This is difficult but i have a idea that u may want to try when using her.
Abilities
The key ones are Twin fangs, and All hands on Deck they provide a large amount of damage.
Speed upgraded to the max to benefit the two attacks cd period. Blind is useful and every rogue archer or dw shud use it period. Rush upgraded to the max help kills trash and speed up closing in.evade is useful along with subtelety and chamelelon's cloud when used with tanks is useful.When paired with a warrior I suggest bringing Merciless strike to do great damage. backstab fully upgraded as well is great all the dw abilities are great but Twin fangs really stands out. I dont use maim try at ur own risk and if u do try it with fully upgraded power ability to cause even more damage. Experienced hand and sea legs are a taker as well, experienced hand being better of the two. Brand is useful for warrior partners who are based on damage (my fav) see my guide to nightmare diff i made using two warrior vanguards. Fully upgraded stealth is optional. Combined with speed its uses increase so u can play somewhat like the computer enemy assassins however its not as often or near as efficient.If u do go with the stealth idea i suggest making isabellas tactics to use stealth whenever being attacked by anything so she will use it everytime if u set her to use it at anytime she wont. and i wud also make her use twin fangs after she goes into stealth mode to give that extra oomph when she appears.
Bear with me She isnt that useful but I tried and maybe someone will respond and post how much more efficent and useful she was after i posted this maybe she can be used correctly.
Isabella Build Nightmare Difficulty
Débuté par
Brad Rampley
, mars 20 2011 12:45
#1
Posté 20 mars 2011 - 12:45





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