Is there a party camp? where I can looking in the inventory of all my members and see what they have or wearing to adjust weapon and accessory? Or bloody hell do i have to see 1000000 load screen the adjust everyone equipment?
No camp??? **May Contain Spoilers*
Débuté par
dragonzofdeath
, mars 20 2011 04:52
#1
Posté 20 mars 2011 - 04:52
#2
Posté 20 mars 2011 - 04:56
They all wear what they want, if they are in your party you can change their weapons [ except Varric ] and they have homes, no camp.
#3
Posté 20 mars 2011 - 05:01
I usually just go to the Hanged Man and pull people in and out of my party to adjust their weapons. No extra loading screens required.
#4
Posté 20 mars 2011 - 05:12
There's little stands where you can swap people in your party, they're good places to adjust equipment.
#5
Posté 20 mars 2011 - 05:13
The ability to quickly switch equipment out on everyone aside, I personally like the new system. Feels more natural than having everyone standing around in the middle of the night.
#6
Posté 20 mars 2011 - 05:33
It would indeed be nice to not have to constantly swap them out at a Gather Party thingy just to change weapons and accessories. And I miss the party camp
Just felt more camaraderie.
#7
Posté 20 mars 2011 - 06:19
Your companions have though ill of your choice in clothing. No more helmets obscuring faces. No more items that their class is not supposed to wear. And, thankfully, no more god awful looking hats. That is where they drew the line. Mage hats spoiled everything.
#8
Posté 20 mars 2011 - 03:52
MasterSamson88 wrote...
The ability to quickly switch equipment out on everyone aside, I personally like the new system. Feels more natural than having everyone standing around in the middle of the night.
I agree. Not to mention it seemed like the other characters actually liked each other since they would go visit other people, rather than just sitting in camp, ignoring each other.
The horn thingy they had to summon party members was nice, but I would have liked the opportunity to switch out characters in the Wounded Coast or something. It's annoying to realize that you lost a character because you are about to do their quest (Aveline: Long Road) and end up getting another quest on the way to that quest and needing to fight a whole bunch of people while missing one person.
#9
Posté 24 mars 2011 - 08:01
I agree with you kryyptehk that's why i posted this i would pick the main people i always pick cause i had no choice and then i would go in a place and i can't switch members from the radiace menu like i did before and i have to go threw another load screen to switch character just to do another quest and then switch charater again for another quest example of this is being trying to find the right character for the right quest that agree with you in cut-screens so you can make everyone rep to friend or rival i had to switch 8 times for 8 diffn't quest in docks i was lucky there was a horn on the edge there!
#10
Posté 24 mars 2011 - 08:14
Just stand around pulling all your characters up. It ony takes like 3 times to do it.
#11
Posté 25 mars 2011 - 09:49
Campin' on the Hightown square...
#12
Posté 25 mars 2011 - 02:09
While the camp per se is not missed, the ability to check all companions at once in the same place without the need for party juggling is.
#13
Posté 25 mars 2011 - 02:14
....good question.
#14
Posté 25 mars 2011 - 02:21
Obvious Troll is Obvious.
#15
Posté 25 mars 2011 - 03:38
the camp made sense in Origins, you were moving around a lot and pretty much living on the run. the entire game also took place in roughly the span of one year
DA2 though a camp would just be silly. they could have had all party members rent rooms at the same inn but even that would be stretching things a bit. Isabela makes sense, even if she does stay in Kirkwall the entire span of the game it's clear that she did not originally intend to, besides even if she had planned to be there that long she still likely wouldn't have tied herself down to having an actual home. Varric, well he just loves the beer, the company and the chance to tell stories too much to live away from it
but having Merrill, Aveline, Anders, etc living there? would have been out of character for them
it would have been nice though if you could access all companions inventories from, for example, Hawkes home
DA2 though a camp would just be silly. they could have had all party members rent rooms at the same inn but even that would be stretching things a bit. Isabela makes sense, even if she does stay in Kirkwall the entire span of the game it's clear that she did not originally intend to, besides even if she had planned to be there that long she still likely wouldn't have tied herself down to having an actual home. Varric, well he just loves the beer, the company and the chance to tell stories too much to live away from it
but having Merrill, Aveline, Anders, etc living there? would have been out of character for them
it would have been nice though if you could access all companions inventories from, for example, Hawkes home





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