JulianoV wrote...
Really? I honestly believe the "HE HAS GONE MAD" coin was tossed around carelessly to the point of becoming ridiculous.
"ANDERS, WHAT HAVE YOU DONE?"
"ORSINO, WHAT HAVE YOU DONE?"
"MEREDITH, WHAT HAVE YOU DONE?"
Everyone goes nuts and you start questioning your own sanity as you have to face Thriller dancing bronze statues, bronze Megazords and bronze arachnid mechas led by a lightsaber wielding possessed zealot just after Orsino became a Harvester, rendering one interesting and intriguing monster model into just a super aberration or something.
I do like where the story was led and the significance it will have on future games, but you had little to no input on how things turn out and the amount of stupidity on the last scenes bothers me deeply. It was like the game was flailing his arms in front of me yelling "NOW FEEL ANGRY! NOW FEEL DISAPPOINTED! NOW FEEL BETRAYED! NOW FEEL VENGEFUL! NOW FEEL HOPELESS! NOW FEEL DEPRESSED!" without properly conveying any of those emotions properly due to story incoherence.
Meredith was the only one who was actually insane. Orsino was always evil, not crazy, he was in cahoots with the Kirkwall Killer. Anders was a terrorist extremist, not insane. His plan is to force a war between mages and everyone else by convincing everyone to persecute the mages more, which clearly works.





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