Merced652 wrote...
No combat means no levels, no skills, no character advancement, which i dare say roughly constitutes 50% of what an rpg should be about. But then again on these forums MLB2k10 was a RPG, so was GTA, SO WAS GEARS OF WAR. So i should probably quit.
Or you could implement different ways around conflict, like diplomacy stealth and so on. And give exp for finished quest only instead of kills. And get your levels, skills and character advancement.
How about it different ways to solve problems sound much better than boring combat every single time. Doesn't it?
Modifié par Galad22, 20 mars 2011 - 01:47 .





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