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I hope there are no new squad mates in me3


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#51
J. Finley

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I honestly think the story will suffer more if we're forced to recruit a whole new squad. It will be ME2 all over again, unless they throw them in at the beginning with a rushed explanation as to why/how they join you.

The way I see it, the reason there was so much emphasis on the loyalty missions was that there would be something to build on with ME3. I find that more fun than introducing whole new characters with new stories. It's like to stop watching a movie half way through to start watching a worse one.

Modifié par Jayman1337, 21 mars 2011 - 04:30 .


#52
KainrycKarr

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Bluko wrote...

At this point I suspect only Ashley/Kaidan will return as squadmates in ME3. (Unless they happen to be in Arrival, but so far it does not seem to be the case. And it'd be silly for them not to advertise that for the DLC.)

Otherwise expect a whole new crew. That's just how it is. As much as you may like ME2's crew they were pretty much destined to be throw-away characters given that any one of them can die. However their presence in ME3, if they survived, may change things. But obviously no ME2 character is going to have a radical effect on ME3's story. Since squadmates always play a vital role in the game's story that means the crew has to be pretty much new or have been "death proof" for them to be with you in ME3. At best you may have a mission or two with your old squaddies. Which is honestly fine with me.

But since Mass Effect 3 is a new game with it's own story, your squadmates are going to be mostly new faces.


Since when? You didn't have to recruit Wrex or Garrus in ME1. Kaidan/Ashley were totally interchangeable.

All of the squaddies in ME2 had alternate characters that could fill the same role, if someone died or wasn't recruited.

The only squadmate that is "vital" was Liara in ME1.

#53
Fairhammer

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UsagiVindaloo wrote...

I figure that we're probably at least going to get a few new squaddies. Probably enough to cover the combat/biotic/tech bases so that even if Shepard was a nut and slaughtered his entire squad save for, say, Kasumi and Zaeed, he/she will have a balanced party.

I really do hope that at least some ME2 squadmates are in your party, mostly because in many cases/scenarios, it's the only thing that makes narrative sense. For example, if you get Tali exiled, it's very explicit that she is now "vas Normandy" and a permanent part of Shepard's crew; it wouldn't make sense for her to suddenly be gone in ME3. It's also strongly implied by the end that Jack might stick around if you've got her loyal, been nice to her, etc (that nod she usually gives as Shepard is walking through the cargo bay just screams, "I'm one of the team now.") Garrus would follow Shepard anywhere, and a Miranda who resigned from Cerberus would probably tag along too. And that's not even taking romance into consideration; Thane specifically says that what time he has is Shepard's to take, so if he's still alive, he's almost certainly going to stay with her.

As for dealing with squad deaths, one thing Bioware could do is create new characters to fill the spots left by the dead members, but make them much more generic and don't take as much time to write/design them. Like, if Tali dies, you recruit another quarian who handles the engines and does tech stuff, but doesn't have a huge backstory, doesn't say too much, etc. That way, murderous Shepards would still have the squad makeup (e.g. tech experts etc) AND suffer consequences for their actions in ME2 in that their squadmates would be nowhere near as interesting. You wanted your quarian engineer to be lovable, interesting, moving and with a detailed backstory? You had one of those, and then you killed her... MONSTER. ;-)

THIS!

Sorry but a WHOLE NEW bunch of squadis would be a kick in the guts for most of the fans.
Maybe 3-4 with a deep background may be cool. I love the variaty, too but that would just be lame.
I don't want to consider which squadmate should get through but to as UsagiVindaloo stated. For some squadis there is no reason to go somewhere else. I mean, they could pull the lame card and let all survivors die at the beginning of ME 3 but I bet a lot of fans will get annoyed.

And imho to talk of "wasted ressources" is bulls**t. They game would be just better if they put this effort additional to the "new" squadis.
So everyone can decide to move on with the new pack or stick to a few of the old one.
I mean, Bioware could make a good deal when they make a trilogy box at the release of mass effect3.
The whole trillogy with all DLCs ever appeared. Hell that would be a nice offer for everyone who is curious about ME.
There would be "no exclusiv squadmates because there are saves without". You can alter your savegames through the past games.

PS: And give PS3 players ME 1
:D

Modifié par Fairhammer, 21 mars 2011 - 07:52 .


#54
toddx77

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UsagiVindaloo wrote...

I figure that we're probably at least going to get a few new squaddies. Probably enough to cover the combat/biotic/tech bases so that even if Shepard was a nut and slaughtered his entire squad save for, say, Kasumi and Zaeed, he/she will have a balanced party.

I really do hope that at least some ME2 squadmates are in your party, mostly because in many cases/scenarios, it's the only thing that makes narrative sense. For example, if you get Tali exiled, it's very explicit that she is now "vas Normandy" and a permanent part of Shepard's crew; it wouldn't make sense for her to suddenly be gone in ME3. It's also strongly implied by the end that Jack might stick around if you've got her loyal, been nice to her, etc (that nod she usually gives as Shepard is walking through the cargo bay just screams, "I'm one of the team now.") Garrus would follow Shepard anywhere, and a Miranda who resigned from Cerberus would probably tag along too. And that's not even taking romance into consideration; Thane specifically says that what time he has is Shepard's to take, so if he's still alive, he's almost certainly going to stay with her.

As for dealing with squad deaths, one thing Bioware could do is create new characters to fill the spots left by the dead members, but make them much more generic and don't take as much time to write/design them. Like, if Tali dies, you recruit another quarian who handles the engines and does tech stuff, but doesn't have a huge backstory, doesn't say too much, etc. That way, murderous Shepards would still have the squad makeup (e.g. tech experts etc) AND suffer consequences for their actions in ME2 in that their squadmates would be nowhere near as interesting. You wanted your quarian engineer to be lovable, interesting, moving and with a detailed backstory? You had one of those, and then you killed her... MONSTER. ;-)


Very well put.  I think Liara and VS are going to return for sure as well as Garrus and Tali if they are alive.  Maybe Wrex if he is alive  By default you would have 2 squadmates you already know and more than likely atleast 2 others.  To make it an even 6 there will be 1 new squadmates everyone gets so the only way you would be stuck with the generic characters is if you really did a bad job in ME1 and 2.  As for everyone else if they are alive than they will either provide support as NPC's to help you out or give you any other kind of help you need during the reaper invasion.  That would make the suicide mission important because if they dided than you are going to have a harder time in your fight.  I have no problem with people who lost most their squad in ME2 having a more difficult time in ME3 because was would be the point of the suicide mission than?  If your in that catagory then redo the game, thats what I did.  On my first play through I lost half my squad so I reloaded my Shep and replayed and got no one left behind.   

#55
CroGamer002

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Clonedzero wrote...

you know i completely agree, i hope you get no one new.
you actions should ahve consequences, if you purposely get your team killed in ME2 then you should be left with no one for ME3.

because lets face it, you have to be either REALLY dumb or doing it on purpose to have everyone die at the end of ME2. hell i think the people who created "everyone is dead but shepard saves" would actually appreciate how interesting the game could be without any back up lol


Like I said.

Mesina2 wrote...

jamesp81 wrote...


Actually, BioWare has indicated indirectly that they may do just exactly that.  What they indicated was that a player that lost most of his squad was going to have a hard time in ME3.



Well that was point of my The Worst Import of ME3 playthrough but I don't want to play ME3 with just 2 squadmates.
It's gonna be very tedious then.


4 new squadmates in ME3, no more, no less.

#56
Elite Midget

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VS, Liara, and Wrex did shun you even worse than Garrus did in ME2. If Garrus is shoehorned back as a Squaddie expect no plot relevance from him, since he can't be a huge part of the plot anymore since not everyone has him, and very little dialouge.

Hell, at least every save 'must' have Liara and VS. Not every save must have Garrus or any of the other killable Squaddies. Even than Liara was only a temp Squaddie and VS was left in the dust evn with their loophole.

None of the ME2 Squaddies are any more special than those two and without any loopholes to safeguard their lives they're even less relevant to the finale. Bioware messed up real bad when they made them killable and I'm sure they're really regreting it. Most likely they never anticipiated for a good portion of fans to be so attached to the Suicide Squad.

Kasumi and Zaeed say the same things over and over again on the Normandy, aren't LIs, Plot relevance is even less than the core Squaddies who even than had little plot relevance(Due to there being way too many Squaddies with only Mordin and Miranda really needed to forward the plot), and simply put they weren't anywhere near as developed because they're DLC and not every save has time. The only thing they had going for them was that they weren't killable before ME2.

Futhermore, handwaving any deaths or screwing over defaut saves out of Party Members would make the Suicide Run even less relevant and screw over newer fans and dissaude them from buying the previous games. You simply don't alienate new gamers just to appease the few that refuse to let go of the dead and move on.

The fact that Bioware said that every part would be a Standalone Experience should have given many here a huge hint on what to expect in the other parts of the Trilogy.

#57
Elite Midget

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Mesina2 wrote...

Clonedzero wrote...

you know i completely agree, i hope you get no one new.
you actions should ahve consequences, if you purposely get your team killed in ME2 then you should be left with no one for ME3.

because lets face it, you have to be either REALLY dumb or doing it on purpose to have everyone die at the end of ME2. hell i think the people who created "everyone is dead but shepard saves" would actually appreciate how interesting the game could be without any back up lol


Like I said.

Mesina2 wrote...

jamesp81 wrote...


Actually, BioWare has indicated indirectly that they may do just exactly that.  What they indicated was that a player that lost most of his squad was going to have a hard time in ME3.



Well that was point of my The Worst Import of ME3 playthrough but I don't want to play ME3 with just 2 squadmates.
It's gonna be very tedious then.


4 new squadmates in ME3, no more, no less.


Your 4 new Squaddies and having dead Squaddies return would unbalance Gameplay far too much for players that lost anyone. It would grant them less choice on who to bring and less strategy which goes against what Bioware has stated in the past. Each ME Part will be Standalone with some extra's if you played the other games. Obviously nothing as big as Squaddies.

Hell, look at ME1->2. Even if you didn't play ME1 you didn't miss out on anything besides some nice cameo's and shout outs. Expect the same for ME3 because it makes the most sense, is business savvy, cuts development time, and puts that manpower to better use than trying to make any random combination of ME2 Squaddies work for ME3.

It's okay to be wishy-washy but you have to face reality here. What some want simply isn't feasable. No matter what Bioware does they'll cause a Riot.

They handwave deaths than people demand Wrex back of demand to know why their dead Squaddies are somehow still alive. Anders, Leliana, and Zevran got a lot of flak for that in DA2. They personally I believe the 2 Rogues are simply bugged and the variables messed up.

They get a new Squad than fans of the old grow resentful no matter what Bioware does with the old Squaddies. Hell, they could be important to the plot and help greatly in the figh against the Reapers outside of being in Shepards Squad. A lot can happen in a few years and I doubt everyone remained on the Normandy SR2 waiting instead of doing something more important that will help in Shepard's fight.

Than there are the many many hints throughout ME2 that Bioware threw at peoples faces yet were ignored. Suchj as the fact that nearly every Squaddies mentions on more than one occassion that after the Suicide Run they WILL leave Shepard. This may be in part to cover Bioware's rear because they're all killable and thus can't play an active role in ME3. That's the only loophole they were given if they lived and it was a loophole that pushes them all, eventually, out of Shepard's Squad and moreso as his equal.

Here's an example.

No matter what you do in ME2 that Quarian wench gets the Geth technology and heavily hints into a conflict that will happen in ME3. Said conflict alone would be reason enough to pull Tali(Even if she's exiled) out of Shepard's Squad, especially since Shepard can't be at all places all the time. What with the Reaper threat.

It was mentioned that Garrus will eventually leave Shepard once he reliezes that if he doesn't than he'll never grow to be Shepard's equal. Not to mention that another gun is worthless against a Reaper threat. This will push him away because it's in his nature that he has shown from the previous ME games. What he does away from Shepard, outside the occassional visit, is up to Bioware's writers to make interesting and believable.

There. Quick and logical reasons why the two most popular ME characters wont return as Squaddies. Bioware of course has bigger plans than what I can sum up to make these seem more enticing. You know since they can't return as Squaddies, due to death likely status, outside DLC or the occasional mission where they're a temp Squaddie.

#58
Sir Caradoc

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If most of former party members are going to be replaced, it is going to make nearly the whole me2 storyline obsolete. Recruiting squad members was the key focus in ME2. If they got rid of them with same lame ass way, it would be like kicking in our balls.

Modifié par Sir Caradoc, 21 mars 2011 - 01:01 .


#59
Elite Midget

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What was the storyline of ME2 again? You know, other than a babysitters training simulation with a bunch of kids with way too many Daddy Issues that only Shepard can fix. Even than, that was all for naught because said kids could all up and die in ME2 thus making them even more irrelevant than the Collector's that appeared just for ME2 so they could die.

#60
Da_Lion_Man

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It will be hard for Bioware to top the cast of Mass Effect 2 for me. I think Bioware really outdid themselves with the characters.

I don't really need any new characters, I'd rather play with the characters I'm familiar with in ME1 and ME2 but some new ones are always welcome.

#61
Nozybidaj

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UsagiVindaloo wrote...
As for dealing with squad deaths, one thing Bioware could do is create new characters to fill the spots left by the dead members, but make them much more generic and don't take as much time to write/design them.


You really think BW is going to fill your squad with a bunch of generic redshirts for the last installment of their "epic" series?  Really?  I anticipate a lot of tears on this forum once info about ME3 starts being released.

#62
Elite Midget

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You would be correct in your anticipation than.

This thing always happens when Bioware releases a sequel. Fans get their hopes up for the impossible than get angry when Bioware simply can't deliver the impossible. The same thing happened when ME2 released and recently DA2.

It's a love hate relationship that Bioware has with its fans.

#63
CroGamer002

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Elite Midget wrote...

Your 4 new Squaddies and having dead Squaddies return would unbalance Gameplay far too much for players that lost anyone. It would grant them less choice on who to bring and less strategy which goes against what Bioware has stated in the past. Each ME Part will be Standalone with some extra's if you played the other games. Obviously nothing as big as Squaddies.


How on Earth would more squadmates unbalance gameplay?
It will increase roleplay with more squadmates.

Hell, look at ME1->2. Even if you didn't play ME1 you didn't miss out on anything besides some nice cameo's and shout outs. Expect the same for ME3 because it makes the most sense, is business savvy, cuts development time, and puts that manpower to better use than trying to make any random combination of ME2 Squaddies work for ME3.


Still with ME1?

Dude, unlike ME2, ME3 is not changing gameplay drastically so they don't need to sacrifice imported choices.


It's okay to be wishy-washy but you have to face reality here. What some want simply isn't feasable. No matter what Bioware does they'll cause a Riot.


This one would have been worst one since squadmates are most demanded to return in ME3.

They handwave deaths than people demand Wrex back of demand to know why their dead Squaddies are somehow still alive. Anders, Leliana, and Zevran got a lot of flak for that in DA2. They personally I believe the 2 Rogues are simply bugged and the variables messed up.


Plot flags got removed do to bug if you played DLC.

They get a new Squad than fans of the old grow resentful no matter what Bioware does with the old Squaddies. Hell, they could be important to the plot and help greatly in the figh against the Reapers outside of being in Shepards Squad. A lot can happen in a few years and I doubt everyone remained on the Normandy SR2 waiting instead of doing something more important that will help in Shepard's fight.


Name me one ME2 squadmate that can be more useful outside of Shepard's squad.

Than there are the many many hints throughout ME2 that Bioware threw at peoples faces yet were ignored. Suchj as the fact that nearly every Squaddies mentions on more than one occassion that after the Suicide Run they WILL leave Shepard. This may be in part to cover Bioware's rear because they're all killable and thus can't play an active role in ME3. That's the only loophole they were given if they lived and it was a loophole that pushes them all, eventually, out of Shepard's Squad and moreso as his equal.


Why would they leave?
ME1 squadmates left since they though Shepard died and 2 of them returned while 1 become king of Krogans, 1 Shadow Broker while Ashley/Kaidan can return as squadmate in ME3.

Here's an example.

No matter what you do in ME2 that Quarian wench gets the Geth technology and heavily hints into a conflict that will happen in ME3. Said conflict alone would be reason enough to pull Tali(Even if she's exiled) out of Shepard's Squad, especially since Shepard can't be at all places all the time. What with the Reaper threat.


Why would Quarians bring back Tali after being exiled if she doesn't give them something useful in return like in Pilgrimage?
And for the conflict?
Well depending on your choices in ME2, conflict can resolve in:

A) Siding with Quarians, they're reclaiming their homeworld, Quarains help you save Earth, losing Legion
B) Siding with Geth, helping them to defend from Quarians, Geth help to save the Earth, Council not happy, losing Tali
C) Quarain-Geth peace and alliance, support from both races to save Earth, everyone but Council happy, very hard to archive


It was mentioned that Garrus will eventually leave Shepard once he reliezes that if he doesn't than he'll never grow to be Shepard's equal. Not to mention that another gun is worthless against a Reaper threat. This will push him away because it's in his nature that he has shown from the previous ME games. What he does away from Shepard, outside the occassional visit, is up to Bioware's writers to make interesting and believable.


Where the hell did you get he will leave Shepard?!
And Shepard will need squadmates to gain armies of galactic society and possibly infiltrate Harbinger.
Also unless you want to make RTS out of ME3 or for ending of ME3 just to be interactive movie, you'll need squadmates.

There. Quick and logical reasons why the two most popular ME characters wont return as Squaddies. Bioware of course has bigger plans than what I can sum up to make these seem more enticing. You know since they can't return as Squaddies, due to death likely status, outside DLC or the occasional mission where they're a temp Squaddie.


No, I still fail to see your logic.
Also Phaedon said in one of his threads, you are just loosing content if your squadmate died in SM with simple plot flag checked or not function.

Modifié par Mesina2, 21 mars 2011 - 01:58 .


#64
Elite Midget

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It unbalances gameplay against those that don't have all the Dead Squaddies. Not to mention that Squaddies are big chunks of content to have and to restrict them to only Perfect Saves of previous games is bad design especially since each ME part of supposed to be a Standalone Experience.

Not to mention that it will decrease Roleplay because Bioware will end up doing what it did with ME2. Barebones Dialouge and little to none of it if you weren't boning the character. Adding even more to the Squaddie roster would make this huge problem even worse than it already is. Quality > Quantity.

You have no proof to back up that claim. No one suspected that ME2 would change drastically from ME. ME3 is no exception considering the backlash ME2 got. Thus it will be a modified ME2 system with new bits and some old bits from ME. Trilogies always end up as such.

I doubt Squadmates are the most demanded. The game itself is obviously more in demand than the chance of maybe seeing the dead again.

Miranda would leave to continue as a Head Researcher of Cerberus if you went Renegade or she act as a Researcher elsewhere. Her talents, especially her intelligence, are wasted being another gun and sitting around doing nothing till ME3 starts.

Maybe becaue throughout ME2 almost every Squaddie tells you that once this is over that they will leave? Even if you shag them none of them are the type to sit around being babysat for years on end waiting for the Reapers. That would be poor manageing on Shepard's part and a waste of their talents. I also already mentioned a valid reason why Tali would leave as well which has to do with a certian Quarian getting Geth Technology that heavily hinted on a future conflict no matter what your Shepard did.

Again, it doesn't matter what shepard did. That Quarian is a pat of the Central Quarian power and she just got ahold of a lot of valuble Geth Technology. The Warmonger will side with her eventually. After all, Shepard isn't a God and just because he says they should go to peace doesn't mean that all Quarian's suddenly will throw away the notions of war. Also, Exiles aren't permanent.

As soon as the other Quarians learn the truth about the Geth Technology, which they will, they will welcome Tali back. Especially if she returns to help which isn't far off considering that ME3 takes place at least a few years after ME2.

A lot more han twiddling his thumbs doing nothing. As Ashley once said... Another Assault Rifle means jack against a Giant Reaper Fleet. Thus if Garrus stays he offers no benefit to Shepard especially since he can't improve anymore under Shepard.

Garrus left C-Sec for the exact same reasons. He doesn't hate C-Sec he just hates being restrictedand when people do things 'their' way and not 'his' way. After all, Garrus was made to be Turian Shepard 2.0.

It's the same reason Shepard didn't work under Andersan in ME2. Cerberus allowed him to do what 'he/she' wanted and needed to do without anyone else getting on his back too much. Andersan, as a Counsel Seat and Alliance Loyalist, would be forced to take Shepard in eventually if he had him working under him.

Now replace Shepard with Garrus and Andersan with Shepard and mesh things up and you have the perfect reason for Garrus leaveing since he's so much like Shepard.

You're losing less content. A cameo doesn't require anywhere NEAR as much work as a Squaddie that's a part of the plot. Thus you would miss far MORE content if you discrimiate against saves from a previous game.

What some of you are refusing to see is that it's simply impossible to meaninglyfully intergrate the Dead Squaddies as a part of the ME3 plot in the Squaddie role because the plot of ME3 must go by the basis that NONE of the dead are needed to get the story or to even beat it.

The only window open, that will do their characters justice, is cameo's and maybe Temp Squaddie status for short missions that aren't needed to complete ME3 or to get the Story of ME3 which is Shepard battling the Reapers.

Modifié par Elite Midget, 21 mars 2011 - 02:45 .


#65
hawat333

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I certainly hope there are new ones.
ME2 mostly had tropes as characters, and if there is one thing that BioWare does well, it's the presentation of new characters.

I remember the very same thing after ME1. "ME2 will suck, because Liara doesn't return", "No Kaidan, No Buy", etc. Nine months from now, we will hear the following: "Miranda? Who is Miranda? She was boooring!"

#66
Actinguy1

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Chewin3 wrote...

Possibly, or maybe it depends on who has more influence in ME 3. Another possibility could be on which squadmember had the highest chance of surviving the SM. For example, Miranda could survive, loyal or not, if you chose her as the second fire team leader




I've never seen Miranda as really having "plot armor" so to speak, although this may come down to the very simple fact that she died in my game.  Image IPB  In the Jack/Miranda fight, it's extremely hard to keep the loyalty of both women...and, in my opinion, Jack is clearly "right."  Therefore, unless you're playing one of the most renegade games imaginable, you lose Miranda's loyalty.

And an unloyal Miranda is GUARENTEED to die if you bring her to the Terminator Baby...and very likely to die if you have her hold the line, especially if either Garrus or Grunt are missing, either because they are dead, escorted the crew, or are fighting Terminator Baby.

In my mind, Garrus has the strongest plot armor.  Yes, he's ranked third in death if you pick the wrong biotic, and is second if you didn't bring the Thannix Cannon...but again, if you lost Garrus, unless you are ultra-renegade, you lost Miranda too.

#67
Elite Midget

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You're all wrong. Clearly the one with the strongest plot armor is Liara. Not even VS' plot armor can touch what she's got.

#68
Actinguy1

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Ha, true...but given that she is now the Shadow Broker, isn't she much more helpful sitting behind a desk?

#69
aimlessgun

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Making every single ME2 squaddie available is asking the impossible, I agree with Midget. But I think a combination of cameos plus 3-4 options from ME2 (that yes, would not be there if they died) would be pretty reasonable. Not being plot critical does not detract from quality: nobody except Liara and Mordin have been 'plot critical' in the past.

Having some content that certain saves won't get is completely fine: it's called replayability. As long as it isn't huge swathes of the game.

EDIT: As for people new to the series and the idea of 'stand alone'. Screw that idea. I don't care if Bioware is a business, I'm a rabid unreasonable fan. People who don't play 1 and 2 before 3 can go die in a fire. I mean that.

Modifié par aimlessgun, 21 mars 2011 - 03:12 .


#70
SkullTang

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Just 2 more a beterian, and what ever the Shadow Broker was.

#71
aimlessgun

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Oh yea, forgot to mention that the "no new squadmates" sentiment fails utterly because we clearly need a Hanar squaddie. At minumum. Elcor strongly recommended. :D

#72
jamesp81

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Bachmors wrote...

If Garrus isn't a squadmate in Mass Effect 3 I will be sad. He was my bro in ME1 and ME2.


If Garrus and Tali aren't squaddies in ME3, then the whole franchise fails at existence.

#73
Sir Caradoc

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I'd be dissapointed if they decided not to continue with same squad. I got so fond of it and I'd hate do the same freaking tasks again as we did in me2. I'd rather start with my remaining squad even if I lost Justicar and Legion during final battle. So i will have to live with those choises, but I saved rest of my team. I worked my ass to earn their loyalty and now bioware just expects me to discard them? Whats the point of calling it a trilogy then?

Then again I totally get that Bioware can easily make up some lame ass excuse why Shepard must build a new team from scratch. It would be nothing new under the sun.

#74
KainrycKarr

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I love how utterly convinced everyone is of their own personal standpoint, as if they have any clue how this stuff works with resources, VA's, and Bioware's own machinations.


It can easily go either way. It is entirely feasable for BW to bring them back, and entirely logical(from a standalone game viewpoint) to create a whole new crew.

Either way they will make money and push product, and we all know it. The bottom line is which option do they 1. think will make them the most money, first and foremost, and 2. offer the best storytelling experience for the players.

And none of us know Bioware's stance on that. There are a lots of hints and rumors that go both ways, but we won't know til it happens.

#75
MarqueAZ

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You know what would be cool? If a ME2 member died, you get their 'replacement.' Like, Kal'Reegar for Tali, Sidonis for Garrus, Orianna for Miranda, Kolyat for Thane, etc. ;)