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do you ever make money off of the Bone Pit?


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#26
Chaseroy

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Capeo wrote...

Chaseroy wrote...

In an RP sense it was a little weird that your character is rich yet cash poor. However, the fact that money matters in the game was a nice change. In most RPGs there's a tipping, and usually pretty early on, where money is in such abundance relative to what is available to purchase that it is worthless.

Upon completion of the there were still dozens of items that I would have like to have bought but did not have the money for.


That's true but money is far, far eaiser to come by in DA2 than DAO.  There were way more stupidly expensive items in DAO.  To the point that you'd be lucky to buy 2-3 in a play through.  That's always something that annoyed me in DAO.  The best gear hade to be bought.  In DA2 you quest for it mostly.  That, to me, makes a whole lot more sense than the quartermaster at the Circle selling me the most powerful 100GP mage's staff ever.  I mean, how the hell does he have that staff?  He's just a dude behind a cart yet he has one of the most powerful artifacts in Thedas up for sale?


That's interesting.  I don't remember having issues with gold at all in DAO but it has been a while.  I remember pretty much always having exactly what I needed at any given point to buy what I needed to buy.

#27
Vandicus

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Chaseroy wrote...

Capeo wrote...

Chaseroy wrote...

In an RP sense it was a little weird that your character is rich yet cash poor. However, the fact that money matters in the game was a nice change. In most RPGs there's a tipping, and usually pretty early on, where money is in such abundance relative to what is available to purchase that it is worthless.

Upon completion of the there were still dozens of items that I would have like to have bought but did not have the money for.


That's true but money is far, far eaiser to come by in DA2 than DAO.  There were way more stupidly expensive items in DAO.  To the point that you'd be lucky to buy 2-3 in a play through.  That's always something that annoyed me in DAO.  The best gear hade to be bought.  In DA2 you quest for it mostly.  That, to me, makes a whole lot more sense than the quartermaster at the Circle selling me the most powerful 100GP mage's staff ever.  I mean, how the hell does he have that staff?  He's just a dude behind a cart yet he has one of the most powerful artifacts in Thedas up for sale?


That's interesting.  I don't remember having issues with gold at all in DAO but it has been a while.  I remember pretty much always having exactly what I needed at any given point to buy what I needed to buy.


Perhaps wasn't very completionist? I've got to say, I can understand not doing quite a few quests, such as Chanter's boards and mercenary group go and kill quests, though I did because of a strange compulsion to do so( I'd even do this crazy stuff in RTS games, completely wiping out enemies even if not required by objectives, just because).

#28
Statulos

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You can end up owning the whole thing, so I guess Bioware may be nice and give us some stuff related to it in future dlc´s.

#29
Bachmors

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I was really disappointed in that too :-/
Over several years you own half the mine but you still have to loot corpses by the roadside ... lol.

#30
Gervaise

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Even more annoying is that you can't not own it. I tried it on one run through, yet despite saying I did not want a half share in his mine, Hubert still went ahead and made me joint owner anyway. I figured at that point that the mine was obviously a dud and I would get very little return whatever I did - despite all his protestations I don't think Hubert really put that much of his own wealth into the mine - probably got it as a gambling debt and discovered it was cursed, so the whole business was designed to get rid of it without arousing suspicion - after all we never discover exactly what it is meant to be mining.

#31
happy_daiz

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I think it's the same idea as hiring Orana. Do you ever actually pay her, even after declaring to both her and Fenris that you will?

#32
thats1evildude

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happy_daiz wrote...

I think it's the same idea as hiring Orana. Do you ever actually pay her, even after declaring to both her and Fenris that you will?


No, and you never pay to feed Bodahn or Sandal either. Nor do you ever pay taxes on your estate.

The way I see it, these things are taken care of "off-camera". The profits from the Bone Pit, as well as any other investments Hawke may have made, go towards the upkeep of the estate and keeping your servants clothed and fed.

The coin that Hawke carries around is basically his "petty cash fund", which he spends on equipment for his extra-curricular activities (ie. slaying demons and street gangs).

Modifié par thats1evildude, 21 septembre 2011 - 08:12 .


#33
happy_daiz

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 Exactly. :D

#34
thats1evildude

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The same thing was done in Awakening in Vigil's Keep. The Warden-Commander never has to pay out wages to the garrison and he technically doesn't have to fund the keep's re-construction, but he also never collects taxes from the nobles.

Modifié par thats1evildude, 21 septembre 2011 - 09:05 .


#35
TEWR

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No, but you should. The player should receive a profit of 20-30 sovereigns from the Bone Pit going into Act 2, and then when Act 3 comes around depending on how many of the side quests you did in Act 2 you receive a profit:

1) Did all 4 side quests = 300 sovereigns
2) Did only 3 side quests = 225 sovereigns
3) Did only 2 side quests = 150 sovereigns
4) Did only 1 side quest = 75 sovereigns
5) Did no side quests = 0 sovereigns.

That's just a general idea of how it should've gone down.

#36
EmperorSahlertz

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Don't you get gold from the sidequests that opens up if you take co-ownership of the mines? It only mounts up to a few handful of gold (and xp), but its still a "reward".

Anything more than a handful gold would be absolutely game breaking. Since there is no real consequence for taking ownership of the mine, they can't reward you too much either, because then everybody would do it.

#37
thats1evildude

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The Ethereal Writer Redux wrote...

No, but you should. The player should receive a profit of 20-30 sovereigns from the Bone Pit going into Act 2, and then when Act 3 comes around depending on how many of the side quests you did in Act 2 you receive a profit:

1) Did all 4 side quests = 300 sovereigns
2) Did only 3 side quests = 225 sovereigns
3) Did only 2 side quests = 150 sovereigns
4) Did only 1 side quest = 75 sovereigns
5) Did no side quests = 0 sovereigns.

That's just a general idea of how it should've gone down.


PFFFFT! 300 Sovereigns?! That's a blood king's ransom! You want that much for clearing out a couple of over-sized spiders and a few zombies? As if.

You're a Monty Haul GM if I ever saw one, TEWR. :lol:

Modifié par thats1evildude, 21 septembre 2011 - 09:24 .


#38
Melca36

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It will be interesting to see how much gold gets dropped in Mark of the Assassin.

I know in Legacy, with the runes of fortune....I really cleaned up. :wizard:

Modifié par Melca36, 21 septembre 2011 - 09:22 .


#39
TEWR

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thats1evildude wrote...

The Ethereal Writer Redux wrote...

No, but you should. The player should receive a profit of 20-30 sovereigns from the Bone Pit going into Act 2, and then when Act 3 comes around depending on how many of the side quests you did in Act 2 you receive a profit:

1) Did all 4 side quests = 300 sovereigns
2) Did only 3 side quests = 225 sovereigns
3) Did only 2 side quests = 150 sovereigns
4) Did only 1 side quest = 75 sovereigns
5) Did no side quests = 0 sovereigns.

That's just a general idea of how it should've gone down.


PFFFFT! 300 Sovereigns?! You don't get 300 Sovereigns from rescuing the gorram Viscount's son and you want that much for clearing out a couple of over-sized spiders and a few zombies? As if. :lol:


Like I said, general idea Image IPB. But I doubt Hubert would've taken an interest in the mine if he couldn't turn a profit.


EmperorSahlertz wrote...

Don't you get gold from the sidequests that opens up if you take co-ownership of the mines? It only mounts up to a few handful of gold (and xp), but its still a "reward".

Anything more than a handful gold would be absolutely game breaking. Since there is no real consequence for taking ownership of the mine, they can't reward you too much either, because then everybody would do it.


That's not a profit. That's breaking even if you're lucky (and in most cases, you don't break even).

And there could be a consequence for taking over the mine. Perhaps Hawke hires more Fereldans and the Bone Pit actually does a better job of being a place for people to work now that Hubert's not interfering and restricting the hiring of guards to be there.

#40
EmperorSahlertz

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You could also just take the money Hubert offers (also quite a few sovereigns), and not spend your profit on the pesky workers.
And obviously the Bone Pit isn't a very lucrative mine, otherwise it would be much more popular. So perhaps it wasn't the wisest investment from Hawke.

Modifié par EmperorSahlertz, 21 septembre 2011 - 09:27 .


#41
Wulfram

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Hubert would probably skim off any of the profits, if there were any. But given his eagerness to be rid of the thing after the High Dragon attack, I'd assume there aren't any.

#42
thats1evildude

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I'll concede that there should be a better payoff from finishing the side quests at The Bone Pit. Even just a thank-you letter from the miners.

Modifié par thats1evildude, 21 septembre 2011 - 10:10 .


#43
Urzon

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It better be a lucrative mine now. With killing all the dragons, giant spiders, and a high dragon, there isn't much else that could come out of the mineshafts. Unless of course, an Archdemon raises up and starts the next Blight, or the Maker himself busts out of the ground and goes on a smiting rampage; the Bone Pit should be free of any trouble by now.

Modifié par Urzon, 21 septembre 2011 - 10:10 .


#44
EmperorSahlertz

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Having killed a bunch of critters does not make a the area more rich in minerals. Since the area have already been extensively mined for several decades in ancient times, could hint at the bone pits actually being rather poor.

#45
TEWR

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EmperorSahlertz wrote...

Having killed a bunch of critters does not make a the area more rich in minerals. Since the area have already been extensively mined for several decades in ancient times, could hint at the bone pits actually being rather poor.



The drakestone is still present though, and it possibly runs farther down. Plus, who knows what other minerals it might have.

#46
Urzon

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It takes a long while to clear out a single mine when you are only using pickaxes. Plus, Hubert wouldn't spend ten years of his time (and money) mining it if there wasn't something there to at least make a small profit.

#47
EmperorSahlertz

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Come to think of it, isn't the Bone Pit a Quarry and not a mine. Either way,, the quarry/mine has been known for thousands of years. There isn't going to be much marble/minerals left.

#48
TEWR

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EmperorSahlertz wrote...

Come to think of it, isn't the Bone Pit a Quarry and not a mine. Either way,, the quarry/mine has been known for thousands of years. There isn't going to be much marble/minerals left.



That depends on how much was there to begin with. It also depends on if there were any other quarries nearby, which may have been the case. Kirkwall was founded in 620 Ancient and the slaves brought there were made to work the quarries. It wasn't until 25 Ancient that Kirkwall was freed from Imperial rule.

From what I recall, no one has worked the quarries since that time.

600 years is a long time to work on one quarry. I doubt it would've lasted that long given how their mining efforts were increasing due to their horrendous practices. So that leads me to believe that the Bone Pit is either rich in minerals/marble or that it isn't the only quarry/mine in the area. Or both.

#49
The Baconer

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Speaking about bad investments... Does anyone else find the sum Danarius gives you for handing over Fenris a bit ridiculous? Wasn't it like 5 or 10 ****ing gold? From a game balancing standpoint, even 100 gold isn't even a fair price. I mean, you're trading an entire party member, dammit, and I expect to be compensated!

#50
TEWR

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The Baconer wrote...

Speaking about bad investments... Does anyone else find the sum Danarius gives you for handing over Fenris a bit ridiculous? Wasn't it like 5 or 10 ****ing gold? From a game balancing standpoint, even 100 gold isn't even a fair price. I mean, you're trading an entire party member, dammit, and I expect to be compensated!



considering Castillon's slaves were worth 100 sovereigns a head, I expected Fenris to be worth 1000 sovereigns at least*

*NOTE: I have never once betrayed Fenris.