I was trying to adjust the range of an aura effect (that uses a persistent AOE) and I am guessing that there is a setting in a 2da file somewhere that sets the radius.
I did find an areaeffects.2da, but this only has a couple of entries - and I do not know how these relate to the AOE_MOB_* constant anyway.
I am currently using the AOE_MOB_FROST constant, which appears to have a radius of around 12 foot. I wanted to either find and use a AOE_MOB_* constant that is already 10' radius or edit one in the 2da file.
Thanks in advance.
Lance.
EDIT: Actually, I am going to live with the 2' difference. However, if anybody can stil answer where this radius is set, I would be interested for future auras.
Modifié par Lance Botelle, 19 mars 2011 - 03:53 .





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