moilami wrote...
Tripedius wrote...
moilami wrote...
Eber wrote...
Set the difficulty to casual. Get a save file editor and give yourself 1000 attribute points and 100 skill points or some such. It's close to skipping battle and it's the only way I play the Witcher and my preferred way of playing Dragon Age 2. Unfortunately because of the waves cleaning up still takes some time.
Edit: Or better yet activate the developer console and create a macro that types ~runscript killallhostiles. Tie it to a button of choice (mouse buttons are convenient) and there you go, a skip combat button!
No I am a paying customer and I demand "skip the combat" button on DA3. Everyone does not want to fight. Combat should be optional gaming experience for those who think it is essential in RPGs.
What's next a FPS without guns? A RTS without units? The paying customer thing doesn't work btw, if you don't like it don't buy it, nobody is forcing you to. Go play the sims or something and don't try and ruin a genre for those who do like it. It like saying I want a horror movie that doesn't scare me, cause some people like horror but don't want to be scared. RPG's totally without combat would be just RP-ing and it would be a visual novell not a game.
So shove the paying customer part and don't buy any rpg-games there is combat in it.
You are talking about shooters and dumbed down RPGs better called arcade adventures. In RPGs avoiding combat is a perfect feature. In arcade adventures you are not supposed to be able to avoid combat.
If paying customer does not work then all who bought the game have no rights to say opinions. Only those who did not buy the game can.
You can have an opinion and critism on a game if you bought it, but you can't use the argument that they have to change something cause your a paying customer. There is a big difference. So you can say I don't like the fighting in a game I bought, you can't say they have to chance it because I bought the game or will buy their game.
The answer to the other thing is actually in your post, an arcade adventure is a dumbed down RPG, so not a full blown rpg. Combat, fighting and becoming more powerfull is an integral part of a rpg. A rpg without combat doesn't exist as it can no longer be defined as a rpg. You are looking for a visual noval or an adventure game (who often come without or with minimal combat). This does not exclude the option to resolve things peacefully, but conflict/combat is inherent to a rpg and skipping that would be silly. You would be better of with other games than a rpg, than trying to ruin games for other people. Cutting the story out, the devellopment or the combat would no longer make it a rpg. But I guess some people don't really want a game or challenge they just want to press random buttons as a relax therapy or something.





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