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Grabbing aggro with Aveline


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#1
Trapslick

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anybody got a way to do this? im pumping her full of mostly offencive skills and i only use shield defense once i have aggro... anybody an idea as to acomplishing this?

i use mainly single target attacks, so its hard to even steal aggro off other people... if i go with fenris, i run with the trouble if my people are getting attacked, i kill the wrong guys pretty fast.

suggestions?

#2
Trapslick

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i was looking over battle syenergy, does that work only if your allies are in range?

#3
Irish Porkchopp

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Give her Taunt, and give a rogue armistice and goad. With Aveline I mostly used Taunt, Shield defense, rally, and shield bash. She was mostly defense oriented for me. She held threat really well and took a beating. She had enough in strength for the best gear and most of the rest in constitution. That should help.

#4
Atmosfear3

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If you play as a rogue, just spec Aveline with the entire Weapon and Shield tree and keep whatever targets shes fighting disoriented using Overpowering Fog. One Scatter and if all the enemies on Aveline aren't dead, they will hate her a whole lot! I think I've had Aveline do over 1k per enemy when she scattered a bunch of a normal mooks.

#5
Martagin

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Another option is to equip Aveline with weapons that generate extra "threat". An easy one to get is by killing the hightown "Captain" in act 1 this is achieved by killing all the "Guard Pretenders" until your given a chance to face them in the barricks.

#6
Zeii

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Night Lies is the quest Martagin is referring to, but the weapon is really not that great. I am playing NM mode a second time with her as my tank instead of Fenris. I went just far enough into the weapon and shield tree for scatter and/or tremor for some AoE. The other important ones are Taunt (Upgraded) and Bravery(Upgraded for 50% more threat).

The first mob or two that rush in I dont really worry about threat, I just drop them. Once there are 3+ enemies close, I'll use scatter on them followed by a taunt to get the ones a ways off. One thing that will help a lot is don't use your massive AoE's until you KNOW Avaline has threat, or her taunt is off CD.

My Hawke is an Archer, with Merril sporting Blood Magic dps and lots of CC (Horror, Petrify, Crushing Prison) with Anders as a dedicated healer. The only one who gives Avaline threat problems is Merril's crazy aoe and some crazy 2k+ Assassinates from Hawke.

#7
Trapslick

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Zeii wrote...

Night Lies is the quest Martagin is referring to, but the weapon is really not that great. I am playing NM mode a second time with her as my tank instead of Fenris. I went just far enough into the weapon and shield tree for scatter and/or tremor for some AoE. The other important ones are Taunt (Upgraded) and Bravery(Upgraded for 50% more threat).

The first mob or two that rush in I dont really worry about threat, I just drop them. Once there are 3+ enemies close, I'll use scatter on them followed by a taunt to get the ones a ways off. One thing that will help a lot is don't use your massive AoE's until you KNOW Avaline has threat, or her taunt is off CD.

My Hawke is an Archer, with Merril sporting Blood Magic dps and lots of CC (Horror, Petrify, Crushing Prison) with Anders as a dedicated healer. The only one who gives Avaline threat problems is Merril's crazy aoe and some crazy 2k+ Assassinates from Hawke.


im in act 2 nm atm, so aoe's aren't a problem... its grabing enough threat with taunt or goad seems to be the issue because they don't create it, just transfers it... im thinking that maybe bravery + temor + scatter would be able to do this pretty well considering that just the one enemy im facing generally isn't a threat.

and wouldn't it be better to dish out AoE's by every character that has one in normal and then follow it with a taunt so that it actually gave you some threat?

Edit: by the way, i guess my biggest problem is i don't 100% know how the threat works... my ranged damage dealers will focus on 1 person at a time, i'll hit a group with scatter, and they'll pretend i dont exist and go straight for my damage dealers. I'll lay down a taunt when all hell is breaking loose and the only one that i really keep aggro on is the damaged ones.

Modifié par Trapslick, 20 mars 2011 - 04:26 .


#8
MColes

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If you go Templar, the Tier 1 Spirit aoe is quite effective. Just make sure you don't use too many moves at once. Run in, use Tremor and save the other AoEs you have. Once you're in there, then blow taunt to keep them on you, and rinse and repeat as per waves. If anyone peels off from you, have a rogue use Armistice. Or use goad to keep them on your tank int he first place.

#9
Trapslick

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Aveline is no templar, my main is an archer

#10
MColes

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Oh yes, brain fart. My bad lol. This is why I made my main a 2h tank, instead of WnS =D

With Aveline, I think you're gonna have to physically micro her a lot in order to get the aoe aggro. Lots of moving and dash attacks in order to maximixe the small cone on the 1h weapon.

#11
rumination888

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Don't rely on the default taunt tactic. If an ally is getting attacked from across the field, the AI will taunt and produce no effect because the enemy is out of range. Set it so she taunts only when there are 3 or more mobs surrounding her, and have her auto-attack anything that is attacking your party members. Anything that taunt hits will lock onto her for the rest of the fight(unless its a boss that can periodically wipe threat, so you'll want to change that tactic for bosses).

Be sure to pick up bravery and its +50% threat bonus if you don't want to micromanage a lot.

Modifié par rumination888, 20 mars 2011 - 04:53 .


#12
RPGamer13

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After I gave her Bravery she seemed to do a better job, but it still wasn't great. I still had people coming after my Archer Hawke and I got the passive for 25% less threat.

Oh yeah, according to the guide: the person the enemies see first is the one they will hate the most. So, controlling Aveline to have her run in first should help.

#13
Atmosfear3

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This was what my Aveline was specced in my rogue playthrough. Absolute beasting on those mobs. She a lone can take out all the mooks in a 180 cone in front of her if I apply overpowering fog for the disorient effect. Her threat is through the roof on bosses as well with the constant battery assaults.

Modifié par Atmosfear3, 20 mars 2011 - 05:10 .


#14
Trapslick

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Atmosfear3 wrote...

http://biowarefans.c...jtBCHbd1mkR0Ypx

This was what my Aveline was specced in my rogue playthrough. Absolute beasting on those mobs. She a lone can take out all the mooks in a 180 cone in front of her if I apply overpowering fog for the disorient effect. Her threat is through the roof on bosses as well with the constant battery assaults.


i like the idea, but i think im gonna make a few changes to it... i don't think the magic/damage resistance defender skills are worth the points... and i survive by kitting the battles i would use stonewall (even though, it came in handy very much during the rock wraith battle). its just all i think i really need from defender is upgraded elemental aegis for when magic is a problem. with the natrual 20% damage reduce + 25/50% from shield defense, she should do just fine.

Im big into ccc's with this build, so thanks a lot for the overpowering fog idea, i think that will really get me in motion, and thats kind of the same reason i want tremor... my healer has upgraded chain lightning and crushing prison as his only really offencive moves, so i like to make them count.

Modifié par Trapslick, 20 mars 2011 - 06:40 .


#15
Luke2K11

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can i register dragon age awakening if i bought it on ps store