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I hope there are no new squad mates in me3


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#126
insomniac13

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Pr3ying M4nt15 360 wrote...

New characters:
I'm almost definate that british sniper in the trailer will be a new squad member and probably a romance option.



Yes, this is all i want from a "new squad" perspective! Just the British guy and then keep all the characters from ME2 (Those who survived) since almost the entire game revolved around recuting and getting to know them... Mass Effect 2 would seem a bit pointless if they just threw them all away. I dont think the defeat of the Collectors is gonna play that big a role in ME3, besides the whole Collector Base dilema.

Modifié par insomniac13, 21 mars 2011 - 10:06 .


#127
Doctor Solus

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 This will be hard for BioWare to balance; it could be everything from two survivors + VS to twelve survivors + VS. Out from that I think we can conclude that few of the character will be written off. Kasumi and Zaeed will probably be removed since they are just guns for hire, and are DLC only. Samara will probably be gone, since she is a Justicar and stuff, and Morinth also.. Probably Thane, would want to be with his son?! Miranda and Jacob I am almost sure will be gone, like VS, seeing as you will probably not even work with Cerberus, and probably get another pair of boring human starter-mates. Anything is possible with the rest, though. Pretty sure we will have Grunt, at least. And probably Legion.. Likely Garrus and Tali..?! Jack might stay, seeing as she have othing else x] Mordin.. unsure!

#128
Pr3ying M4nt15 360

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insomniac13 wrote...

Pr3ying M4nt15 360 wrote...

New characters:
I'm almost definate that british sniper in the trailer will be a new squad member and probably a romance option.



Yes, this is all i want from a "new squad" perspective! Just the British guy and then keep all the characters from ME2 (Those who survived) since almost the entire game revolved around recuting and getting to know them... Mass Effect 2 would seem a bit pointless if they just threw them all away. I dont think the defeat of the Collectors is gonna play that big a role in ME3, besides the whole Collector Base dilema.


I get the feeling the collector base is going to make very little difference to the ME 3 and that the collectors will likely not be mentioned much again. Well maybe it will but after what the Shadowbroker said I think not. Sounds like whether you destroyed the base or saved it. People still probably end up going off to salvage from it. It'll probably just affect a few minor cutscenes in the end on what the humans have I guess.

I get the feeling that Shepard isn't going to work directly for the Alliance or Cerberus in ME 3. He now has Liara who has way more power and knowledge even than the Illusive man it seems.

#129
Pr3ying M4nt15 360

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Why do people think it will be hard for Bioware to balance? Every bioware game has character dialog that you never see in one playthrough depending on your choices or whether you even recruit or romance a character - every bioware game has character dialog for different scenarios that you can only see some of. If they build the default game save around assuming all the returning squadmates survived the suicide mission, and the ones that were going to be camoes in ME3 died in the suicide mission, and ensure you can have all of the survivors + any new squaddies in your team then as people keep saying - the minority who got everyone killed and want to import that save, will have to deal with what they've got. Honestly guys how many people do you think are going to import the save of every single squad mate dead? Most of you have 1 or 2 dead at most.

It's obvious some of the characters won't be back. Others some of us disagree on their importance - I personally think Miranda and Jacob are ready to abandon Cerberus by the end of the game. But in the end whatever Bioware does they will have a team likely comparable in size to ME 2. People will complain if the team is smaller than ME 2.

Modifié par Pr3ying M4nt15 360, 21 mars 2011 - 10:24 .


#130
Elite Midget

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Still trying to wrap up a reason on how to get the impossible to work when conserning the dead and those that outright said they would leave?

You'll be here a long while and you wont find an awnser to your problem because the path Bioware will take is the one that will benefit ME3 the most.

The only Viable Solution is...

New Squad, Cameo's, and maybe temp Squaddie missions for them if they're alive.

Modifié par Elite Midget, 21 mars 2011 - 10:33 .


#131
Akizora

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Elite Midget wrote...

Still trying to wrap up a reason on how to get the impossible to work when conserning the dead and those that outright said they would leave?

You'll be here a long while and you wont find an awnser to your problem because the path Bioware will take is the one that will benefit ME3 the most.

The only Viable Solution is...

New Squad, Cameo's, and maybe temp Squaddie missions for them if they're alive.


Yep, punishing players throughout the ENTIRE game for letting someone die isn't the answer. I'm all for consequences but if the entire game will constantly punish me for something I did in a previous game, I won't like it.

#132
Elite Midget

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Nor will the masses of Casuals and the Newcomers which are the bulk that pay Bioware's paychecks. Simply put...

Majority > Minority

#133
Pr3ying M4nt15 360

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Elite Midget wrote...

Nor will the masses of Casuals and the Newcomers which are the bulk that pay Bioware's paychecks. Simply put...

Majority > Minority


Did you hear anything I said? Assume the default save everyone survived suicide mission whos a returning squadmate. Let people edit the save to everyone survived if they want. Hence anyone who had people died its their choice if they want to struggle through the story with less squad mates. Most people didn't lose more than 2 squad mates I'm sure. Introduce 2-4 new squad mates to ensure balance. Write out the non-important ME 2 squad mates to cameos.

Heck even ME 2 manages to carry over some squad mates from ME 1. After introducing all these squaddies to PS3 players and basing a whole game around recruitment. You want to wipe the slate clean, so a small minority of people who killed their entire team and don't want to just start a default save in ME 3 get a better game. When its easier to just let them edit the choices?

Modifié par Pr3ying M4nt15 360, 21 mars 2011 - 10:46 .


#134
Pr3ying M4nt15 360

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A choice editor is inevitable anyway, both dragon age 2 and Mass Effect 2 PS3 let you choose your backstory.

#135
Elite Midget

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I heard what you said and it's nearly the exact same thing that I've refuted time and time again.

What you want just isn't feasable. Not to mention would make ME2 irrelevant if people could jhust edit in a bunch of Zombies.

ME2 carried over Squaddies THAT COULDN'T DIE! The only exception was Liara who Bioware wanted alive for every ME3 save along with VS.

I didn't want Bioware to make them killable because of what is exactly happening. Fans that refuse to let go despite ALL evidence telling them that they wont get the old Squad back. If I was a part of the development team I would have thrown out the notion of the Squaddies being killable since it means that I wouldn't have to invest so much into Cameo's and a whole new Squad.

Doesn't matter how many they lost. A larger majority lost around 2 Squaddies in a random order. Remember only the MINORITY goes on these boards.

It's easier to just make a new Squad that every ME3 game MUST have and that WILL be connected to the plot much better.

Also, your editing their deaths out doesn't change the fact that MANY said that would leave after the Suicide Run not to mention those that may very well be dead before ME3 even starts(Mordin and Thane).

Your solution would retcon what defined these characters and make them souless versions of themselves because some of the Hardcore refuse to let go!

What's done is done. Deal with it and move on or abandon this series because what will happen is not anything what you and a few Hardcores desire.

#136
Kingthlayer

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Akizora wrote...

Elite Midget wrote...

Still trying to wrap up a reason on how to get the impossible to work when conserning the dead and those that outright said they would leave?

You'll be here a long while and you wont find an awnser to your problem because the path Bioware will take is the one that will benefit ME3 the most.

The only Viable Solution is...

New Squad, Cameo's, and maybe temp Squaddie missions for them if they're alive.


Yep, punishing players throughout the ENTIRE game for letting someone die isn't the answer. I'm all for consequences but if the entire game will constantly punish me for something I did in a previous game, I won't like it.


You don't want to be punished for killing someone?  Simple solution is to not kill them.  And even then you won't be punished, you will lose out on a little bit of dialogue.  There is zero need for a new squad because ME2 is the game where you recruit a squad.  Recruiting a whole new squad makes no sense because you're fighting the Reapers in what should be the entire game.

#137
Elite Midget

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DA2 and ME's Save Editors didn't effect who joined your Squad in the next game. Thus it has no connection to what you descibed which would only anger devout Bioware fans.

#138
Elite Midget

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You know what makes ZERO sense?

"I'm leaving after we're done!", "We need Grunt back after he's done with your little mission.",  "Garrus will never grow to his full potiential under you Shepard. He also has a history of leaving things when they no longer benefitted his growth.", "Only you, Shepard, must survive the Suicide Mission along with 2 Random Redshirts.", or even "I will die soon..." is twisted into "I"LL NEVER LEAVE YOU SHEPARD! EVEN IF ME3 STARTS YEARS LATER! RETCON!!!"

Modifié par Elite Midget, 21 mars 2011 - 10:57 .


#139
Melra

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Big Mac Heart Attack wrote...

Akizora wrote...

Elite Midget wrote...

Still trying to wrap up a reason on how to get the impossible to work when conserning the dead and those that outright said they would leave?

You'll be here a long while and you wont find an awnser to your problem because the path Bioware will take is the one that will benefit ME3 the most.

The only Viable Solution is...

New Squad, Cameo's, and maybe temp Squaddie missions for them if they're alive.


Yep, punishing players throughout the ENTIRE game for letting someone die isn't the answer. I'm all for consequences but if the entire game will constantly punish me for something I did in a previous game, I won't like it.


You don't want to be punished for killing someone?  Simple solution is to not kill them.  And even then you won't be punished, you will lose out on a little bit of dialogue.  There is zero need for a new squad because ME2 is the game where you recruit a squad.  Recruiting a whole new squad makes no sense because you're fighting the Reapers in what should be the entire game.


This. I want my squad from ME2, I want to finish my romance -properly-. :bandit:

#140
Elite Midget

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I want to be the Emperor of the Universe.

Funny how things you want aren't always what someone else wants or is willing to do.

#141
Melra

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Funny how you seem to want me to think like you do. We know what you think, move along, no need to repeat same lines over and over.

Nobody likes party poopers.

#142
Pr3ying M4nt15 360

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It's inevitable that fans are going to speculate on possibly viable ways they might see their favourite squad mates return. The whole draw of Mass Effect has been the illusion of content feeling as connected as possible. Even though ME 2 only changes minor flavours based on your choice, you still get the illusion that the universe has been altered however small by you.

If the worst comes true and bioware just decide to write the game in with all new squadmates. We'll just have to deal with it when it happens. Why crush peoples dreams and opinions in the meantime Elite?

#143
Kingthlayer

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Elite Midget wrote...

You know what makes ZERO sense?

"I'm leaving after we're done!", "We need Grunt back after he's done with your little mission.",  "Garrus will never grow to his full potiential under you Shepard. He also has a history of leaving things when they no longer benefitted his growth.", "Only you, Shepard, must survive the Suicide Mission along with 2 Random Redshirts.", or even "I will die soon..." is twisted into "I"LL NEVER LEAVE YOU SHEPARD! EVEN IF ME3 STARTS YEARS LATER! RETCON!!!"


So in that case, it's pointless to have the old squad because they're all going to leave after half finishing a job.  And it's pointless to recruit a new squad because you won't even have enough time to learn their names.

So I guess Mass Effect 3 is solo Shepard.  Also if they don't keep the same squad, Mass Effect 2 will go down as one of the if not the most pointless part of a trilogy ever because the whole game would be worthless.

#144
Elite Midget

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Not think like me. No, I want you to actually read inbetween the lines, listen to what characters say in ME2, read the E-Mails in ME2, and remenber character plot points such as Thane's soonish death and Mordin's old age.

By if you mean 'highly' likely?

Better to crush your dreams now than to see the same dream-filled people go on a rage when ME3 hits. It happened in ME2 hit and I bet it'll hit regardless but the less ragers the better. Also, what's the point of flawed theories? I would be doing you a diservice by not pointing out its flaws because I assure that Bioware has most likely weighted both sides before they released ME2 hence why they're killable.

#145
Commander_Adept

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Big Mac Heart Attack wrote...

Elite Midget wrote...

You know what makes ZERO sense?

"I'm leaving after we're done!", "We need Grunt back after he's done with your little mission.",  "Garrus will never grow to his full potiential under you Shepard. He also has a history of leaving things when they no longer benefitted his growth.", "Only you, Shepard, must survive the Suicide Mission along with 2 Random Redshirts.", or even "I will die soon..." is twisted into "I"LL NEVER LEAVE YOU SHEPARD! EVEN IF ME3 STARTS YEARS LATER! RETCON!!!"


So in that case, it's pointless to have the old squad because they're all going to leave after half finishing a job.  And it's pointless to recruit a new squad because you won't even have enough time to learn their names.

So I guess Mass Effect 3 is solo Shepard.  Also if they don't keep the same squad, Mass Effect 2 will go down as one of the if not the most pointless part of a trilogy ever because the whole game would be worthless.


Which is unfortunate because Mass 2 is possibly the best game I've ever played (Yes, eight playthroughs later, still thinking that. And don't call me a fanboy- I despise Mass 1 completely)

#146
Pr3ying M4nt15 360

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And everyone forgets that Mass Effect 3 is the final game following Shepard, that means that they can be as liberal with the story as the number of discs they choose will allow. Any Mass Effects in the future can take place in a completely different timeline to Shepard and avoid any connection to the game.

With Mass Effect 1 they had to be more careful. Lets say Ashley for example had have been playable in Mass Effect 2. That would have mean she would have had to have survived ME 1 and ME 2 to be in ME 3, Dealing with one potential death for character in ME2. One that has been designed to be fairly easy for anyone who cares enough about the characters to avoid, shouldnt be much of an issue.

#147
Elite Midget

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Half finishing?

Did you play ME2? Their job was to stop the "Collector's" which they did. Mission Accomplished. You honestly don't expect the ME2 crew to sit around for years doing nothing because you want them to stay as Shepard's Guns?

Mass Effect the Trilogy has always been about Shepard's story and each part as standalone experiences. Not Shepard and the Zombie Squaddie Adventures and huge pentalities if you didn't play the last 2 games.

Besides, you had time to learn the names of severely dialouge limited ME2 Squaddies. ME3 will be no different.

#148
Pr3ying M4nt15 360

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Theres nothing intelligent about pointing out the blatantly obvious easy option to fans. Obviously we're hoping Bioware will do better than going down that route for the final game in the trilogy. If they choose not to, fair enough.

If they do that though it'll be an excuse to fill out most of ME 3 with squad recruitment missions and a final suicide mission on earth after you've recruited them which will make it the same as ME2.

Modifié par Pr3ying M4nt15 360, 21 mars 2011 - 11:33 .


#149
Elite Midget

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As I said. Final Game doesn't suddenly mean that certian Squaddies have their characters retconned to fit your Squaddie version or their deaths ignored. Simply put their deaths mean they cannot contrbute heavily to the ME3 plot, see Standalone Experience. Thus they would cause more of an outcry for being even more irrelevant than a whole new Squad that has EVERYTHING to do with the ME3 plot.

Mass Effect was already planned to be a Trilogy even before the First one hit the development stage. Bioware planned everything and modified some things over the years yet the general idea was the same.

Funny how you bring out the troubles of Ashley's possible death that can be stopped through dues ex loophole and she's just one(well, two since her and Kaiden are VS) character compared to every ME2 Squaddie being killable and none having any plot armor of loopholes to protect them.

I will also point that Bioware purposely left out Liara and VS from the Suicide Mission because they wanted them alive in every ME3 save.

#150
Elite Midget

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Pr3ying M4nt15 360 wrote...

Theres nothing intelligent about pointing out the blatantly obvious easy option to fans. Obviously we're hoping Bioware will do better than going down that route for the final game in the trilogy. If they choose not to, fair enough.


Trust me, it'll hurt far more if you find out from Bioware when ME3 releases instead of having a fellow fan telling you how it is.