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Anyone else want to change their mind halfway through the pro-mage ending?


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#51
dcvdg

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cglasgow wrote...

Bethany was the major deciding factor for my Hawke last time as well.   Outside of that; he'd been fairly pro-mage in acts 1 and 2, but when act 3 turned into bloodmage-o-rama, and the very same mages he'd helped escape came back as crazy abominations and kidnapped his sister, he was getting fed up with their crap.  Still, Bethany was in the Gallows, so he had to go.

But this time around I've got Grey Warden Carver, and I told Anders 'GTFO I never want to see you again after you killed that poor mage girl' in act 2, so, we'll see how I roll. Maybe templars.


Totally this. I just finished my first playthough and was mostly pro-mage through the first two acts. Once act3 started, I was getting fed up with all the mages doing the worst thing possible... turning to blood magic and getting posessed by demons.  The only reason I ended up siding with the mages at the end was because of Bethany. No way was I going to let her be condemned to death for the stupidity of others. And so the city burns and the world is turned upside down purely because of the love of a brother for his sister.

My next play through I plan on ditching Anders and siding with the templars.

Modifié par dcvdg, 20 mars 2011 - 11:00 .


#52
Foolsfolly

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Yeah. I did. Because then you realize that as crazy as she'd been Meredith was right.

I also wanted to change my mind right after Ander's last words before you kill him. I don't want him to be some martyr. I want him to rot in the jail cell. I want him to see the scale of the deaths he's caused.

A lot of innocent blood in the streets because of him and he thinks he's going to be some sort of symbol for mages. He'll be the symbol for the Templars on exactly how dangerous Mages are and that'll be it.

#53
Suron

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towards the end it all becomes so contrived and forced it's idiotic.

99% of the mages you "support" resort to the VERY THING that PROVES Templars/Chantry right to cage them.

I mean let's be honest....if you go pro Templar there are Templars that TURN on Merideth because she's gone so bonkers and has gone too far....

It's like BioWare KNEW most would support mages so they made them out to be the very thing the world feared and the entire REASON they're caged. But then took the Templars and actually made a good portion of them act just and honorable when it came down to it.

as I said...contrived...forced..and idiotic.

#54
Brimleydower

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Act I had me full-heartedly supporting mages. Act II had me struggling to justify Hawke's continuing to defend their freedoms. Act III made me wish I had turned over Isabela to the Arishok and sailed away with him to Par Vollen.

Act III felt like someone said "pencils down" down to the writers. I finally have the supposed grand culmination playing out before me, and I want nothing more than to just walk away and let the carnival of all things absurd resolve itself. There was a small amount of build up that was unfolding nicely -- lots of tension building up between templars and mages, drawing towards an inevitable clash. Then Anders appears to tip the balance in the favor of mages once and for all by... killing... the Grand Cleric and... blowing... up... wait now, what? Why didn't he help evacuate the mages and blow up The Gallows? Bah! All right. Maybe there were mitigating circumstances that would only allow his spell to work on the Chantry. Right, we'll go with that.

Ignoring that hiccup, I should probably rush off to save the mages who are being falsely accused of practicing blood magic. Given the fact that I've killed approximately 1,589 blood mages and abominations in the past two days alone, surely only the run-of-the-mill circle mages are left. What's this? Every mage I come across on my way to The Gallows is summoning demons? Well... make that 1,612 blood mages. But SURELY the good mages are desperate for my aid in The Gallows. All right Orsino, let's make our final stand here, we're going to win this. Oh, what's that? You're going to wait until I've finally resolved to defend you against Meredith (you know, The Champion, the guy who has carved a path of gore through everyone that's opposed him for the past half decade or so including spanking the dogturds out of the Arishok in a duel) to break out the "MEGA BLOOD MAGIC SPELL OF DOOM!" Not only did you justify Meredith's Right of Annulment, but you also just turned on everyone you were trying to protect.

Are there even any mages left alive when you defend the Circle? At least when you side with the Templars you're given the option to save 3 or so mages who throw themselves at your feet and beg for mercy.

/end rant

Haha, seriously though. What was the deal with the mages in this game? The whole "Templars push too hard" card can only get played so much.

Modifié par Brimleydower, 20 mars 2011 - 11:47 .


#55
Brimleydower

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Foolsfolly wrote...

Yeah. I did. Because then you realize that as crazy as she'd been Meredith was right.

I also wanted to change my mind right after Ander's last words before you kill him. I don't want him to be some martyr. I want him to rot in the jail cell. I want him to see the scale of the deaths he's caused.

A lot of innocent blood in the streets because of him and he thinks he's going to be some sort of symbol for mages. He'll be the symbol for the Templars on exactly how dangerous Mages are and that'll be it.


I wanted Sebastian to turn him into a pin-cussion, but he seemed hellbent on making me do the dirty work.

#56
cast_

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Suron wrote...

towards the end it all becomes so contrived and forced it's idiotic.

99% of the mages you "support" resort to the VERY THING that PROVES Templars/Chantry right to cage them.

I mean let's be honest....if you go pro Templar there are Templars that TURN on Merideth because she's gone so bonkers and has gone too far....

It's like BioWare KNEW most would support mages so they made them out to be the very thing the world feared and the entire REASON they're caged. But then took the Templars and actually made a good portion of them act just and honorable when it came down to it.

as I said...contrived...forced..and idiotic.


It was sooo forced. The best part was my evil (as I could get her anyway...) hawke who was a blood mage, in a romance with another blood mage who just killed her people, freaking out at how evil all the blood mages were. So contrived just for fights. Act 3 was crazy bad.

#57
Sharn01

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I personally felt chapter three was the worst part of the game, it felt rushed and forced from beginning to end, it had its moments where it was good but it was mostly rediculous, right down to the people you need to kill having a casual conversation with you from five feet away and then both sides just wandering away without a confrontation. 

I think that alone sums up the whole chapter, anytime you get bugged by the way things worked, the rediculousness of all the mages turning abomination or whatnot, just remember that the person you needed to kill to keep the whole final battle from happening turned and walked casually away from you not once, but twice during this chapter.

I am also beginning to wonder what the real threat of mages is, I was a bit bugged that they where kind of weak in combat during game mechanics, but game mechanics dont equal lore so I just let it go, but when they are getting sliced apart left and right without even putting up a fight in the cutscenes as well, I have to ask why anyone considered them a threat in the first place.  Of course they apparently dont, at no point in the game did any non mage ever take the time to prepare, get reinforcements or even show apprehension about facing a mage.  Most of the time they approached battles with mages having supreme confidence that they couldnt lose, and judging from both the game mechanics and cutscenes thats a valid strategy.

#58
Brutus2

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I also sided with the mages, partly because at first I agreed with the cause and also because after loosing Carver and my mother I felt I needed to protect the only family I had left.

However, one quest after another would be about mages that turned to blood magic. There were only one or two mages that truly turned out to be good in the end, the vast majority were indeed blood mages. It actually got old after awile. I found myself saying, "Ok Bioware, I get the point. All mages are bad - enough already!" When Anders goes terrorist and Orsino turns to blood magic at the end, that was just too much. It's like Bioware wants to drive home the point that helping mages is always wrong in this game.

#59
StingingVelvet

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For those who have commented on it I was not saying Orsino turning evil is a reason to kill all mages, I was saying that if even a man as old, wise and respected as Orsino can turn to blood magic it says a lot about the temptation, this supporting mages being controlled. Of course as others have pointed out it ends up he was sort of evil to begin with, which is interesting.

#60
Mr Plow

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I pretty much knew I would side with the mages given I did so at the Circle Tower in Origins and given the most important relationship in Dragon Age was between my Warden and Morrigan. And that I needed to protect my sister Bethany.

But I think Bioware probably thought most would be sympathetic to mages and certainly in Act 3 especially made the mages look as unsympathetic as they could