the hands next time. They scare me.

#267
Blacklash93

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It didn't live up to a lot peoples' expectations.

The same reason everything is recieved badly.

#268
fraquar

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vigna wrote...

The devs may have mentioned or explained this already, and sorry if it has already been covered, but Sebastion feels incomplete. Like an attempt by BW to throw out some extra DLC when it wasn't quite finished. As if he was intended to be a proper LI, but never got there.
Something like that.


Yet he still costs $6.99 as a DLC to non-Signature edition owners......

#269
BounceDK

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Because it's a horrible game.

#270
Ahisgewaya

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Persephone wrote...

RageGT wrote...


Persephone... are you the one responsible for this? http://persephonemag...n-age-2-and-bs/

You know, you're right to defend DA 2. It is a good game after all. But when you trie to bash Origins here, once more, with a "City Elf origins was a lame rip off..." you lost all my respect! That passage of Braveheart is also a rip off of another story.

I could never RP an evil char. Don't know why but I only felt confortable playing Paladins goodie-goodie types. The City Elf origin gave me my first evil role, which is more of a hate for humans than real hate but I'm sure most people played through Origins without even considering these options, which only made sense to me with the CE origins:

Dragon Rage - Good ol' Rage is gone! Now it is ShadowRage time! Posted Image

Dragon Age - Ogren wants to be shared! Posted Image

P.S.: I was going to replay DA2 with a new Mike Hawke char but I think I'll have another go with Origins with a char named NerdRage! heh





No, I'm not "responsible" for that. It's not like I own the name "Persephone", you know? But thanks for thinking of me.

And I'm not "bashing" DAO, I love that game to pieces. I merely don't treat is as a "sacred monster". DAO has flaws. DA2 has flaws. There are reasons to like/dislike both.

Oh, I had a CE run too where my Warden hated all shems and had serious issues because of what happened in the Alienage. It was very different from what I usually do in DAO. Like you, I can't play evil characters very well. :happy::D


I also played an evil city elf on my second play through. (first was a Dalish Ranger, which is still my favorite)

It just seemed that if some one went through something like that, he would want someone to pay. Therefor being evil actually made a lot of sense with that origin. (monsters aren't born, they're created, that sort of thing)

In most games though 'm never really evil either. I might be a little belligerent to those who disrespect me and I try to be somewhat practical, but I always try to help whomever I can.  

The biggest pet peeve I have with Dragon Age 2 is the lack of options. Especially being unable to be a silver tongued devil. One of my favorite video game moments ever was talking an insane guy with a bomb strapped to his chest in Fallout 2 not to blow himself and the building he was in up. That really gave you a good feeling inside. I also loved making the various companions in Torment feel that there was hope, I also liked making that one guy exist just because I told people on the planes that he did. I love the thoughtfull way Bioware and Black Isle games used to be put together, that they made you think.

Now it's like the industry beleives gamers don't like to think. 

#271
thesilverlinedviking

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Blacklash93 wrote...

It didn't live up to a lot peoples' expectations.

The same reason everything is recieved badly.


It's peoples fault for having their expectations as high as the clouds.

#272
Ahisgewaya

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thesilverlinedviking wrote...

Blacklash93 wrote...

It didn't live up to a lot peoples' expectations.

The same reason everything is recieved badly.


It's peoples fault for having their expectations as high as the clouds.


If my expectations were lower I wouldn't have bought the game. Not all of us have enough money to waste on something that's "just okay".

#273
TJSolo

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Morroian wrote...

Costello_Anasazi wrote...

I think there is a big feeling of laziness.

Yes the using of maps again and again and again is part of it. But also the story, very little seems to carry over from acts let alone from Origins to Dragon Age 2. And lets face it if you have formed a conection with your character from Origins it feels lazy to see almost no carry over.

And then you think about it and realise there are other reason rather than the worst possible ones.

eg. in terms of writing it would have been lazy to just continue the adventures of your warden.


Actually it is easier to craft the story of a new character that does not have the baggage of a previous game full of choices.

#274
Cody211282

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Ahisgewaya wrote...

thesilverlinedviking wrote...

Blacklash93 wrote...

It didn't live up to a lot peoples' expectations.

The same reason everything is recieved badly.


It's peoples fault for having their expectations as high as the clouds.


If my expectations were lower I wouldn't have bought the game. Not all of us have enough money to waste on something that's "just okay".


^ This.

Hoesntly I expect a franchise to carry over key points from game to game, DA2 did not.

#275
Aireoth

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Cody211282 wrote...

Ahisgewaya wrote...

thesilverlinedviking wrote...

Blacklash93 wrote...

It didn't live up to a lot peoples' expectations.

The same reason everything is recieved badly.


It's peoples fault for having their expectations as high as the clouds.


If my expectations were lower I wouldn't have bought the game. Not all of us have enough money to waste on something that's "just okay".


^ This.

Hoesntly I expect a franchise to carry over key points from game to game, DA2 did not.


That is pretty much it, that and all the points made in the constructive critic thread. This game departs almost completely from the original, dumbing down to a Mass Effect level (without the quality or polish). I have the money to waste on games, and I still feel ripped off by this one. Yes some people will like the simplistic gameplay, lack of story, and hearing their own characters voice, but then many people like CoD for the billionth itteration. 

I personally am saddened at the loss of such a fine and promising addition to my favorite games. Instead it will be deleted from my computer and forgotten on my steam account. Its not that I mind doing that (god knows I do it with plenty of games) its the loss that I feel the most. DA Origins was not a perfect game, but it was a brilliant RPG and distinctly different from ME. I remember reading an interview on IGN regarding DAO and ME, the differences between them, it boiled down to Mass Effect being driven by Shepard, and the choices bioware let you make, to create a cinamatic experience. DAO was driven by YOU, the player, chosing how to shape the story and fate of the world around you. Its that which I miss the most.