Aller au contenu

Photo

I need an epic Archer Build


  • Veuillez vous connecter pour répondre
32 réponses à ce sujet

#1
Ace Attorney

Ace Attorney
  • Members
  • 2 153 messages
Image IPB

The Awesomeness of Green Arrow and Hawkeye must be replicated.:wizard:

#2
Medet

Medet
  • Members
  • 331 messages
Honestly, I ignored the archery tree and went straight into the Assassin and Duelist trees after I had about 15 skill points to respec.

The assassination skill significantly outdamages any skill in the archery tree, and can be used at range with bow (using double daggers of a comparative level will add about 25% more damage but you need to be at melee). Mark of Death is also a great skill, and Devious Harm (doubles your crit damage bonus from cunning) is the best thing that can ever happen to your damage.

I've seen Shadow spec touted alot as the other choice for its threat dumping abilities, but I never had any trouble at all keeping my Assassin/Duellist archer alive on hard or nightmare so... I recomend duelist. It gives you tremendous boosts to attack and defense and a long range teleport attack skilll that also outdamages any archery tree skill, can chain with warriors stagger, and can be used to instantly reposition your character.

As you hit lever 20 the last few points are up to you but I finally settled on the precision sustained ability to cap out my attack vs bosses. Also, you can switch to dual weapons at any time for fun or utility and lose nothing, as every skill you have works for both bow and dual. The weapon you want is Absolution (bow, found in Act 3 at the nexus golem for ~20-30 gold i think).

My level 20 archery rogue ended the game with

49 dex and 70+ cunning with equip bonuses
100% base crit chance
250% bonus crit damge
100% attack vs everything including bosses
80% dodge vs everything including bosses
150 listed dps with bows, 200 listed with dual daggers (actual damage was ~800-1100 per shot with bows, ~500 per hit with daggers)

You can chain off both stagger and brittle with Vendetta and Assassinate respectively, either of which will 1hko an enemy high mage or asssassin/hunter, simply using assassinate without any cross class combo or any other support with often do the job, and comboing mark -> vendetta -> assassinate with kill a lieutenant (as will a simple brittle -> assassinate). I breezed through act 3 with no trouble at all, it was by far my easiest play through (I also played a Reaver 2h warrior and a Force/spirit healer/primal Mage)

Modifié par Medet, 19 mars 2011 - 05:38 .


#3
ExcitedApathy

ExcitedApathy
  • Members
  • 115 messages
I just started my Archer Hawke, focusing on auto-attack (I'm lv 6). Stealth, and the passives around it, make for a good auto-crit to take down tougher enemies. I also picked up Speed and run that non-stop. 50/50 split between DEX and CUN so far. Edit: I play on normal... 

Modifié par Bahanix, 19 mars 2011 - 05:44 .


#4
MrZoner

MrZoner
  • Members
  • 11 messages
I also agree that the archery tree is junk.  Varric is forced to take it due to lack of options, but the player can do just fine with the Assassination tree, and then whatever else you want.  I mainly split the rest into Sabotage Stealth and Shadow), and only a single point in scoundrel (blindside) and specialist (accuracy).

#5
Ace Attorney

Ace Attorney
  • Members
  • 2 153 messages
Is the Archery tree that much junk? I think Bursting Arrow and Hail of Arrows look useful, specially when upgraded.

#6
Zigabogado

Zigabogado
  • Members
  • 198 messages
Would an assassination tree really work instead of the archery tree? It doesn't seem like it would, considering, you know, it's specifically for archers.

#7
Novadove

Novadove
  • Members
  • 251 messages
after so many days, i still cant think of a 1 hit 1 kill archery build rogue for nightmare.

if hawke archer cant 1 shot 1 kill, the person dying is hawke lol

#8
Waltzingbear

Waltzingbear
  • Members
  • 577 messages

Zigabogado wrote...

Would an assassination tree really work instead of the archery tree? It doesn't seem like it would, considering, you know, it's specifically for archers.


The Archery tree only has active abilities. This would be the equivalent of choosing between two mage's trees. It might be that the abilities in the other trees are more compelling for that build.

#9
Medet

Medet
  • Members
  • 331 messages

Novadove wrote...

after so many days, i still cant think of a 1 hit 1 kill archery build rogue for nightmare.

if hawke archer cant 1 shot 1 kill, the person dying is hawke lol


The biggest threat to your party is mages class enemies, and after them assassin class enemies. I was 1 shotting them with assassinate at range (bow assasinate is a ranged attack, dual wep is melee, albeit higher damage) the moment they showed up. Assassinate was dealing upwards of 6000 damage without using cross class comboes.

Once those are gone its simple threat management. tank(s) up front, archer at range. I died far more often on my mage and 2h warior than I did on my bow rogue. Once act 3 rolled around I was 1 shotting the small hp bar enemies with regular attacks.

edit:

as far as Assassin vs Archer trees, the archer tree has more abilities but assassinate does more damage than any of them, and devious harm increases your damage for auto-attacks and skills significantly. The archery tree has alot of actives, but no way to increassse your standard attack damage or global skill damage. Without devious harm I'd lose 70% crit bonus damage.

Also, atleast on higher difficulties, using AOE skills is a great way to draw aggro to yourself and end up dead, because you wont be killing with aoe, just wounding,

Modifié par Medet, 21 mars 2011 - 06:09 .


#10
Atmosfear3

Atmosfear3
  • Members
  • 1 654 messages
So I reloaded my Gallows Prison save right before starting the end event (sided with mages) and respecced to archery. I have to admit, its pretty fun seeing the high numbers. I used this spec:

http://biowarefans.c...UWgIjnLTptXrPfQ

Personally, I didn't find archery to my liking. Its a bit too passive for me, especially since I didn't have very many buttons to push at all. I did manage a 26k crit on a Templar LT with Mark of Death and Bethany's Hex of Torment. I tried the same combo on Merideth and only managed 6.6k.

I must admit I was rather confused as to why anyone would take Vendetta since the point of being a rogue archer is to stay at ranged. Vendetta moves you directly behind the target like backstab does :x The damage was decent but again, the point of being an archer is to stay at ranged.

#11
Medet

Medet
  • Members
  • 331 messages
Vendetta can be a great repositioning tool. As enemy melee troops close in on you, use Vendetta on an enemy mage or archer and you're well out of harms way again, +1 dead enemy mage/archer.

You can also use it on any staggered enemy that isn't directly in the fray for a kill.

But yes, the only actives I ended up using were assassinate and vendetta. If you want to be chaining off abilities, I'd go dual over bow as a rogue.

#12
Ace Attorney

Ace Attorney
  • Members
  • 2 153 messages

Atmosfear3 wrote...
So I reloaded my Gallows Prison save right before starting the end event (sided with mages) and respecced to archery. I have to admit, its pretty fun seeing the high numbers. I used this spec: 
http://biowarefans.c...UWgIjnLTptXrPfQ
Personally, I didn't find archery to my liking. Its a bit too passive for me, especially since I didn't have very many buttons to push at all. I did manage a 26k crit on a Templar LT with Mark of Death and Bethany's Hex of Torment. I tried the same combo on Merideth and only managed 6.6k.
I must admit I was rather confused as to why anyone would take Vendetta since the point of being a rogue archer is to stay at ranged. Vendetta moves you directly behind the target like backstab does :x The damage was decent but again, the point of being an archer is to stay at ranged.

I would tend to agree that Vendetta is kinda counter productive, as is Throw the Gauntlent. But Shadow too looks aimed at melee. Really, only good spec is Assassinate.

I'm here sitting looking at my Rogue Hawke and still ponder on what to spec him. I have him at almost level 5 and haven't leveled his Stats or learned anything as dunno if Archer will be my path yet. I got Ser Isaac's Armor Set waiting for him to start rocking.

Modifié par T3hAnubis, 21 mars 2011 - 06:58 .


#13
Guest_iOnlySignIn_*

Guest_iOnlySignIn_*
  • Guests

T3hAnubis wrote...

Is the Archery tree that much junk? I think Bursting Arrow and Hail of Arrows look useful, specially when upgraded.


Hail of Arrows does FF and is completely outshined by Tempest. Bursting Arrows is a waste of BRITTLE targets when you have Assassinate/Mighty Blow. Archer's Lance is a poor man's Assassinate, and Pinning Shot's DISORIENT effect is bugged (it never works).

So, yeah, the Archery tree is pretty much junk. Even Varric shouldn't put a single point into it. Rhyming Triplet/Bianca's Song is all you ever need for his DPS.

Modifié par iOnlySignIn, 21 mars 2011 - 08:41 .


#14
kongenial

kongenial
  • Members
  • 309 messages
Well I wondered about this myself. Are you actually able to keep up with Varric as he got by level 13 +40% attack speed and many other strong feats through just 2 skills?

And yes, while I was playing a mage I noticed that Hail of Arrows and Bursting Arrow on Varric are weak (very weak in the end) and this was even on normal. Well then we have to go for the passives.

#15
AcidRelic

AcidRelic
  • Members
  • 376 messages
My archer was great, I had a full archer tree, mismic flask upgraded, evade upgraded, specialty in speed and harmony, the first few in assassian and shadow. With Dex and Cunning and Equipment I had a 96% chance to crit with EVERY NORMAL arrow and 100% on stuned enemies wich worked well with shield bash, mismic flask and evasion upgrades. A good bow with the speed talent and the idol rune I was SUPER FAST, I think a +56% in speed and hit quicker thank Issy duelweilding and Varric with speed and bianca's song activated.

#16
kongenial

kongenial
  • Members
  • 309 messages
Really? - I did not find such a rune in my playthrough or is it random to get them? I've already read about such a rune but found none. Well apparently I did not look for them as being a mage and such :)

#17
Atmosfear3

Atmosfear3
  • Members
  • 1 654 messages
I wouldn't say Bursting/Shattering arrow is a waste. If I got a cone of cold off on a group of mooks, why waste my assassinate to kill 1 target when one bursting arrow can kill all of them instead?

#18
AcidRelic

AcidRelic
  • Members
  • 376 messages

kongenial wrote...

Really? - I did not find such a rune in my playthrough or is it random to get them? I've already read about such a rune but found none. Well apparently I did not look for them as being a mage and such :)


Varrics sidequest, don't let Varric keep the idol piece. Take it to Sandal and he makes a rune that gives attack speed. On the bow I had it adds around 30+% attack speed.

#19
kongenial

kongenial
  • Members
  • 309 messages
A, thanks a lot. Sadly this is near the end of the game, but well better than nothing.

#20
Ace Attorney

Ace Attorney
  • Members
  • 2 153 messages

iOnlySignIn wrote...

T3hAnubis wrote...

Is the Archery tree that much junk? I think Bursting Arrow and Hail of Arrows look useful, specially when upgraded.


Hail of Arrows does FF and is completely outshined by Tempest. Bursting Arrows is a waste of BRITTLE targets when you have Assassinate/Mighty Blow. Archer's Lance is a poor man's Assassinate, and Pinning Shot's DISORIENT effect is bugged (it never works).

So, yeah, the Archery tree is pretty much junk. Even Varric shouldn't put a single point into it. Rhyming Triplet/Bianca's Song is all you ever need for his DPS.

Not everyone plays Nightmare.:wizard:

#21
Zigabogado

Zigabogado
  • Members
  • 198 messages
Looks like I'm using this build.
http://biowarefans.c...UWgIjnLTptXrPfQ

Modifié par Zigabogado, 26 mars 2011 - 01:50 .


#22
JaykoVetinari

JaykoVetinari
  • Members
  • 26 messages
The first post in response was dead on and I take it only got ignored because it didn't post an actual build...

The skill tree that you posted you're using is awful, frankly.  Why in the world would you spend so many points on duelist which is basically a defensive skill tree for a class that shouldn't be taking hits and then go back on the other side and put points into Armistice and Goad?  Total waste.  I suppose that build could be functional for a utility rogue, but frankly mages are better suited to the task and the cross class stuff they open up is just superior.

Not having archer's lance but taking some of the other stuff is foolish as well.  It does good damage, it's basically a mini assassinate as it will do MASSIVE damage to brittle targets.  Sure, Vendetta is based off stagger instead of brittle, but brittle's base mod to damage done by critical hits outclasses stagger based cross class combos and makes spending all the points in Duelist for Vendetta silly.

This build will do WAY More damage than the one linked....

biowarefans.com/dragon-age-2-talent-builder/#rrhufwGiH1aVQrfPStelvEBDFsH

The entire point is to crank your base damage with mods to crit damage and then just control Aveline's position to guarantee flanking and you'll crit every hit and to kill Lieutenants with archer's lance and assassinate while an enemy is brittle.  Brittle and mark of the assassin can be combined with assassinate to literally 1-shot 99% of the enemies in the game.

Here's an example of what I'm talking about.  tinypic.com/r/281r8lg/7

Yes.  That's 75,000 damage from assassinate to an Arcane Horror.  I'm only level 20.  That's on Nightmare.  All future points are going into cunning for the reasons first responder said, so that will only get higher.  My auto attacks generally crit for 800+, before an extra elemental runes or elemental weapons damage is added.

You'll note that build spent far fewer points than the other one.  You could go back and add the crap from Sabotage if you want on the back-end, but I'd go for Specialist from where I left the build.

I seriously have no clue why anyone uses Duelist or the actual Stealth spec unless you're doing a solo and using Stealth to escape combat and save, it's simply not necessary and wildly under powered compared with assassinate and just modding your base crit chance and damage using passives.  I barely use any skills during most fights, perhaps 3 on average.  I have add 0 points to willpower and wear no stamina gear and have not used any stamina potions on any fight except Arashok and again, it's a no KO run on Nightmare, and it's been easy.

Modifié par JaykoVetinari, 26 mars 2011 - 03:58 .


#23
Ace Attorney

Ace Attorney
  • Members
  • 2 153 messages
Interesting build JaykoVetinari. But you only got 2 ways to get obscured I think, Bursting Shot and Decoy. Disorienting Criticals aren't getting much use.

#24
JaykoVetinari

JaykoVetinari
  • Members
  • 26 messages
I've never been obscured intentionally the entire time I've played through. I don't see how that's relevant to my build at all. The only reason I have any points in Shadow is because of the 25% increase to crit damage and the 100% of flanking attacks crit.

Those two alone mean that the primary combat skills I use (Assassinate and Archers Lance) do 25% more damage as they're crit chance 100 by default and that any shot I take while flanking is not only guaranteed to crit but do 25% more damage than a shot by someone using Duelist/Assassin spec. Obscure is totally irrelevant.

#25
Colma

Colma
  • Members
  • 116 messages

T3hAnubis wrote...

Interesting build JaykoVetinari. But you only got 2 ways to get obscured I think, Bursting Shot and Decoy. Disorienting Criticals aren't getting much use.


Yeah, disorienting criticals are just a gimmick in the end. Just got to act 3 with my solo nm archer and at no point have I said "Man, I wish I could have been obscured, I needed more damage output." My build is very similar to JaykoVentinari's and I don't even know If I want to finish it.