JRPG isn't even the correct term for a genre.
Modifié par Teh Chozen Wun, 20 mars 2011 - 04:45 .
Modifié par Teh Chozen Wun, 20 mars 2011 - 04:45 .
Cobrawar wrote...
Arppis wrote...
So Baldur's Gate is JRPG too? I don't remember the game having any proper choices to be made in it. It's actualy more linear than DA2 is.
DA2 isnt anywhere near baulder gate so just stop trying to make comparisons. In baulders gate 2 they didnt redesign the art and give people a hack and slash combat system.
They managed to make DA2 more linear then DAO
http://insomnia.ac/c...-playing_games/Teh Chozen Wun wrote...
www.youtube.com/watch
JRPG isn't even the correct term for a genre.
Modifié par Dr. Impossible, 20 mars 2011 - 06:26 .
DraCZeQQ wrote...
Not like characters can do insane dmg 15 000+ (which is like 100x more then their HP are)
And DA2 isnt linear! You can actually pick in which order you will do the absolutly linear dungeons filled with cinematics
And the choices does matter! .... oh wait nvm, they doesnt (ohi there "Illusion of choice" © Bioware)
A JRPG does not have to be made by Japanese people.Mesina2 wrote...
DA2 is JRPG even though it was in Canada and not in Japan?
Yes, Final Fantasy and Dungeons & Dragons don't exist.Also JRPG and WRPG do not exist. It's just made up for stereotyping.
v_ware wrote...
Dear lord.
Why are you so bent on categorizing this game?
All that matters: wether you enjoy it or not.
BobSmith101 wrote...
DraCZeQQ wrote...
Not like characters can do insane dmg 15 000+ (which is like 100x more then their HP are)
And DA2 isnt linear! You can actually pick in which order you will do the absolutly linear dungeons filled with cinematics
And the choices does matter! .... oh wait nvm, they doesnt (ohi there "Illusion of choice" © Bioware)
With the right build you can do more than 15k. If your want JRPG numbers, it's 9999 without the limit breaker sometimes 99999.
You can pick the order in JRPGs too you know it's only the plot that has to be sequencial just like DA2.
Compare DA2 with Atelier Rorona which has 20+ endings based on your actions during the game.
Just because you don't pick from a list it does not mean JRPGs lack choice.
V_Burgh wrote...
All I got out of this thread was broody elves, pedomerrill, jewels (I don't even know), CRPG's, and the Pie ending. I'm not even sure what the Pie ending is, but it was probably my favorite part of the thread. All in all good read I will recommend this book!
Modifié par BobSmith101, 20 mars 2011 - 12:03 .
This is the Atelier Rorona game on the PS3? If so my friend owns it and I think I might have to borrow it just to get the Pie ending.BobSmith101 wrote...
V_Burgh wrote...
All I got out of this thread was broody elves, pedomerrill, jewels (I don't even know), CRPG's, and the Pie ending. I'm not even sure what the Pie ending is, but it was probably my favorite part of the thread. All in all good read I will recommend this book!
Well there is this girl called Rorona who is "sold into servitude" as an alchemists apprentice. She's a terrible alchemist but a great baker. Sometime in the game her master forbids her from baking anything
After some thought she comes up with the idea of using alchemy to make pies. If you make all the best pies, in the end she opens up her own pie shop and lives happily ever after baking pies.
There are about 20 endings, but the pie one fits her character so well. It's also one of the most difficult ones to get.
My personal favourite is the adventurer ending, where she and her best friend go around slaying monsters. That one you get by killing all the "bonus" bosses.
V_Burgh wrote...
This is the Atelier Rorona game on the PS3? If so my friend owns it and I think I might have to borrow it just to get the Pie ending.BobSmith101 wrote...
V_Burgh wrote...
All I got out of this thread was broody elves, pedomerrill, jewels (I don't even know), CRPG's, and the Pie ending. I'm not even sure what the Pie ending is, but it was probably my favorite part of the thread. All in all good read I will recommend this book!
Well there is this girl called Rorona who is "sold into servitude" as an alchemists apprentice. She's a terrible alchemist but a great baker. Sometime in the game her master forbids her from baking anything
After some thought she comes up with the idea of using alchemy to make pies. If you make all the best pies, in the end she opens up her own pie shop and lives happily ever after baking pies.
There are about 20 endings, but the pie one fits her character so well. It's also one of the most difficult ones to get.
My personal favourite is the adventurer ending, where she and her best friend go around slaying monsters. That one you get by killing all the "bonus" bosses.
Modifié par BobSmith101, 20 mars 2011 - 12:17 .
Mesina2 wrote...
DA2 is JRPG even though it was in Canada and not in Japan?
What?
Also JRPG and WRPG do not exist. It's just made up for stereotyping.
This thread should be locked just for that.
Modifié par rumination888, 20 mars 2011 - 01:09 .
Obro wrote...
Hm...after reading this thread I came to a conclusion that DA2 is indeed not JRPG.
It is in fact an action adventure game with poor RPG elements and bad story.
This is entirely wrong.RPGamer13 wrote...
Choice isn't what makes an RPG, it's the stats.
"My favorite thing, it's funny when you still see it, but the joke of some of the dialogue systems where it asks, 'do you wanna do this or this,' and you say no. 'Do you wanna do this or this?' No. 'Do you wanna do this or this?' No. Lemme think -- you want me to say 'yes.' And that, unfortunately, really characterized the JRPG."
Obro wrote...
No really.I just cant see it as WRPG.Let me explain why in my opinion:
my main gripe ...Lack of any important choices.
Anyone who finished the game knows that there are situations that happen no mater what you do or say.Now I would have no problem with that if say...they were absolutely necessary but....they are not.They could have be easily done.
And let me quote on Greg Zeschuk commenting on JRPG :
"My favorite thing, it’s funny when you still see it, but the joke of some of the dialogue systems where it asks, ‘do you wanna do this or this,’ and you say no. ‘Do you wanna do this or this?’ No. ‘Do you wanna do this or this?’ No. Lemme think — you want me to say ‘yes.’ And that, unfortunately, really characterized the JRPG.”
That's a funny thing to say...considering that in 99% of quests in DA2 you get the quest no mater what you say.I will just point out the most obvious one for me (not a spoiler)...the mother that asking for her halfelf son.Can tell her that if you find him you decide his fate pointing out that you could just kill him if you want and she still gives you the quest and location! Also the Bethanys housband...he will give you the quest no mater what you say.This game just offers ilussion of choice.In many cases you juse have YES,YES with a joke and YES with a threat or something in those lines.
And the games "endings"? There is only one ending.
Main character.
The main character is fixed.He's Hawke. He's not your character. There is no immersion. It would be like I took...say... Uncharted game and allowed you to change Nathans last name.Or ,to compare to JRPG, alow say....idk..Cloud change his last name.And more so there are many places where Hawke just does what he wants and says what he wants without giving you choice.In ME2 there is a good deal of actual choice even though he is still Shepard.In DA2 there is no such thing as a choice that has a lasting effect.
Waste of stats.
Stats don't count in anything else but combat. The most obvious example is that mind controlling prostitute.How did I a warrior character with willpower score of whooping 10 broke out of her spell? It makes no sense.There could be so much more I mean....why do I need to buy extra bag space? Why doesnt it increase with my STR or CON? Why does willpower only counts in for mana? Such a waste in my opinion.
And one last thing. Quoting Daniel Erickson a writing director in BioWare:
“Well, before I address the main point I just want to take a slightly more controversial route: You can put a ‘J’ in front of it, but it’s not an RPG.You don’t make any choices, you don’t create a character, you don’t live your character… I don’t know what those are – adventure games maybe? But they’re not RPG’s.”
-You don’t make any choices
here you do but they don't count so they are mostly pointles
-you don’t create a character
in DA2 you just change your face
-you don’t live your character
A thing of immersion.Some people get immersed into a character some don't
-I don’t know what those are – adventure games maybe? But they’re not RPG’s.
I agree with this one
-You can put a ‘J’ in front of it, but it’s not an RPG.
I would just end with:
BioWare maybe made it but it's not an RPG