What difficulty will you use for 1st playthrough?
#101
Posté 29 octobre 2009 - 06:06
#102
Posté 29 octobre 2009 - 06:10
Adrigaar wrote...
if i remember rightly, the thread Chris posted this comment on was about 7 pages of people saying "im starting on nightmare cos im stupidly good at games, any1 who starts on less than nightmare is a wuss" before he came in with that comment... after 7 pages of narcissistic posturings and insults both towards the game's difficulty and any1 who played on less than nightmare the tone of the reply made ALOT more sense. just goes to show how important context is.
Also, i will be playing on normal on the PC but i will be aiming to knock it up to hard after the origin story.. however if i find normal to be challenging then i'll leave it where it is and maybe try for hard on my next playthrough
I stand corrected then. I half wondered if this was the case, but was a bit too touchy to consider it seriously. I completely understand why he would react that way under those circumstances. On the off chance he's reading this, consider my previous comments withdrawn, with apologies.
#103
Posté 29 octobre 2009 - 06:12
Some info: dragonage.wikia.com/wiki/Difficulty_Settings
Modifié par AstroCat, 29 octobre 2009 - 06:16 .
#104
Posté 29 octobre 2009 - 06:16
#105
Posté 29 octobre 2009 - 06:16
#106
Posté 29 octobre 2009 - 06:17
#107
Posté 29 octobre 2009 - 06:21
however, I wonder how long before those starting on Hard, me included, will chicken out
#108
Posté 29 octobre 2009 - 06:25
Now, they were forced to skip a lot of free exp and loot with the side-quests so they were underpowered for the later portions of the game, but even when they first got freedom on where to go they were reloading several times even on normal trash. One room had an ambush and I saw a team reload on it at least 7 times. The boss fights/quest events were even worse; the teams who picked up the healer reloaded a dozen times, those that didn't get a healer were flat out stopped at a certain part in the game.
I believe normal to be the dev's intended starting difficulty. I know, shocking by the name of the difficulty and all.
#109
Posté 29 octobre 2009 - 06:55
You should take that as a fact. I think the devs confirmed it.Sabriana wrote...
I heard that 'Normal' on PC gives 50% friendly fire damage, but I can't for the world of me remember where I read that. So it's not to be taken as fact.
50% is more than enough for me, though. I love throwing around fireballs
#110
Posté 29 octobre 2009 - 07:00
#111
Posté 29 octobre 2009 - 07:25
#112
Posté 30 octobre 2009 - 12:07
#113
Posté 30 octobre 2009 - 12:08
#114
Posté 30 octobre 2009 - 12:09
#115
Posté 30 octobre 2009 - 06:01
#116
Posté 30 octobre 2009 - 06:02
#117
Posté 30 octobre 2009 - 06:08
#118
Posté 30 octobre 2009 - 06:42
#119
Posté 30 octobre 2009 - 06:47
Hard if you're an Infinity Engine vet, Normal otherwise.AstroCat wrote...
I want to play the game "as intended" by the writers. I am not sure if this is normal or hard. I wanted to have a challenge but I don't want to reload a million times all the times so that the story gets killed. I want a good flow to the game but without it being a cakewalk. So is that normal or hard, sounds like it is hard? Thanks!
So, I'm doing Hard. I figure it will be fairly challenging starting from a position of not knowing any of the exploits. I'm sure people will start posting these in the forums, though.
#120
Posté 30 octobre 2009 - 06:54
I want to have fun, not develop a chronic head-bashing syndrome at the first level. And I actually want to go through the game without using all exploits just to survive.
Besides, I don't have anything in need to compensate for by claiming how "leet, uuber and hardcore" I am.
#121
Posté 30 octobre 2009 - 07:05
I'm really at a loss. I'm good, but I can tell when a game is hard by how someone else plays or if they just suck. That first ogre battle? HARD. AS. ROCK.
Sign me up for some humiliation.
#122
Posté 30 octobre 2009 - 07:09
#123
Posté 30 octobre 2009 - 12:55
#124
Posté 30 octobre 2009 - 01:17
Maybe after a few playthrough, I'll bump to hard.
#125
Posté 30 octobre 2009 - 02:00
Pity as the difficulty can be changed on the fly there isnt some sort of custom sliders (im assuming theres not?!) to allow you to set damage/AI/Friendly fire etc manually. That would be awesome!!





Retour en haut







