MP in ME3, What's the Big Deal?
#151
Posté 22 mars 2011 - 04:22
#152
Posté 22 mars 2011 - 05:22
Forums almost never comprise the majority of a fanbase. If anything, they're an extreme minority. I'd be very careful about saying the popular opinion on a forum reflects the majority opinion of a fanbase. Also, the reason Bioware added ammunition, removed the inventory, changed how the defenses work, added cover-based shooter gameplay etc. was all to draw in more mainstream gamers, it was NOT to please the existing ME1 fanbase. They're going to do the same with ME3, best accept that now and brush up on your online multiplayer shooting skills.Rurik_Niall wrote...
Obrusnine wrote...
God, I'm not even gonna read any further then this... You all keep repeating the same things over and over again even though other people have given valid points that disprove what your saying, repeatedly. Sorry guys, but you should really stop whining so much, "omg! It's gonna suck resources out of the single player even though I'm not going to play it!". That line has been repeated (albeit in different forms) throughout this entire topic! Yes, YOU aren't going to play it. But there are many many many more people then just YOU. Multiplayer games sell more then non-multiplayer games, which is why there probably going to do it anyway! Which, in essence, a multiplayer would totally be supporting biowares future games. The more money their games make, the larger budget they will have on future games.
Sorry, got a little off the rails there... just tired of the the damn whining!
And we're tired of all the whining from people who want it, the difference being we make up the majority of the existing fanbase which are the ones you have to worry about pleasing.
Modifié par marshalleck, 22 mars 2011 - 05:25 .
#153
Posté 22 mars 2011 - 05:30
#154
Posté 22 mars 2011 - 05:41
#155
Posté 22 mars 2011 - 05:45
Rurik_Niall wrote...
The thread starter stated that everyone seems to be against it, and the responses to this thread back his statement up, that seems a pretty good indication that the majority most certainly do not want a lousy tacked on multi-player mode that nobody will even want to play for more than a few months.
Of course not. But that's not what people are asking for. They want a good, fun MP option that will last for at least as long as the game is still in post-release development!
#156
Posté 22 mars 2011 - 06:16
#157
Posté 22 mars 2011 - 06:16
Obrusnine wrote...
You know, I've seen a lot of people around the internet discussing the possibility of Multiplayer in Mass Effect 3, and all of them seem to be against it. What I am trying to figure out is why...
It's not like Bioware would in any way neglect the Single Player experience just so you can have a robust Multiplayer... It just seems like you guys are trying to hurt the game in the end. Because, really, multiplayer would be just another excuse to play more Mass Effect.
So, I ask all of you multiplayer haters, what the f*** is the big deal?
If the singleplayer and MP was a quality experience then I would be happy. I do not think any vanilla FPS mp would work, like TDM. However, if they did co-op that would be an interesting experiece. Although I am not sure how they game would work to accomodate it.
#158
Posté 22 mars 2011 - 06:18
Rurik_Niall wrote...
That's not going to happen though. In order to make it work you'd have to completely revamp the combat system of the game,
What? It's almost a carbon copy of Gears of War. You'd barely have to do any work with the combat.
#159
Posté 22 mars 2011 - 06:24
#160
Posté 22 mars 2011 - 09:38
Thats how I feel. As long as it is a quality game I dont care about the MP.RedShft wrote...
Obrusnine wrote...
You know, I've seen a lot of people around the internet discussing the possibility of Multiplayer in Mass Effect 3, and all of them seem to be against it. What I am trying to figure out is why...
It's not like Bioware would in any way neglect the Single Player experience just so you can have a robust Multiplayer... It just seems like you guys are trying to hurt the game in the end. Because, really, multiplayer would be just another excuse to play more Mass Effect.
So, I ask all of you multiplayer haters, what the f*** is the big deal?
If the singleplayer and MP was a quality experience then I would be happy. I do not think any vanilla FPS mp would work, like TDM. However, if they did co-op that would be an interesting experiece. Although I am not sure how they game would work to accomodate it.
#161
Posté 23 mars 2011 - 01:42
Actually Mass effect are using a Unreal Engine... the Unreal Engine is more designed for MP games than SP....
And actually are games that are using this engine have MP sections or are FULLY MP games
#162
Posté 23 mars 2011 - 08:25
Fiery Phoenix wrote...
The big deal, good sir, is that including multiplayer in ME3 would be dividing by zero, which would yield infinity (read: infinitely stupid decision). Either that or dividing zero by itself, in which case it is considered NaN; that is, undefined, which means so stupid that it can't possibly be described.
This
Ok, seriously, the main ME games were never meant to be multiplayer, it would damage the game, it would be like, ummmm, ok, got an example, taking chris priestly, and sticking a dress over whatever he's wearing, it doesn't matter that he's still got his usual clothes on in there, it's the fact that he's in a dress which was never meant to happen that ruins, well, him. Anyway you get my point, it's not the sort of thing where it's just adding a multiplayer and not affecting the single player at all, the game was meant to be single player, the very fact that it would have a multiplayer in there would damage the single player game, rather than just adding to it without affecting it.
Edit: No offence to chris, if anything, that was meant as a compliment!
Modifié par ThrakF, 23 mars 2011 - 08:26 .
#163
Posté 23 mars 2011 - 08:44
SP holds much water. It sounds as though some of you believe that
EA would simply give Bioware the exact same budget as ME2
without factoring in the additional cost of adding another component
to the game. I'm not even that concerned about it taking much from
the art department. Why? Because they can just reuse in game assets/environments
from the SP campaign. The only thing I don't particularly want is deathmatches.
I can see co-op and objective based competitive matches working just fine.
#164
Posté 23 mars 2011 - 08:56
Lumikki wrote...
To have multiplayer feature, all aspect of the game has to support it or the MP feature has to be totally seperated from single player game. So, how ever, I have absolute zero need for MP. Why? Because I'm buying SINGLE PLAYER GAME. If I want multi-playing, I buy multiplayer game.
That's a pretty ridiculous excuse, and in no way supports any argument except the fact that you just want a single player game. Well, guess what. There are games that have both great SINGLE PLAYER and MULTIPLAYER modes.
Having a multiplayer mode does not mean, in any way, that the single player experience will be bad. The way I see it, is if there multiplayer, does it REALLY matter if the single player experience is still really good?
Modifié par ErebUs890, 23 mars 2011 - 08:57 .
#165
Posté 23 mars 2011 - 09:04
.
And I can prove it: Assassin's Creed Brothehood. It is a game that added multiplayer to a franchise that was untill then SP only. It didn't in any way make the SP worse. Actually, ACB is probably the best AC game to date.
#166
Posté 23 mars 2011 - 10:26
Cancer Puppet wrote...
I don't believe that the argument that MP would drain the budget for
SP holds much water. It sounds as though some of you believe that
EA would simply give Bioware the exact same budget as ME2
without factoring in the additional cost of adding another component
to the game. I'm not even that concerned about it taking much from
the art department. Why? Because they can just reuse in game assets/environments
from the SP campaign. The only thing I don't particularly want is deathmatches.
I can see co-op and objective based competitive matches working just fine.
You've obviously never dealt with EA if you honestly believe that logic factors into their decisions. Take it from an avid Sims player, EA are stupid, plain and simple. Every new patch for the Sims 3 fixes one or two bugs, and creates several new ones in the process. Then there's Dead Space 2, sure let's release the game on PC! And then refuse to shut up and take the money from the PC players who would gladly buy the DLC. PS3 and Boxorz of Roxorz 360 owners feel free to pay up, but PC owners? Ha! They don't want your money because you're not cool enough.
#167
Posté 23 mars 2011 - 11:40
the thing that sucks is ME1 never needed a multiplayer aspect because it was an awesome game by itself. ME2 needs something more and if ME3 is going to look more like ME2, then itll need MP more then anything.
#168
Posté 24 mars 2011 - 12:18
All that work wasted.
#169
Posté 24 mars 2011 - 12:20





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