Noatz wrote...
How else am I supposed to interpret caps? They are the textual equivalent of shouting. However if you insist they are for emphasis I am willing to treat them as such...
The choices don't MATTER! How can you say this when you haven't seen the reprecussions?
The choice doesn't change ANYTHING in the game! How about the next game(s) then? Most of the choices you make in Origins don't affect anything in that game either. Besides the statement is untrue anyway, if you kill Anders he won't be helping you against Meredith now will he. If Isabela disappears then neither will she. Gaining friendship or rivalry is ultimately a choice as well.
They still come back to HELP no matter what! Even if they die in the deep roads? Interesting.
All WE control is Hawke's REACTION to the events. THAT IS IT! Apart from all the choices you can make about Anders, Merril, Fenris, Isabela, the Arishok and probably more (can you spare Bartrand? I didn't try but it might be possible). And besides, Hawke's reaction and character is important as will probably become apparant in future games. There's still plenty of choices here, but I suppose it just isn't enough if people can't choose who is king.
Guess I'll try italics next time.
Next game? Really? So now we have to wait til the next sequel before we get some forms of resolution for a supposedly standalone game? I let ME go simply because it's a planned trilogy and one big story of which I understand the main plot will not resolved under the third installment. DA is not ME. But, whatsoever, I guess buying multiple $7 DLCs just to see a resolution for $60 game is the industry standard now.
You also seem to miss my point on roleplaying. Does DA2 have any choices? Of course. But none are meaningful or lasting. They're just choices you click and the story continues like nothing happened. As for DA:O, the choice for each of the main quests were meaningful in the sense that it mattered. Everything had a cost with your decisions from saving Connor to redeeming Zathrian which affected the ending in one way or another. If the elves surivived, they will continue to live at the hands of new Keeper who effectively keeps the peace. If the werewolves survived, they go crazy evantually and tragically never returned to their original human form. Were the epilogue slides of DA:O perfect? No, but at least they shows you the results and consequences of your choice. Now, how did Carver's death or him becoming a Grey Warden or becoming a Templar affect the ending whatsoever? The Act 1 choice hardly affected Act 2 or Act 3 besides for a brief dialogue here or there.
As for the companions, I will love for you to tell me how you stopped Ander's from blowing up the Chantry or Merill from losing her Keeper. The only exception is Isabela where she actually comes back if you managed to cuddle her enough. Whether Varric's brother Bartrand dies or not, nothing really negative or positive happens unless you count the difference of dialogue with Varric. Yes. there's a choice but so what? The game wouldn't care what you picked up either way since nothing changes.
Finally, in response to the Archdemon finale vs. Meredieth finale.
In DA:O we had a choice to meet a result: Do the Dark Ritual (and who does it) and risk the danger of Morrigan's demon baby or die killing the archdemon with Morrigan leaving you to your fate.
In DA2: You side with the mages - Orisino dies, Meredith dies, the templar remains in Kirkwall, Circle everywhere rebels and Hawke disappears
You side with the templars - Orisino dies, Meredith dies, the templar remains in Kirkwall, Circle everywhere rebels, and Hawke is briefly viscount and then disappears.
Yeah... kinda different.
In the end, I'm not hating on the game. I just wished for more different choices with different consequences rather than 4 choices linking to a similar ending.
Modifié par Savber100, 20 mars 2011 - 04:07 .





Retour en haut






