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What difficulty will you use for 1st playthrough?


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#76
Gaviteros

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Hard, because I want the experience of BGII on hard back. Twelve takes a battle, at least.

#77
Varenus Luckmann

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Chris Priestley said...
Who is staring on Nigtmare difficulty? Idiots, that's who.

I STRONGLY suggest you do not try to play the game on Nightmare to start.
It is HARD to play on nightmare. Heck, it is hard to play on normal (some encounters more than others obviously). If you try to start on nightmare you will not have fun trying to learn how the combat works. YOU WILL DIE. LOTS.

If you don't think normal is what you want (yes yes, I'm sure you are much more leet than everyone else) try it on hard first. At least until you get through your origin story where you will have a better idea of the combat basics. Then, if it isn't challenging enough for you, switch to Nightmare.

To put it anotehr way, I have played EVERYTHING in DAO. All plots, all encounters. I know what spells or weapons of abilities to use against which creatures and what to expect around each corner. i STILL die all the time on  Nightmare.

In the end it is up to you, but I STRONGLY suggest this is not a good thing to do.

Chris clearly need to suck less.

:P

Modifié par Varenus Luckmann, 29 octobre 2009 - 04:04 .


#78
Bob the Insane

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Whichever difficulty has the least bonuses and penalties for the player and AI...

I like to have that sense of "fairness" between me and the AI (even if it is an illusion)...

Modifié par Bob the Insane, 29 octobre 2009 - 04:09 .


#79
Varenus Luckmann

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Gaviteros wrote...
Hard, because I want the experience of BGII on hard back. Twelve takes a battle, at least.

Two words: "Twisted Rune".

#80
Sarevok Anchev

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Heres a post from the DragonAgeCentral, made by Georg Zoeller(Senior Technical Designer):
"This is not how the game works.

A bunch of notes:

a) this
is not a pen and paper ruleset, so monsters do not necessarily follow
the same rules as the player (e.g. they have stats the player doesn't
have, etc.)

B) The difficulty model we chose for DA is one where
there are benefits (like healing being more effective) on the easier
levels that get removed once you move up. In a way, 'hardcore'(Note by Sarevok: he means Nightmare) reflects
the 'game as it is meant to be played' - from the perspective of a BG
veteran.

c) My personal idea of difficulty is it's the wrong
word. The word I would like to see is 'challenge rating' - and that's
how I am approaching problems related to game difficulty. It's easy to
make the game harder by throwing in a bunch of modifiers like '+200%
enemy damage', but that does not translate into gameplay well.

d)
Because we include changing difficulty on the fly, at any point in the
game, difficulty does not actually affect enemy stats. Monster's don't
get more hitpoints just because you change difficulty, etc.

Things
like having the AI act more aggressive, prioritize some spells or
targets differently or having boss monsters develop more pronounced
resistances can change how the player approaches certain battles and
require him to make better use of his tactical arsenal (such as
focusing on certain types of damage to overcome resistances, using the
right buffs at the right time, etc.) - which I think is a good approach
to difficulty."

Modifié par Sarevok Anchev, 29 octobre 2009 - 04:22 .


#81
andar91

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I'm playing on normal on both platforms (pc and ps3). It looks like plenty of difficulty. I like to have somewhat of a challenge, but I don't want to go crazy. And I don't think I'll ever try Nightmare (it sounds like a nightmare :)).

#82
Sarevok Anchev

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Varenus Luckmann wrote...

Gaviteros wrote...
Hard, because I want the experience of BGII on hard back. Twelve takes a battle, at least.

Two words: "Twisted Rune".


C'mon Twisted Rune was a piece of cake after you had ToB installed.
The weapons and exp you got because of Watchers Keep made it too easy even in Chapter 2-3.

But modifications made this game REALLY hard. Tactics mod for better AI and instant Protection spells for enemies is just the fingertip...

Modifié par Sarevok Anchev, 29 octobre 2009 - 04:43 .


#83
gersen16

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I want to play a City Elf Rogue for my first time. I'm not that great at these games, and I never play rogues usually, so was considering Easy, just for my first game... but I think I'd rather just try Normal and get my arse kicked a wee bit.

#84
Dawnhorn

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Hard

#85
Seagloom

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Varenus Luckmann wrote...

Chris Priestley said...
Who is staring on Nigtmare difficulty? Idiots, that's who.

I STRONGLY suggest you do not try to play the game on Nightmare to start.
It is HARD to play on nightmare. Heck, it is hard to play on normal (some encounters more than others obviously). If you try to start on nightmare you will not have fun trying to learn how the combat works. YOU WILL DIE. LOTS.

If you don't think normal is what you want (yes yes, I'm sure you are much more leet than everyone else) try it on hard first. At least until you get through your origin story where you will have a better idea of the combat basics. Then, if it isn't challenging enough for you, switch to Nightmare.

To put it anotehr way, I have played EVERYTHING in DAO. All plots, all encounters. I know what spells or weapons of abilities to use against which creatures and what to expect around each corner. i STILL die all the time on  Nightmare.

In the end it is up to you, but I STRONGLY suggest this is not a good thing to do.

Chris clearly need to suck less.

:P


His approach to giving advice leaves much to be desired. Maybe I'm old fashioned, but usually calling someone an idiot before dispensing advice tends to engender a less than receptive attitude from the listener. I'll consider his words only because I want a challenge, not an exercise in masochism, but his heavy handed approach was really off putting.

Modifié par Seagloom, 29 octobre 2009 - 05:01 .


#86
StrawberryCharger

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On first play, definetly normal.

Since I'm planning to play all the origins I might just play nightmare eventually.

#87
Reaper85

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I will start will Easy/Casual and bump it up after I get used to the game like i do with a lot of game's.

Modifié par Reaper85, 29 octobre 2009 - 05:08 .


#88
Sabriana

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I'm planning on 'Normal' on a PC at first to figure out how the rogues work. However, I'm not above notching it down to 'Casual' should it be to hard, and my party dies lots. Having to constantly re-load is frustrating, and I'm against feeling frustrated.



I heard that 'Normal' on PC gives 50% friendly fire damage, but I can't for the world of me remember where I read that. So it's not to be taken as fact.


#89
Quecken

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Normal. ^_^

#90
Varenus Luckmann

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Sarevok Anchev wrote...

Varenus Luckmann wrote...

Gaviteros wrote...
Hard, because I want the experience of BGII on hard back. Twelve takes a battle, at least.

Two words: "Twisted Rune".


C'mon Twisted Rune was a piece of cake after you had ToB installed.
The weapons and exp you got because of Watchers Keep made it too easy even in Chapter 2-3.

But modifications made this game REALLY hard. Tactics mod for better AI and instant Protection spells for enemies is just the fingertip...

I know that Twisted Rune became a lot easier after ToB, but it still hangs over me as one of the hardest encounters I've faced in any game, ever. I'm also the kind of guy that faces things as I meet them, not "let's screw this for a while and come back in 10 levels". It's sorta amazing how many retries the Twisted Rune took.

Not to mention the Demi-Lich. But I always felt that he was kinda cheating with his imprisonment, so it didn't really feel as "hard", but more "frustrating".

#91
IRICHARDI

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The hardest, I hope it will be available right away unlike in ME.

#92
Adrigaar

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Seagloom wrote...

Varenus Luckmann wrote...

Chris Priestley said...
Who is staring on Nigtmare difficulty? Idiots, that's who.

I STRONGLY suggest you do not try to play the game on Nightmare to start.
It is HARD to play on nightmare. Heck, it is hard to play on normal (some encounters more than others obviously). If you try to start on nightmare you will not have fun trying to learn how the combat works. YOU WILL DIE. LOTS.

If you don't think normal is what you want (yes yes, I'm sure you are much more leet than everyone else) try it on hard first. At least until you get through your origin story where you will have a better idea of the combat basics. Then, if it isn't challenging enough for you, switch to Nightmare.

To put it anotehr way, I have played EVERYTHING in DAO. All plots, all encounters. I know what spells or weapons of abilities to use against which creatures and what to expect around each corner. i STILL die all the time on  Nightmare.

In the end it is up to you, but I STRONGLY suggest this is not a good thing to do.

Chris clearly need to suck less.

:P


His approach to giving advice leaves much to be desired. Maybe I'm old fashioned, but usually calling someone an idiot before dispensing advice tends to engender a less than receptive attitude from the listener. I'll consider his words only because I want a challenge, not an exercise in masochism, but his heavy handed approach was really off putting.


if i remember rightly, the thread Chris posted this comment on was about 7 pages of people saying "im starting on nightmare cos im stupidly good at games, any1 who starts on less than nightmare is a wuss" before he came in with that comment... after 7 pages of narcissistic posturings and insults both towards the game's difficulty and any1 who played on less than nightmare the tone of the reply made ALOT more sense. just goes to show how important context is.

Also, i will be playing on normal on the PC but i will be aiming to knock it up to hard after the origin story.. however if i find normal to be challenging then i'll leave it where it is and maybe try for hard on my next playthrough

#93
DarxydeBluus

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Normal, at least as first.

#94
theczaroftsars

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This is a good thread, good advice from Chris and some of the posts gave some good info.



i was going to start on normal but i liked some of the comments about how hard will reflect the ingame world better, with the blight and demons and all that, and though it may have a steeper learning curve, you will have a better understanding of the combat and tactics.



Hard - but may go back to normal if i die, i always try to keep my pc alive by any means, it will be a good challenge on hard.

#95
Sarevok Anchev

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Varenus Luckmann wrote...

Sarevok Anchev wrote...

Varenus Luckmann wrote...

Gaviteros wrote...
Hard, because I want the experience of BGII on hard back. Twelve takes a battle, at least.

Two words: "Twisted Rune".


C'mon Twisted Rune was a piece of cake after you had ToB installed.
The weapons and exp you got because of Watchers Keep made it too easy even in Chapter 2-3.

But modifications made this game REALLY hard. Tactics mod for better AI and instant Protection spells for enemies is just the fingertip...

I know that Twisted Rune became a lot easier after ToB, but it still hangs over me as one of the hardest encounters I've faced in any game, ever. I'm also the kind of guy that faces things as I meet them, not "let's screw this for a while and come back in 10 levels". It's sorta amazing how many retries the Twisted Rune took.

Not to mention the Demi-Lich. But I always felt that he was kinda cheating with his imprisonment, so it didn't really feel as "hard", but more "frustrating".


Yeah, thats right. I personally always remeber the dying in waukeens promenade, because i always fought Mencar Pebblecrusher and his adventurers right from the beginning:bandit:

#96
Aeryn-Sun

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I always start on easy, mostly for the purpose of getting used to the controls and finding out what everything actually does. I can be pretty slow on the uptake. :P And because I know I'll get really impatient to advance the story (and romances heh), so overly difficult battles will just frustrate me for the first run. Later playthroughs, I'll definitely try the hardest difficulty - I absolutely had a blast on Insanity in Mass Effect.

Modifié par Aeryn-Sun, 29 octobre 2009 - 06:05 .


#97
Polyhymnia

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Most likely easy because I really want to get into the story which for me is more important than the combat. Since it has been mentioned that this game is rather hard, I will probably still die a bit since I am not as proficient a gamer as some others.

#98
rick15465

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Easy :D Then normal, then insane :D

#99
Darian Kalle

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hard... I want full Friendly Fire!

#100
Leonaius

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Hard difficulty for my first playthrough, i hate the game being too easy and i love a challenge. Generally i learn very quickly and it gets too easy on most games with normal settings, i like a game that makes me think and plan ahead.