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Make skip the combat button on next DA


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#76
EccentricSage

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Darkest Dreamer wrote...

EccentricSage wrote...

No, I've read every post.  If you have a point to make, feel free to debate your point.  I'm not really concerned that a captioned picture bothers you.


Right, because "captioned pictures" was all that I mentioned...

How very telling... Image IPB


What exactly is your issue?  I'm not even trying to pick a fight with you. :huh:  I said I think you're over reacting, because you were being quite dramatic about it at the time rather than simply debating a point.  Hell, at first, I hadn't even known who your initial post was directed at.  But whatever.  *shrugs*  It's not like this conversation seems to be going anywhere.  Our conversation is not even about the topic.

Merced652 wrote...

Roleplaying is subjective, which is why i
took my own shot at people, who like you, think games in which you play
a role, any role, constitutes being a rpg. But there is not one rpg out
there that doesn't have combat, or some stat/level system included.
Theres a pretty good reason there are very few custom NWN and NWN2
modules that won't atleast provide you with one level. I'm going to
assume you can figure out why that might be.


It can
certainly be argued that Gears of War is a role play but that's really
on the extreme side and I was leaning toward what I prefer to see as a
grey area. Again, we're not asking to completely remove stats, combat,
etc, only to provide an alternative to those who don't show interest in
such.

Honestly, I believe the term is a horrible descriptor for a
gaming genre. It has obviously come to mean stat-based game but there
are many of us who prefer the story, character creation and
choice/consequence side, all of which have at one time or another been
omitted in so-called "role playing" games.


An alternative to stats...  Stats are part of how you build character skills... Otherwise, you'd just be having conversations and stuff would be happening for no reason.  Congratulations, this cut scene shows you are sudenly be praised by someone for no apparent reason at all. 

Frankly, I think role playing, story, stats, and skills should be important to any decent Role Playing game.  I would not remove any of these elliments.  For example, you could make a role play game without combat.  You would just need skills and leveling to go towards a different occupation than combat.

Modifié par EccentricSage, 20 mars 2011 - 03:27 .


#77
Incantrix

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So basically, the OP wants an interactive movie?

#78
Maxilor

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I liked the Captioned Pictures in the discussions. It may not be a point but it lightens the mood and provides a nice break from the paragraph barrage.

#79
RetryAgain

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A "Skip the combat" button would mean that players would be removing the P and G from RPG. I'm sure it COULD be added, but alot of things COULD HAVE been added to make the game better. The developers of DA2 seemed less focused on adding things other than ME and more focused on taking things away in order to make the game better, so I think adding this button would go against their religion.

#80
Lukertin

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MonkeyLungs wrote...

I think there's a pretty good market for this. It seems that what alot of the fans like is the great story, the fun characters that you get to know, and the ability to choose your own adventure.

Why not just make interactive machinima with adventures and stories and characters. You can market the interactive movie-like experience as a game and charge the awesome 60 USD price tag for it. I don't think a DVD marketed as an interactive film could secure 60 USD from the public but games already roll out at that high price.

A 2hr movie on DVD cost like $20-25.  Why can't an interactive movie that lasts some 10-15 hrs be reasonably priced at $50-60?

#81
RetryAgain

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Incantrix: I'm not even lying when I say that was my exact thought. He wants a movie where he makes decisions on what would happen, it seems.

#82
Darkest Dreamer

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EccentricSage wrote...

What exactly is your issue?  I'm not even trying to pick a fight with you. :huh:  I said I think you're over reacting, because you were being quite dramatic about it at the time rather than simply debating a point.


I pointed out that I was sensationalizing and you told me I was overreacting, "no offence". I found that bizarre and thought it a slight. Unfortunately, I didn't consider the possibility of a misunderstanding, so apologies.

Modifié par Darkest Dreamer, 20 mars 2011 - 03:40 .


#83
EccentricSage

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Maxilor wrote...

I liked the Captioned Pictures in the discussions. It may not be a point but it lightens the mood and provides a nice break from the paragraph barrage.


They make me smile, too.  I doubt anyone expects to be taken seriously if a captioned pic is the only response they are posting. 

#84
EccentricSage

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Darkest Dreamer wrote...

EccentricSage wrote...

What exactly is your issue?  I'm not even trying to pick a fight with you. :huh:  I said I think you're over reacting, because you were being quite dramatic about it at the time rather than simply debating a point.


I pointed out that I was sensationalizing a few comments and you told me I was overreacting, "no offence". I found that bizarre and thought it a slight. Unfortunately, I didn't consider you might not know what it meant, so apologies.


Ooooh, ok, I get you now.  We're all good.  lol

I edited in another on-topic response to you, btw... I should sleep soon, I'm starting to loose track of what I'm doing.

#85
Darkest Dreamer

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EccentricSage wrote...

Ooooh, ok, I get you now.  We're all good.  lol

I edited in another on-topic response to you, btw... I should sleep soon, I'm starting to loose track of what I'm doing.


Awesome, happy to hear!

Unfortunately, I'll have to reply to your post tomorrow because... I just found out it's tomorrow. Image IPB

So later today.

Modifié par Darkest Dreamer, 20 mars 2011 - 03:35 .


#86
TJSolo

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Watch a movie.
Video games are about more interaction than play, pause, and FFWD.

Modifié par TJSolo, 20 mars 2011 - 03:36 .


#87
EccentricSage

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RetryAgain wrote...

A "Skip the combat" button would mean that players would be removing the P and G from RPG. I'm sure it COULD be added, but alot of things COULD HAVE been added to make the game better. The developers of DA2 seemed less focused on adding things other than ME and more focused on taking things away in order to make the game better, so I think adding this button would go against their religion.


I think it's more like they made some changes, when they could have made a more direct sequil, which was a big risk given they only had one year to create a very different new game.  It came out rather flawed, weather one likes the changes or not, because, jeez, developers are only human, and one year is a stupid time frame in which to try to start from the ground up.  I think they could have prioritised a little better, but then, I also wonder if EA got more involved than just holding them to the deadline?

I just hope they can do some stuff to salvage DA2 from it's flaws, and that they get a lot more time to work on the next game.

#88
MColes

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But the best part is the story, always has been. Making the choices, seeing how things unfold. I would never use it, but the skip combat option is essentially casual. You can solo that difficulty, and still not break a sweat.

#89
EccentricSage

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Darkest Dreamer wrote...

EccentricSage wrote...

Ooooh, ok, I get you now.  We're all good.  lol

I edited in another on-topic response to you, btw... I should sleep soon, I'm starting to loose track of what I'm doing.


Awesome, happy to hear!

Unfortunately, I'll have to reply to your post tomorrow because... I just found out it's tomorrow. Image IPB

So later today.


XD  I'm almost there myself.

#90
88mphSlayer

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sure... add in the feature

then shame players who use it, have teammates constantly berate the player character for being a coward, and scale up the enemies afterwards without giving you any xp

#91
Jarys

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If you really want it, get the pc version and macro killallhostiles and spam it as you run through everything (make sure to tag things at least).

#92
Shadowcrazy4

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EccentricSage wrote...

Excellent. A new excuse for developers to skip on level design. Don't like it, skip it. Brilliant.

I thought it was also amusing in a very sad sad way that the female dev's reasoning is that female gamers don't have time for all that fighting and thinking and leveling. She said RPGs should be simplified if they want female gamers, because females are too busy taking care of their family. How progressive. And it was a feminist blog, too.


replace FEMALE with CASUAL and you end up with the main reason why DA2 came to existence...

so because of this statement here....F*** NO!

#93
TEWR

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or you know, you could always just play the actual game, and upon completion you unlock a Theater that lets you watch the cutscenes, accessible from the main menu.


And could I get some feedback on what I said about combat? I'd like to know other people's thoughts on what I said

#94
MonkeyLungs

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The Ethereal Writer Redux wrote...

or you know, you could always just play the actual game, and upon completion you unlock a Theater that lets you watch the cutscenes, accessible from the main menu.


And could I get some feedback on what I said about combat? I'd like to know other people's thoughts on what I said


My main gripe with the combat is that it is just too fast and spastic feeling. I also don't like how when I hit enemies with a sword they don't recoil. The lack of parry and dodge animations is a downer too. Moreover, no active blocking of attacks feels missing since we now have this hands on combat. The enemies attacking faster wouldn't fix the combat for me. I thought DA:O was already a bit too far into the real time action combat side of the equation and DA2 just went further.

#95
TEWR

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maybe instead of 5 animations it should be 3 or 4, and slowed down just a little bit, save for rogues with daggers. Rogues attacking fast made sense since they're extremely dexterous and daggers aren't that heavy.

As for recoil, I'm not sure whether you mean the enemies should recoil or the characters. If you mean enemies, I've seen some enemies stumble back from attacks and be unable to attack.

lastly I too miss the parry and dodge animations. They weren't anything amazing, but were nice to see, so they should return and maybe improved upon a little. Not so much that they're flashy, but maybe a nice little touch-up.

#96
sarx8172

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If you're on the PC and you want to skip combat, just open up the console and type "runscript killallhostiles" without the quotes. Repeat as needed for enemy reinforcements, and bam, combat skipped, with all exp/loot gained.

If you're on the console, bummer. Gotta play it out like a normal person :P

#97
Jordy Laforge

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moilami wrote...

Alright, a few days ago there was a thread discussing an interview of some dev who talked that there should be "skip the combat button". I found it hilarious. However today I understood there seriously should be that kind of button. I found DA2 unplayable because of various reasons, but one of those reasons could be easily fixed with skip the combat button.

This is not trolling. Or if you say this is trolling then you must say the dev trolled too who invented "skip the combat button" idea, which would still not make this posting trolling.


Sounds to me that you want to just skip playing a game and read a "choose your own adventure" book. 

#98
Lotto

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ok, either way, it's a ****ing bad idea. no serious game developer is going to let you just skip the combat. it's not even worth a debate.


inb4 some pseudo intellectual tries to start a debate with me

#99
jfrenchy

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XP from being able to resolve a situation out of a fight is a good idea, but altogether skipping combat, no way. using your party to crush some NPCs is a good thing and shouldnt ever be pushed aside

#100
LegendaryBlade

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How about, if you don't like a large portion of what the game is, say the combat portion of a largely combat-based RPG, you don't play the game? That'd be like if I said "I wish they would let you skip the platforming portions of Jak 3" or "I wish I could skip the dungeons in Zelda". You remove the entire game portion of the game, and you make it practically pointless to play. With no real challenge and the ability to just skip a fight whenever your stuck, or if you find it difficult, or any other reason just makes it a shallow visual novel.

This is why people are complaining about the market becoming casualized, people like OP.