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Solo Rogue Walkthrough, Nightmare Difficulty


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#76
cephasjames

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B3taMaxxx wrote...

Yes, you're still soloing the game even with a summon. It is an ability/buff, but there's no rules so...............................

You have incredible patience IN1 to solo this one.

I agree! That would be the main reason I couldn't do it.

#77
IN1

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Updated with Hybris fight video.

#78
Findboomer

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Iam attempting this on ps3 and have to say this guide is a life saver. Saved a lot of time that I was wasting before. Iam currently towards the end of act 2.

Keep up the great worker

And to people who say his original buying guide is impossible it is not for I did it without using any glitches and have no commands without any problems.

#79
bukowski616

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Very interesting IN1. Amusing debates on 'homegrown rules' too.
Never really looked around the message boards before this last week or so (despite being a member for a long time), so was completely unaware of this ultra hardcore approach to DA and as I've stated previously it just hadn't occured to me that is was even possible or that anyone would even try (not sure why this is, I just had a blind spot to it I guess).
I think I've done pretty well on my own just playing regular party play on Nightmare and I had considered myself a bit of a DA veteran (something my ego is now having to downgrade in lieu of this solo play approach).
This is another level, perhaps one too that will turn out to be too steep for me. However, there was always a nagging feeling that with good game knowledge Nightmare difficulty is actually not that hard (certainly not later in the game and can see how in solo play this could be a very rewarding experience once you get very powerful - not sure if I will have the patience to progress that deep into the game soloing though, assuming I can get anywhere at all).
If I do attempt this I will be sure to study your walkthrough and any others I can find on here more closely. Doubt I'll get very far otherwise.
Quick Q: How on earth did you take down the revenant in Unbound sidequest in DA:O soloing (is this even possible?)

#80
IN1

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bukowski616 wrote...

Very interesting IN1. Amusing debates on 'homegrown rules' too.
Never really looked around the message boards before this last week or so (despite being a member for a long time), so was completely unaware of this ultra hardcore approach to DA and as I've stated previously it just hadn't occured to me that is was even possible or that anyone would even try (not sure why this is, I just had a blind spot to it I guess).
I think I've done pretty well on my own just playing regular party play on Nightmare and I had considered myself a bit of a DA veteran (something my ego is now having to downgrade in lieu of this solo play approach).
This is another level, perhaps one too that will turn out to be too steep for me. However, there was always a nagging feeling that with good game knowledge Nightmare difficulty is actually not that hard (certainly not later in the game and can see how in solo play this could be a very rewarding experience once you get very powerful - not sure if I will have the patience to progress that deep into the game soloing though, assuming I can get anywhere at all).
If I do attempt this I will be sure to study your walkthrough and any others I can find on here more closely. Doubt I'll get very far otherwise.
Quick Q: How on earth did you take down the revenant in Unbound sidequest in DA:O soloing (is this even possible?)


Quick A: I didn't solo DA:O. In truth, I'm not much of a solo player, I'm usually much more into party combinations and stuff. Don't know what the hell got into me this time :)

#81
bukowski616

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I guess this is what a good game does to people, kinda turns you into a bit of masochist. We must enjoy the pain.

Top respect anyway. Enjoying reading the threads/posts from all you guys. Some excellent, intelligent and often very amusing observations made.

#82
IN1

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OP updated with Docks fight during Last Straw (Orsino side). Quite a challenging one, if you ask me (more than any other fight during Act III). It also features my alternative setup for dealing with fire-immunes, so might be worth watching.

#83
x_konstantine_x

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I couldn't help but notice in your video that you have wayyyy more attribute points than you should at that level..??

#84
IN1

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Which one? Anyway: no, attribute points are totally okay (all Tomes purchased, +2 from Avernus' potion, +10 from Act II quest). Talent points, however, are screwed-up from buggy Maker's Sigh respecs. Also take into account a +7 Valiance rune and other +attribute gear.

Modifié par IN1, 27 mars 2011 - 07:30 .


#85
IN1

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Besides, just FYI, there is no console command to add attribute points. Even if I want to add some 'illegit' points, I cannot do it physically. There is a 'runscript dbg_setattrib', but it's a very temporary debug command (pseudo-buff).

#86
x_konstantine_x

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Well I hate to be the one to bear bad news but your ogre video your character has the following attributes
24str
68dex
24mag
67cun
23wil
22con
That just seems really high to me.. I am not trying to downplay your build or videos at all..
Like I said before I love reading your stuff, even on wiki. I just think those stats seem a little high. Maybe you have a lot of +stat gear on? or the rune?

#87
IN1

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x_konstantine_x wrote...

Well I hate to be the one to bear bad news but your ogre video your character has the following attributes
24str
68dex
24mag
67cun
23wil
22con
That just seems really high to me.. I am not trying to downplay your build or videos at all..
Like I said before I love reading your stuff, even on wiki. I just think those stats seem a little high. Maybe you have a lot of +stat gear on? or the rune?


Have you read my reply? Okay, one more time.

There is no 'illegit' way to permanently increase attribute points in DA2 (or in DAO, for that matter). Those stats are totally possible to attain by Act III. I've purchased all the Tomes available, done all the +attribute quests (+2 in Act I, +10 in Act II), and then there is +attributes/Rune of Valiance gear. Since I show my gear in the video, you can see I have a +7 all attributes rune in Robes, that are +2 by themslves. Stealth Boots are +2, etc.  I'm sorry, too lazy to break it all down for you. Feels like an idiotic task, too, since attribute stats cannot even be dubious: as stated, THERE IS NO TECHNICAL POSSIBILITY TO PERMANENTLY INCREASE ATTRIBUTE STATS using the console.

I'm not going to 'defend' myself further on this point, since no defense is needed: attributes cannot be 'illegit', and there is no attribute point bug/exploit (at least, none that I'm aware of); if you wish, you can do the math yourself -- don't make me waste my time. No offense.

#88
IN1

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x_konstantine_x wrote...

Well I hate to be the one to bear bad news but your ogre video your character has the following attributes
24str
68dex
24mag
67cun
23wil
22con
That just seems really high to me.. I am not trying to downplay your build or videos at all..
Like I said before I love reading your stuff, even on wiki. I just think those stats seem a little high. Maybe you have a lot of +stat gear on? or the rune?


Was totally bored, so here's some elementary math for you.

My stats without gear bonuses (verified by viewing the save file made before the battle with gffeditor):
Str 10
Dex 50
Mag 10
Cun 50
Wil 10
Con 10

1st Level Rogue has 13 in Dex and 12 in Cun (I think), so that leaves us with 75 points to account for. 19 levels * 3 pts = 57 pts. 18 more to account for. Avernus' potion = + 2 pts; Act II quest = +10 pts. 6 more come from the Tomes (purchased from vendors and freebie DLC).

The rest is gear bonuses. The ones I remember: +7 all attributes from Valiance Rune; +2 all attributes from the Robes; +2 all attributes from Stealth Boots; +2 all attributes from the Tooth; +3 Cun and Dex from Belt of Promise, etc.

#89
x_konstantine_x

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Ahh that makes sense. Sorry to waste your time I was really curious. I wasn't accusing you of cheating or anything just so you know. I'm not one of those guys out to destroy your rep like those guys always after you about stupid stuff like gold. Quite the opposite I was impressed and just generally curious how you had more than me. Which act 2 quest gives you 10 pts?

#90
IN1

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Night Terrors, if you solve all the puzzles successfully and strike a deal with Torpor.

#91
IN1

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Playthrough completed, OP updated with some more Last Straw fights + the big finale vs Meredith. That was the tough one.

#92
jbmcarth

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All of this is extremely impressive. I do have a few questions, though.

Absolution with +atk spd rune < jackal's for trash mobs that you can 1-2 shot with either bow?

IIRC, cunning and parry won't help against special attack, although most can be manually dodged in melee range. Were there fights when you doubted the wisdom of not adding any con? Maybe the game would be  a bit more forgiving of mistakes if you left dex and cun lower?

By the way, I completely understand adding gold in this way for something like this. A single playthrough solo is a time-consuming task. By giving yourself access to everything money can buy, you've outlined a very good set of items that can be purchased during a standard playthrough without using codes.  

#93
IN1

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jbmcarth wrote...

All of this is extremely impressive. I do have a few questions, though.

Absolution with +atk spd rune < jackal's for trash mobs that you can 1-2 shot with either bow?

IIRC, cunning and parry won't help against special attack, although most can be manually dodged in melee range. Were there fights when you doubted the wisdom of not adding any con? Maybe the game would be  a bit more forgiving of mistakes if you left dex and cun lower?

By the way, I completely understand adding gold in this way for something like this. A single playthrough solo is a time-consuming task. By giving yourself access to everything money can buy, you've outlined a very good set of items that can be purchased during a standard playthrough without using codes.  


Yes, I'm actually planning a full party no-console playthrough next (given the recent Runes of Fortune findings, it is possible).

Regarding your questions:
* I'm rather set in my opinion Con is of little to no use to the rogue, especially the archer rogue. If you get cornered/stun-locked, you are dead meat anyway, and pathetic bonuses to fortitude and hp you'll get by investing a bit into Con won't save you from that.
* Yes, Absolution with Primeval Lyrium Rune is more efficient vs critter rank enemies and vs enemies with low armor/resistances (archers, mages).   

#94
dkristof

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I'm playing a solo nightmare mage and can't seem to find any solo nightmare guides at all except this one. I've had a couple tough fights (anything with an assassin) but for the most part it has been pretty smooth sailing so far. I got to the end of Shepherding Wolves against all the Qunari and now I'm stuck. They are immune to all fire and electric, so I am pretty limited in my offensive abilities (especially aoe) and the qunari leader Arvaarad appears to have some sort of insane regen aura that heals everything back to full before my skill CDs refresh. Did you have trouble with this fight? I don't see a video for it. Is there some easy trick I am missing here? Any tips? Thanks.

#95
IN1

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dkristof wrote...

I'm playing a solo nightmare mage and can't seem to find any solo nightmare guides at all except this one. I've had a couple tough fights (anything with an assassin) but for the most part it has been pretty smooth sailing so far. I got to the end of Shepherding Wolves against all the Qunari and now I'm stuck. They are immune to all fire and electric, so I am pretty limited in my offensive abilities (especially aoe) and the qunari leader Arvaarad appears to have some sort of insane regen aura that heals everything back to full before my skill CDs refresh. Did you have trouble with this fight? I don't see a video for it. Is there some easy trick I am missing here? Any tips? Thanks.


Don't forget I have Stealth. I just stealthed and ran to the small area no one spawns in, then pulled the Qunari one by one. It's an easy fight for a rogue, though those Ashaad guys (javelin-throwers) gave me some pain. I have no idea how to survive there with a mage.

In fact, sevenplusone has this thread. I think it's far more productive to ask him about all things mage-related. Good luck! 

#96
dkristof

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Thanks! not sure why I couldn't find that thread when I searched for nightmare solo mage....

#97
IN1

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No problem. Hope you find seven's thread helpful.

#98
simpatikool

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Watching these videos makes me feel oh so inadequate when it comes to playing this game. Nice work and I really enjoyed reading your notes on how you accomplished it.

#99
tetracycloide

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I see you're recommending going shadow until around level 9 then respecing assassinate. I thought there was a bug with maker's sigh and the +25% crit mod talent in shadow that caused a permanent loss of 25% crit damage on respecs.

#100
IN1

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I have no reason to doubt this info in general, but I know for a fact it did not happen in my case (and I respecialized a lot with Maker's Sigh). I'm very pedantic in these matters and don't trust the UI info on various character properties (I resort to gff4editor instead), so no, 25 CriticalRange was not substracted after any of my Shadow -> w/e respecs.