szsleepy wrote...
I want to be able to play a mage like the warriors in those two videos. Visceral. Involved. Cerebral. Intense. Exciting.
Not this chess champion bull-kaka.
"Doesn't fit my preferred playstyle" =/= gimped
szsleepy wrote...
I want to be able to play a mage like the warriors in those two videos. Visceral. Involved. Cerebral. Intense. Exciting.
Not this chess champion bull-kaka.
Amioran wrote...
szsleepy wrote...
Again you miss the point. Can you play a mage with that pace? Real time? No heals? Hell no.
No, it's you that change the point depending on what it feels better for you at the time. Firstly the point was damage, but you have been proven wrong so then it changed to who can play the game solo. Being proven wrong also there you now changed to visceral gameplay (whatever that means).
I repeat: "visceral" gameplay can mean many things. A game of chess can be much more visceral than a soccer game, I assure you, it always depends on your knowledge on what is being shown.
Modifié par szsleepy, 19 mars 2011 - 07:23 .
szsleepy wrote...
WRONG.
ENJOY.
Modifié par Rehwyn, 19 mars 2011 - 07:27 .
Zombievarning wrote...
Oh no, the controller style crowd control class can't solo properly. Balance isn't about each class being equally good at solo play in a party-style game.
Rehwyn wrote...
szsleepy wrote...
WRONG.
ENJOY.
You do realize the reason he was able to use no healing in the first video was because of Merrill and Anders, right? They're pretty much constantly CC'ing, debuffing, and using cross-class combos.
The second video has Merrills.. and Anders... and healing. Interesting choice of videos to prove you mages are bad and that you don't need healing on NM.
Sorry, their damage sucks on Nightmare.Mages in Dragon Age II deal in raw power, whether sapping, bestowing,
or inflicting it. They have incredible tactical potential, a fact
underscored by how doggedly they are hunted by the Templars. Versatile
and devastating, an apostate mage lives a dangerous life in Kirkwall,
but he or she is more than capable of handling the risk posed by the
over-tasked authorities.
Mages can all but destroy an enemy’s ability to fight. Slowing,
weakening, disenchanting—once they know a weakness, they can turn the
most dangerous opponent into a helpless target.
Alternately, Mages can turn their teammates into an unstoppable
force by healing, adding elemental damage to weapons, and seemingly
altering time in the party’s favor with Haste. Both Warriors and Rogues
can benefit from having a Mage at their backs.
But perhaps the main reason Mages are feared is that they command
the battlefield with incredible area-of-effect damage. Enemies who are
not incapacitated or countered with empowered allies are simply
obliterated. All of the classes in Dragon Age II are masters in their
own discipline, but it’s Mages who truly leave the earth scorched in
their wake.
And Nightmare is the intended default difficulty since when?Grumpy Old Wizard wrote...
Official description of the mage.Sorry, their damage sucks on Nightmare.Mages in Dragon Age II deal in raw power, whether sapping, bestowing,
or inflicting it. They have incredible tactical potential, a fact
underscored by how doggedly they are hunted by the Templars. Versatile
and devastating, an apostate mage lives a dangerous life in Kirkwall,
but he or she is more than capable of handling the risk posed by the
over-tasked authorities.
Mages can all but destroy an enemy’s ability to fight. Slowing,
weakening, disenchanting—once they know a weakness, they can turn the
most dangerous opponent into a helpless target.
Alternately, Mages can turn their teammates into an unstoppable
force by healing, adding elemental damage to weapons, and seemingly
altering time in the party’s favor with Haste. Both Warriors and Rogues
can benefit from having a Mage at their backs.
But perhaps the main reason Mages are feared is that they command
the battlefield with incredible area-of-effect damage. Enemies who are
not incapacitated or countered with empowered allies are simply
obliterated. All of the classes in Dragon Age II are masters in their
own discipline, but it’s Mages who truly leave the earth scorched in
their wake.
T3hAnubis wrote...
And Nightmare is the intended default difficulty since when?Grumpy Old Wizard wrote...
Official description of the mage.Sorry, their damage sucks on Nightmare.Mages in Dragon Age II deal in raw power, whether sapping, bestowing,
or inflicting it. They have incredible tactical potential, a fact
underscored by how doggedly they are hunted by the Templars. Versatile
and devastating, an apostate mage lives a dangerous life in Kirkwall,
but he or she is more than capable of handling the risk posed by the
over-tasked authorities.
Mages can all but destroy an enemy’s ability to fight. Slowing,
weakening, disenchanting—once they know a weakness, they can turn the
most dangerous opponent into a helpless target.
Alternately, Mages can turn their teammates into an unstoppable
force by healing, adding elemental damage to weapons, and seemingly
altering time in the party’s favor with Haste. Both Warriors and Rogues
can benefit from having a Mage at their backs.
But perhaps the main reason Mages are feared is that they command
the battlefield with incredible area-of-effect damage. Enemies who are
not incapacitated or countered with empowered allies are simply
obliterated. All of the classes in Dragon Age II are masters in their
own discipline, but it’s Mages who truly leave the earth scorched in
their wake.
T3hAnubis wrote...
And Nightmare is the intended default difficulty since when?
szsleepy wrote...
My point was to show how the PLAYER CHARACTER plays. Not NPC support. It's about the MAIN CHARACTER and the class disparity that becomes all too apparent when compared with videos such as these.
Modifié par Rehwyn, 19 mars 2011 - 07:41 .
swk3000 wrote...
I find it telling that anytime anyone tries to defend the other side of the argument, the OP starts calling them names. No matter how valid his argument or the other person's argument may or may not be, calling people names is like shooting yourself in the foot. If you want a serious discussion, then start discussing, not calling everyone names. As it is, you're coming across as a little kid who gets mad that we don't all see things in exactly the same way you do.
But perhaps the main reason Mages are feared is that they command
the battlefield with incredible area-of-effect damage. Enemies who are
not incapacitated or countered with empowered allies are simply
obliterated. All of the classes in Dragon Age II are masters in their
own discipline, but it’s Mages who truly leave the earth scorched in
their wake.
Grumpy Old Wizard wrote...
Actually, the official description of the mage has them as awesome damage dealers.But perhaps the main reason Mages are feared is that they command
the battlefield with incredible area-of-effect damage. Enemies who are
not incapacitated or countered with empowered allies are simply
obliterated. All of the classes in Dragon Age II are masters in their
own discipline, but it’s Mages who truly leave the earth scorched in
their wake.
Rehwyn wrote...
So yes, because of their role and the precision needed to perform well as a mage, combat likely will feel less "visceral", as you say. This isn't because mages are weak or gimped though. It's because their role and design is different.
On normal, I suspect that might be true. I've only done Hard/Nightmare though, so can't really comment.
Modifié par Grumpy Old Wizard, 19 mars 2011 - 07:49 .
Modifié par Koshnek, 19 mars 2011 - 07:52 .
szsleepy wrote...
But isn't that the point, Rehwyn? The gimpness of mages causes deliberation and ample use of pause-tactics. If the class performed on-par with its counterparts then the experience would surely be more gratifying.
Modifié par Rehwyn, 19 mars 2011 - 07:56 .
szsleepy wrote...
swk3000 wrote...
I find it telling that anytime anyone tries to defend the other side of the argument, the OP starts calling them names. No matter how valid his argument or the other person's argument may or may not be, calling people names is like shooting yourself in the foot. If you want a serious discussion, then start discussing, not calling everyone names. As it is, you're coming across as a little kid who gets mad that we don't all see things in exactly the same way you do.
At the start of the conversation, yes. But I feel in my more recent posts that I've redeemed myself and taken a more focused and objective stance on the argument.
Thanks for the choke-chain-pull, though. I appreciate what you were trying to say.