I hope there are no new squad mates in me3
#26
Posté 20 mars 2011 - 05:26
They can get rid of some of the absolutely useless ones from ME2, like Thane and Jacob....
#27
Posté 20 mars 2011 - 06:03
There could be a cap for how many squadmates you can recruit. The rest would become tempsChewin3 wrote...
N7Infernox wrote...
My guess is that we'll get a few new permanent squadmates. Then, if they survived the previous games, certain surviving squadmates will also become permanent (the ones with plot armor, as deemed by Bioware). Then, finally, other surviving squadmates will join you temporarily for specific missions. (why else would bioware have experimented with that in LotSB?
& possibly arrival).
If that's the case, then the Normandy will get very crowded if everyone survived the SM.
#28
Posté 20 mars 2011 - 06:33
You wany Bioware to waste resources, money, and manpower because you can't let go of dead Squaddies?
Thank gawd some of you guys don't work at Bioware! They would be bankrupt and none of their games would ever get released!
#29
Posté 20 mars 2011 - 06:34
Zaeed and Kasumi: Hired for COllector Base hit Only. Zaeed may stick around if you still owe him chasing Vido, but Kasumi's only reason would be to view the Graybox. I want to know what's on it.
If they had to pick 4 new squadmates, this is what I think we'll have to choose from: The VS, Wrex, a Batarian, a Rachni rep (perhaps the Asari from Illium), and, in my own personal opinion, the Consort from the Citadel. Or did anyone else notice that she might be considering leaving, as heard over the news network on Illium and Omega?
#30
Posté 20 mars 2011 - 06:39
dan155 wrote...
xnoxiousx wrote...
I rather just have best of me1 and me2 characters return.
Some people may have lost a lot of squad mates in ME2, bioware won't be able to send those players into ME3 with a skeleton crew because some squad mates will likely die in that game too.
Actually, BioWare has indicated indirectly that they may do just exactly that. What they indicated was that a player that lost most of his squad was going to have a hard time in ME3.
#31
Posté 20 mars 2011 - 06:46
[quote]dan155 wrote...
[quote]xnoxiousx wrote...
I rather just have best of me1 and me2 characters return.
[/quote]
Some people may have lost a lot of squad mates in ME2, bioware won't be able to send those players into ME3 with a skeleton crew because some squad mates will likely die in that game
[/quote]
Actually, BioWare has indicated indirectly that they may do just exactly that. What they indicated was that a player that lost most of his squad was going to have a hard time in ME3.
that's interesting
#32
Posté 20 mars 2011 - 06:48
1. Miranda Lawson. I'm 50/50 on her returning. It depends on the decision you made about the collector base and how all that shakes out with TIM.
2. Jacob Taylor. I think he may not return. LotSB files indicate he was looking into returning to the Alliance. We may see him again, but most likely as a cameo.
3. Kasumi. Unlikely she'll be back. She was hired on a contract basis for the SM.
4. Jack. I have no idea. She doesn't strike me as the stick around and help type, but she doesn't seem to have anywhere else to go either.
5. Thane Krios. He's terminal, so it's likely he dies of natural causes. However, he does have some plot armor being an LI, so it might be possible to get him back if you do a mission to cure him.
6. Grunt. Probably not returning. He'll probably be on Tuchanka helping his people.
7. Garrus. Shepard's epic bro. He will be back.
8. Mordin. Probably won't return since he completed the task he was recruited for.
9. Tali. Shepard's epic sis. She will be back.
10. Samara. Might make a cameo, but most likely won't be a squadmate. She's bound the Justicar code and will have returned to that.
11. Legion. I have no idea. Probably won't be a squadmate but will likely be a part of the story in relation to the Quarian/Geth conflict.
12. Zaeed Massani. Will not return. He was paid to go on the SM, completed his contract, and likely moved on to the next job.
13. Wrex. Probably won't be present as a squadmate, but will be integral to the story. Possibly a quest giver.
14. Liara. Since she's now the SB, probably won't be a regular squaddie. Likely a quest-giver.
15. Ashley Williams/Kaiden Alenko. Will be in ME3 in an important role. Not sure if that will be as a squadmate, though. Possibly will be present as an ally.
There will likely be a few new faces. These will likely be available to recruit as replacements for people killed on the SM in ME2.
Modifié par jamesp81, 20 mars 2011 - 06:52 .
#33
Posté 20 mars 2011 - 06:52
toastye weasel wrote...
jamesp81 wrote...
dan155 wrote...
xnoxiousx wrote...
I rather just have best of me1 and me2 characters return.
Some people may have lost a lot of squad mates in ME2, bioware won't be able to send those players into ME3 with a skeleton crew because some squad mates will likely die in that game
Actually, BioWare has indicated indirectly that they may do just exactly that. What they indicated was that a player that lost most of his squad was going to have a hard time in ME3.
that's interesting
Well that was point of my The Worst Import of ME3 playthrough but I don't want to play ME3 with just 2 squadmates.
It's gonna be very tedious then.
#34
Posté 20 mars 2011 - 07:53
#35
Posté 20 mars 2011 - 07:55
you actions should ahve consequences, if you purposely get your team killed in ME2 then you should be left with no one for ME3.
because lets face it, you have to be either REALLY dumb or doing it on purpose to have everyone die at the end of ME2. hell i think the people who created "everyone is dead but shepard saves" would actually appreciate how interesting the game could be without any back up lol
#36
Posté 20 mars 2011 - 07:56
UsagiVindaloo wrote...
I figure that we're probably at least going to get a few new squaddies. Probably enough to cover the combat/biotic/tech bases so that even if Shepard was a nut and slaughtered his entire squad save for, say, Kasumi and Zaeed, he/she will have a balanced party.
I really do hope that at least some ME2 squadmates are in your party, mostly because in many cases/scenarios, it's the only thing that makes narrative sense. For example, if you get Tali exiled, it's very explicit that she is now "vas Normandy" and a permanent part of Shepard's crew; it wouldn't make sense for her to suddenly be gone in ME3. It's also strongly implied by the end that Jack might stick around if you've got her loyal, been nice to her, etc (that nod she usually gives as Shepard is walking through the cargo bay just screams, "I'm one of the team now.") Garrus would follow Shepard anywhere, and a Miranda who resigned from Cerberus would probably tag along too. And that's not even taking romance into consideration; Thane specifically says that what time he has is Shepard's to take, so if he's still alive, he's almost certainly going to stay with her.
As for dealing with squad deaths, one thing Bioware could do is create new characters to fill the spots left by the dead members, but make them much more generic and don't take as much time to write/design them. Like, if Tali dies, you recruit another quarian who handles the engines and does tech stuff, but doesn't have a huge backstory, doesn't say too much, etc. That way, murderous Shepards would still have the squad makeup (e.g. tech experts etc) AND suffer consequences for their actions in ME2 in that their squadmates would be nowhere near as interesting. You wanted your quarian engineer to be lovable, interesting, moving and with a detailed backstory? You had one of those, and then you killed her... MONSTER. ;-)
That is actually a reasonable and well thought suggestion, although perhaps a bit too much an undertaking from a development perspective. These generic characters would still require dialogue and minor exposition to hold any relevance. Consequently, BioWare would guarantee people will miss content, even those who have completed both prior entries in the series. Nevertheless, I still fancy the idea and believe it is plausible.
My own proposal is to return to the ME class specified squad mates and introduce three new characters: A Sentinel, Infiltrator and Vanguard. These hybrid classes would accomplish the necessary blend of powers regardless of the class Shepard may be. The VS may rejoin as an additional default character, providing a second Sentinel or a Soldier.
The ME2 cast then subsequently fill in the blanks. Whomever survived the Suicide Mission with become available for use. Evidently, they are not plot-integral yet would retain developing backstory and serve an active role gameplay wise. Essentially, how well you do in ME2 dictates how many characters you have access to. A default file would either randomly determine two squad mates, possibly influenced by your choice of class or you would select from the twelve who lived. Therefore, players who start with ME3 have six squad mates.
#37
Posté 20 mars 2011 - 08:22
Elite Midget wrote...
So..
You wany Bioware to waste resources, money, and manpower because you can't let go of dead Squaddies?
Thank gawd some of you guys don't work at Bioware! They would be bankrupt and none of their games would ever get released!
That and I don't want to "get to know" every squadmate AGAIN, I already know them, performed their loyalty missions and so on. I'd much rather have a new crew with a return or two from the most popular characters. I would hate for them to strip the game of companion content just to have too many "alternates" and basically turn it into a straight-up storygame where your companions are nothing but fodder/sentries.
#38
Posté 20 mars 2011 - 09:10
It's simply more cost efficient, faster, requires less manpower, and money if they simply make new Squadies tht everyone must have then trying to fit in the dead ones and random replacements for saves that lost them.
Not to mention the ****storm they wold get for having content you can't get even if you imported all the way back from ME1. Such as the Replacement Squadies and new LIs.
Far too much of a headache and I'm sure with EA around they will put as much content as they can without making too much of it exclusive. Let me tell you. A whole Squaddie is VERY exclusive not to mention all of the ME2 ones that aren't alive in every save. They simply can't and wont be intergrated well into the ME3 plot if they're Squaddies since the story must be able to continue without any of them incase they died.
Modifié par Elite Midget, 20 mars 2011 - 09:13 .
#39
Posté 20 mars 2011 - 09:31
Elite Midget wrote...
So..
You wany Bioware to waste resources, money, and manpower because you can't let go of dead Squaddies?
Thank gawd some of you guys don't work at Bioware! They would be bankrupt and none of their games would ever get released!
Yes, because BioWare's direction has proven a wise undertaking. In their infinite wisdom they "casualized" Dragon Age 2 and it has been levied heaps of criticism and is unlikely to even remotely rival the success of its predecessor. So by essentially being cheap, it cost them more.
Elite Midget wrote...
Not to mention the ****storm they wold get for having content you can't get even if you imported all the way back from ME1. Such as the Replacement Squadies and new LIs.
They are more liable to incur that storm if the current cast under goes the Wrex Effect, and especially if the romance options have limited to no additional content. New players to the series would have a fleeting concern at most in regards to exclusive content. They have never met Tali or Garrus, and thus have no immediate concern with their existence. If they did, they could play Mass Effect 2. In actuality, this could be an in ingenious ploy to hook new players and encourage them to purchase ME2 devoid of excessive DLC and not drawing the ire of their current fanbase.
Unfortunately, I have a tendency to agree with you. The squad is unlikely to return. I remain acutely intrgiued how such a decision will impact sales.
Modifié par Bourne Endeavor, 20 mars 2011 - 09:32 .
#40
Posté 20 mars 2011 - 09:43
LIs that could die can still have importance.
Just not in your Squad.
You know, since they can die thus making them a Squaddie in ME3 would be a waste of resources and will compromise the ME3 story.
Hell, DA2 got flak because it hand waved some character deaths such as Leliana and Zevran and even than they were just Cameo's with Anders being the only one to join. Even than the Anders of DA2 is nothing like the past Anders and might as well just be a new character.
Modifié par Elite Midget, 20 mars 2011 - 09:46 .
#41
Posté 20 mars 2011 - 09:46
#42
Posté 20 mars 2011 - 09:51
in all seriousness this is the only thing i'm worried about with me3, but if anybody can dig themselves out of this hole, bioware can.
Modifié par snowman20x, 20 mars 2011 - 09:52 .
#43
Posté 20 mars 2011 - 09:52
snowman20x wrote...
all your squadies that died in the suicide mission get revived in lazarus project v2. problem solved.
though, in all seriousness this is the only thing i'm worried about in me2, but if anybody can dig themselves out of this hole, bioware can.
what about the legion option? what if you gave him to cerbrus after you got him? does he come back in 3 or does tim dispose of him?
#44
Posté 20 mars 2011 - 09:59
No reason to create such great characters in ME2, if they were all going to be thrown away, no matter if you save them or not.
Anyway, I rather remain positive about the game, so I hope there's some confirmation on some of the characters in few months.
#45
Posté 20 mars 2011 - 10:04
#46
Posté 20 mars 2011 - 10:07
Modifié par Admoniter, 20 mars 2011 - 10:08 .
#47
Posté 20 mars 2011 - 10:46
Elite Midget wrote...
Dragon Age 2 still sold very well. Casualization has made them a lot of money ever since they started going that route after Mass Effect.
LIs that could die can still have importance.
Just not in your Squad.
You know, since they can die thus making them a Squaddie in ME3 would be a waste of resources and will compromise the ME3 story.
Hell, DA2 got flak because it hand waved some character deaths such as Leliana and Zevran and even than they were just Cameo's with Anders being the only one to join. Even than the Anders of DA2 is nothing like the past Anders and might as well just be a new character.
Statistics thus far have indicated the contrary. DA2 has sold decent but has yet to remotely approach Mass Effect or Dragon Age, in spite of the apparent casualization. Therefore, unless there is a radical change; and admittedly it is reasonably plausible given DA2 is new to the market, these changes did not net the expected result. Many fans of DA:O purchased DA2 based on name alone in typical blind buy fashion and are vocally upset. If the game does not close the gap between its predecessor. It is likely subsequent entries will far worse unless decasualization is applied. DA2 lost fans or at least the "blind buy" crowd.
If they do, that is fine but she could just as easily be a squad mate in a similar manner that Kasumi and Zaeed are.
Melrache wrote...
I hope we get both of the crews from previous games, I don't need new ones. I don't want to be a drama queen, but if Miranda isn't in it or her VA is changed or the character is somehow else drastically changed, I am not buying the game. I am sure there's many others who feel the same way.
No reason to create such great characters in ME2, if they were all going to be thrown away, no matter if you save them or not.
Anyway, I rather remain positive about the game, so I hope there's some confirmation on some of the characters in few months.
I am of similar mind. Miranda, Garrus, hell even Jacob are some of my favorite characters and while I could accept some having moved on. If the entire cast is hand waved like the VS and Wrex. Mass Effect 3 will be regulated to a rental title I complete once, maybe twice to witness what happens.
#48
Posté 20 mars 2011 - 10:51
Party members weren't critical parts of the story outside of a few lines of dialogue, chatting with them on board the ship and a few random cutscenes with the one or two characters you couldn't miss picking up anyway in ME1 and ME2. And in 3 the climax of the story when they no longer have the time, is when they're gonna suddenly give you a party of completely plot important characters? Doubt it.
Party members will be as they are in ME2, so it probably wouldn't matter if some of them were not accessible without a carryover save anyway.
#49
Posté 21 mars 2011 - 03:55
THe Mass Effect Crew can die. All past Bioware games, sans Anders, has had it where in the Sequels the killable Squadies don't return past cameo's. Hell, Wrex was a big hint on what to expect and not to mention the part where Bioware specifically kept Liara and VS out of the Suicide Mission. They even gave reasons for such an action as well.
They wanted those two alive in all saves for ME3. ergo they'll contribute to the plot of ME3 moreso than the dead and they're the only ones that even have a chance of being Squaddies again(Very low chance, Liara is the SB and the Alliance needs their Warhero since Shepard isn't really there anymore) outside DLC.
Ergo the best solution is a new Squad so as that the ME3 Story wont suffer. Hell, if the Dead were brought back they would be even more meaningless and have far less dialouge than when they were in ME2.
Do you really want Garrus to shun you even more because Bioware can't invest in him anymore due to the fact that not every save has him alive?
Modifié par Elite Midget, 21 mars 2011 - 03:58 .
#50
Posté 21 mars 2011 - 04:12
Elite Midget wrote...
Do you really want Garrus to shun you even more because Bioware can't invest in him anymore due to the fact that not every save has him alive?
Sort of akin to how VS, Liara (pre-LotSB) and Wrex shun you? Just because they may not be plot-integral does not equate to less content. Kasumi and Zaeed have ample enough dialogue by comparison and are optional DLC. There existence did not hamper or impact the plot. All their possible death guarantees is none will be a plot defining character. If ME3 shifts focus in a similar direction to ME, then it would be irrelevant. For what we know, the plot could centralize on the Reaper invasion, galactic infighting and Shepard. Your squad is meaningless new or otherwise and present to fulfill additional content and intrigue. Essentially, they reprise their roles from ME2; useless to the main plot, interesting in optional episodic missions.
Hopefully there is banter and more dialogue though.





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