Did anyone else just kinda... stop playing?
#226
Posté 22 mars 2011 - 12:50
I mean, granted you rarely loose mana. But you loose health like a ****. I'm done by the first wave. Four waves and you've sensory overloaded my brain to the extremes.
#227
Posté 22 mars 2011 - 12:58
Also, Scared Ashes Leliana and Morrigan mods installed
And theres really nothing to argue against from all the posts I've read so far.. Pretty much agree to them to a certain degree.
#228
Posté 22 mars 2011 - 01:04
#229
Posté 22 mars 2011 - 02:28
#230
Posté 22 mars 2011 - 02:58
#231
Posté 22 mars 2011 - 05:45
To me this game was incredibly anti-climatic. Is there even a main storyline?
The Templar/Mage situation became like hearing a stuck record, especially being an Origins player, and finding out that it was the main focus of DA2 was quite shocking to say the least.
I cant help but think that I've just spent 50 hours on a side quest.
It's well written, the characters are nice (Nothing amazing may I add), but this game just has no soul.
Overall, I'm very disappointed. Yet it continues to get gleaming reviews every-which-way, which leaves me confused. I wont even mention the level design, not that I care, but it's quite shocking. Kirkwall is just.... boring. Coming from the people that made Neverwinter Nights, I just expect to get engrossed in Bioware's games, and most have done just that... until DA2.
#232
Posté 22 mars 2011 - 05:48
Axeface wrote...
I didnt stop playing, I continued to to end of the game in the hope that at some point, something would happen.
To me this game was incredibly anti-climatic. Is there even a main storyline?
The Templar/Mage situation became like hearing a stuck record, especially being an Origins player, and finding out that it was the main focus of DA2 was quite shocking to say the least.
I cant help but think that I've just spent 50 hours on a side quest.
It's well written, the characters are nice (Nothing amazing may I add), but this game just has no soul.
Overall, I'm very disappointed. Yet it continues to get gleaming reviews every-which-way, which leaves me confused. I wont even mention the level design, not that I care, but it's quite shocking. Kirkwall is just.... boring. Coming from the people that made Neverwinter Nights, I just expect to get engrossed in Bioware's games, and most have done just that... until DA2.
It get's good reviews because big sites don't want EA to pull advertising/exclusives in the future, slao most places rate on a 7-10 scale so an 8 sucks anyway.
#233
Posté 22 mars 2011 - 06:00
#234
Posté 22 mars 2011 - 06:14
#235
Posté 22 mars 2011 - 07:19
#236
Posté 22 mars 2011 - 11:46
Modifié par Eido Lonseirei, 22 mars 2011 - 11:47 .
#237
Posté 22 mars 2011 - 02:36
Even the shorter ME2 had more consequences to see then DA2.
#238
Posté 22 mars 2011 - 02:46
#239
Posté 22 mars 2011 - 05:26
My main interest is seeing how my Wardens' respective stories turn out in the end; I'm very much against the idea of Hawke as a fixed race/voiced protagonist and wanted to make him/her a rival to the specific Warden I chose to import. If the world history is bugged however, that sort of defeats the entire purpose of playing the game as far as I'm concerned.
#240
Posté 22 mars 2011 - 05:29
#241
Posté 22 mars 2011 - 05:32
hakwea wrote...
I've officially stopped playing now that I've reached Act 3 and am getting merril's quests out of order and cut scenes without doing the quests. I don't want the flow of the story to be ruined or some choices to get messed up due to the bugs and am hoping a patch will fix it, instead of needing a "fresh" playthrough. Also hope its soon as I do like DA2 even if it could have been so much more.
I love how she caused me to have to kill <SPOLIERS DELETED> and then later discuses the <SPOILERS DELETED> in a way that indicates she has no idea you killed them... even though she was with you and caused you to do it.





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