fighting a Revenant
#26
Posté 17 novembre 2009 - 12:42
#27
Posté 17 novembre 2009 - 12:53
Once the revenant is alone, get him to aggro on Alistair who should be immune to knockdown.
Get Wynne out of the way asap, and worst case kite with her. If the revenant mass pulls, use Alistair who's got instant recovery to stop the revenant's attacks. If the revenant only pulls wynne, attack with everyone to get her out.
If the revenant instead ends up attacking Alistair, you're good to go.
In any case, I suggest doing the fight at level 15, as by then you'll have the necessary spells to really bring it to him.
BTW, I found a really effective combo was my DW rogue, Alistair, Shale and Morrigan. Use red pots and don't bother with Wynne. Morrigan for FF and cone of cold if necessary and Shale for long range attacks switching to aggro when needed. By level 16 I was wiping the floor off of revenants.
#28
Posté 17 novembre 2009 - 01:03
He is immune to cold and nature damage so why are you using frost weapons and poison. He is also fairly resistant to fire and spirit. The only element he doesn't have resistance for is Lightning.hangmans tree wrote...
With ALL the debuffs on him still his life comes at a helluva slow rate. And I manage...micromanage my team, tactics included (poison, bombs, frost weapons/nature vulnerability and whatnot). Sleep/horror, nightmare, and other high end spells like hexes DO NOT affect the reaver...other undead - sure.
Try Misdirection hex. Second glyph gives you like 30 defense, which should make it easier to tank. Heroic defense buff gives another 25 defense. This way you can easily get 110 defense.
#29
Posté 17 novembre 2009 - 01:55
Heh didnt know that, thanks. And ppl, tell me where are you taking all these info as what amout of damage/resistance/defence etc. a spell/skill gives from?Spura wrote...
He is immune to cold and nature damage so why are you using frost weapons and poison. He is also fairly resistant to fire and spirit. The only element he doesn't have resistance for is Lightning.
Try Misdirection hex. Second glyph gives you like 30 defense, which should make it easier to tank. Heroic defense buff gives another 25 defense. This way you can easily get 110 defense.
#30
Posté 17 novembre 2009 - 01:56
#31
Posté 17 novembre 2009 - 01:59
#32
Posté 17 novembre 2009 - 02:12
I like to use Shale as my tank, Alistair just cant keep his aggro.
I have an easier time with the High Dragons
#33
Posté 17 novembre 2009 - 02:17
#34
Posté 17 novembre 2009 - 02:23
I tried fighting one with Wynne instead of Morrigan, and it made things extremely easy. I've killed 2 with her now, and all I had to do was drink a couple of lyrium potions to keep her heals up while I pretty much went on autopilot. Actually, that's why I don't play the game with her. It makes everything too easy. She's my official revenant killer, but otherwise she stays in the camp.
#35
Posté 17 novembre 2009 - 02:55
#36
Posté 17 novembre 2009 - 03:04
For the people interested:
http://social.biowar.../index/190502/1
#37
Posté 17 novembre 2009 - 03:19
#38
Posté 17 novembre 2009 - 04:38
#39
Posté 17 novembre 2009 - 05:11
My tactic for the forest revenants was this:
- Force Field on the Revenant (and pray that it doesn't get Resisted!)
- Kill the meatshield skeletons
- Reapply Force Field if necessary
- Heal up, restore mana
- As soon as Force Field falls off, apply Cone of Cold
- Pig-pile with everything you got
- Reapply Cone of Cold every time the revenant thaws.
Things to make it easier...
- Witches are hexy, so buy the full line of Hexes for Morrigan. Misdirection hex screws up his DPS, Death hex improves yours, Weakness/Affliction hex lets your mages hit harder with non-ice spells.
- He's immune to ice, so put away the staff that does ice damage... use a staff that does spirit damage, even if it is crappy...
- He resists spells in general... save mana for Cones of Cold, hexes and heals... the only DPS spells worth throwing at him are Lightning (sap his stamina, less pulls) and Arcane Bolt (cheap and actually hurts him).
- Watch out for the goddamn Double Strike, he pulls it out of nowhere and hits like a truck as soon as there are more than 1 people in his melee range. Alistair and an Arcane Warrior in plate can take it, but back Morrigan up ASAP after the throws her CoC, she dies pretty much the moment he looks at her.
- If he mass pulls, RUN THE HELL AWAY with everyone in all directions, or hit CoC ASAP, because mass pull is a setup for a Double Strike.
Good luck. I beat the forest revenants at level 11, with (relatively) minimal losses, though I did spend almost all of my potions. I freaking hate the revenants...
#40
Posté 17 novembre 2009 - 05:29
But by now I have NO puoltices of ANY kind. What are my chances? Well it gets from dark to grim
#41
Posté 17 novembre 2009 - 05:33
#42
Posté 17 novembre 2009 - 05:36
I beat the final forest revenant with only one Greater Health Poultice, but lost my entire party and Alistair was hanging by a thread.
#43
Posté 17 novembre 2009 - 05:45
#44
Posté 17 novembre 2009 - 05:46
Revenants ripped my group apart the first couple times I tried fighting one. Eventually I discovered that if I taunted/threatened the revenant with a tank then sat the other 3 warriors behind it (flanking) they go down fast. Granted the party usually needs a few pots to keep them standing, but it works quite effectively with no magic. Some poisons work aswell.
For the forest ones I have trapping on one of the warriors, trapped the minions and took them down quickly (since revenant will be attacking you). Afterwards the above worked quite well.
As for a regular group, on my first play through (hard), the same thing work. Mages stood back and hit with spells, Zev flanked and Alistar taunted/tanked.They go down pretty easy when confined to attacking one character.
#45
Posté 17 novembre 2009 - 10:09
I've only encountered one so far, but no armor. I don't even remember what I got though. Do they always drop the same loot?Damar Stiehl wrote...
Juggernaut armor, great for tanks.
Modifié par daem3an, 17 novembre 2009 - 10:10 .
#46
Posté 17 novembre 2009 - 11:16
So..I kited him. I ran Alistair around in circles over the 'benches' in the magi tower, while my other chars dwindled him down. The fight took over 10 minutes. When ever he did a "Pull" , the trick is to hide behind something. A pillar or such will stop you in your path, and you'll still have distance between him.
Toughest fight I came across, but it was fun.
I came across the ones in the forest, around level 14. Still tough, but a heck of a lot easier than before. I'd tank and spank a bit, but ultilmately still had Alistair kite. Morrighan would use Cone of Cold when she could. After I got the Juggernaut armor, and I put that on Alistair, things were a bit better. He took less damage then, and resisted the pulls every time. Still, tank and spank didn't seem to work well. Whatever works. XD
#47
Posté 17 novembre 2009 - 11:20
#48
Posté 17 novembre 2009 - 11:30
I've defeated all the Revenants (including the easier Juggernaut Revenants in the Brecilian Forest) and have not had a problem yet.
Is this because everyone is playing on Hard or above? I just finished the game on Normal (pre-patch) and have had more trouble with errant spellcasters than anything else.
Maybe it's party set-up. I've been using Shale since the beginning of the game, and that thing is a tanking machine and never seems to drop aggro. The Revenants have a crap ton of HP, but Shale never seems to get below 33% health or so.
#49
Posté 17 novembre 2009 - 11:34
#50
Posté 17 novembre 2009 - 11:38





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