Alexein wrote...
I'm worried about the game becoming too expensive if the warden were fully voiced with unique dialogue for specific DAO choices,
But then i thought "Can't we choose to pay for that?"
How about bioware make the *Warden* a DLC character? or even an expansion?
instead of charging 7 bucks for a character that we could do without, *cough* Sebastian *cough* how about give us the warden for $10-20 in DA3?
To make it worthwhile, every warden race/gender and decision is properly mapped out and voiced. Along with the usual DLC goodies of extra items, armor, special quests etc.etc.etc.
I know not everyone here plays mass effect 2, but a parallel i want to draw is with a character named Liara. She was present in Mass effect 1 but only had a cameo appearance in the main game of ME2. Bioware released a DLC that let you use Liara in a special mission with her. I thought that was a great idea, those that want her can have her, and it didn't break the game or the overall story if you didn't download her.... her actions (and the shadow guy she kills...) are still cannon in ME2 even if you didn't get the DLC.
I think the same can be done with the warden.
The problem with the warden isn't so much of "can it be done" but more: "how much will it cost"?
So the answer we have to give bioware is "how much we'll pay".
I'd fork out the cash just to have my Warden crack skulls again.,,, all 7 versions of him/her!
Damn, I would do this and wouldn't even think twice about it. If we had "voice packs" for our Warden where we could get the voice we wanted if we didn't want the default and pay $10 for it, then I'd be all over that. Since my Warden was human and male, then I'd assume that the default voice would be fine, but having the option for other races and genders would be awesome.





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