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The Warden should come back in DA3


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#176
Alexein

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I agree that bioware wouldn't abandon the warden without milking them one last time.

If anything, the warden being killed off would demand a bit of in-game closure at some point. Bioware could probably make a few bucks off a single DLC who's only scene is the warden answering their "calling" and steamrolling through the deep-roads butt-naked while charging down a legion of darkspawn with a butter knife... or murder knife if they want to kill TWO legions of darkspawn.

Oghren might even join them.

#177
EDarkness

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Shadowknight12 wrote...

I imported the save where my Warden went through the events of Origins, Awakening, Amgarrak and Witch Hunt, chose to remain behind and let Morrigan go. Alistair never mentioned that he was still alive, unless you mean Leliana's "Just like the Warden" comment in the end. If you mean that, then no, that doesn't mean the Warden is alive, just missing. If it is dependant on your imported saves, then that's probably just a nod to your choices in the first game.


In my DA 2 game, Teagan specifically says my Warden is in Denerim and went through all of the expansions including Witch Hunt.  Alistair then says something about my character having a name instead of being the "Hero of Ferelden".  Definitely alive at that point.  My impression is that if your Warden is alive, then they will make note of that, but at the very end the Warden goes off somewhere they can't reach.  Between the end of Act 3 and the last cutscene with Leliana the Warden goes away.  No mention of the Warden being dead, just...gone.

The one thing I don't understand, though is the time when we chase after Morrigan in Witch Hunt.  It's hinted to only be a couple of years after Origins, but Sandal is in the Circle Tower for some reason.  If the character steps through the mirrior, yet they were supposed to be arriving in Denerim a few years later, then what happened between that time?  I guess there's something up with the timeline there.

#178
Shadowknight12

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EDarkness wrote...

In my DA 2 game, Teagan specifically says my Warden is in Denerim and went through all of the expansions including Witch Hunt.  Alistair then says something about my character having a name instead of being the "Hero of Ferelden".  Definitely alive at that point.  My impression is that if your Warden is alive, then they will make note of that, but at the very end the Warden goes off somewhere they can't reach.  Between the end of Act 3 and the last cutscene with Leliana the Warden goes away.  No mention of the Warden being dead, just...gone.

The one thing I don't understand, though is the time when we chase after Morrigan in Witch Hunt.  It's hinted to only be a couple of years after Origins, but Sandal is in the Circle Tower for some reason.  If the character steps through the mirrior, yet they were supposed to be arriving in Denerim a few years later, then what happened between that time?  I guess there's something up with the timeline there.


I never got Teagan in my playthrough, just Alistair and a person in heavy armour, with a helmet that obscured their face. Perhaps that was my Warden, since Alistair was not the King. I had never thought about it, I just assumed he was Faceless Warden #7. Still, it makes more sense for all playthroughs if the Warden is dead, with a few lines to acknowledge your decisions and explain what kind of death they suffered, based on your playthroughs (Warden and Morrigan through the Eluvian could be translated as 'presumed dead').

It's a year after the events of Awakening, which are six months after the death of the Archdemon, which is a year after the events at Ostagar. In DA2, Bodhan explains that he took Sandal to the Circle Tower after the Archdemon's defeat, but changed his mind when he got the feeling the mages wanted to keep him. In theory, Bodhan and Sandal shouldn't be in Kirkwall until after Act 1, since they'd be still in Ferelden at that point.

Still, it's a fairly minor mistake, but there's no way that Act 1 takes place only a year after the Blight, unless Sandal shares Flemeth's opinion of bodies being such limiting things.

#179
BubbleDncr

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I don't know why everyone thinks each origin needs its own voice actor. The only ones you can really argue that for are the Dalish, but honestly, as someone who played a Dalish, I would rather play my Warden again without a welsh accent than never get to play her again when that's the only excuse not to.

Also, my Warden would totally get involved in politics. Unlike most Grey Wardens, she isn't a Grey Warden by choice - it was either that, or die. Conveniently, that was the case with basically every origin.

#180
BubbleDncr

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repost, oops

Modifié par BubbleDncr, 22 mars 2011 - 04:05 .


#181
EDarkness

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It's a year after the events of Awakening, which are six months after the death of the Archdemon, which is a year after the events at Ostagar. In DA2, Bodhan explains that he took Sandal to the Circle Tower after the Archdemon's defeat, but changed his mind when he got the feeling the mages wanted to keep him. In theory, Bodhan and Sandal shouldn't be in Kirkwall until after Act 1, since they'd be still in Ferelden at that point.

Still, it's a fairly minor mistake, but there's no way that Act 1 takes place only a year after the Blight, unless Sandal shares Flemeth's opinion of bodies being such limiting things.


Yeah, that's something I noticed, too. If I stepped through the portal, then I'd have been back in a few years and in Denerim to meet with Alistair when he came back. Something doesn't make much sense as far as the timeline is concerned. I do think they need to tidy up the timeline stuff soon or in DA3.

I don't know why everyone thinks each origin needs its own voice actor. The only ones you can really argue that for are the Dalish, but honestly, as someone who played a Dalish, I would rather play my Warden again without a welsh accent than never get to play her again when that's the only excuse not to.

Also, my Warden would totally get involved in politics. Unlike most Grey Wardens, she isn't a Grey Warden by choice - it was either that, or die. Conveniently, that was the case with basically every origin.


This is my feeling also. I don't care too much about the voice and I think the Warden is an exception to the Grey Warden rule in many ways.

#182
Shadowknight12

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EDarkness wrote...

Yeah, that's something I noticed, too. If I stepped through the portal, then I'd have been back in a few years and in Denerim to meet with Alistair when he came back. Something doesn't make much sense as far as the timeline is concerned. I do think they need to tidy up the timeline stuff soon or in DA3.


That's not a timeline mistake, that's a deliberate design decision. The devs have stated that DA2 does not 'read' the plot flags from Witch Hunt. DA2 doesn't know what happened to your Warden after Origins, which is why you get that, just as it'd happen if you hadn't gone through the Eluvian with Morrigan and had chosen to stab her or let her go.

#183
b09boy

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Potentially they could get away with just two voice, if it's handled right.

Imagine for a moment a prologue chapter to DA3. You are, for whatever reason, thrown into a battle by your lonesome against overwhelming odds. Think the tutorial of DA2. An extremely high level character who decimates everything. Only, unlike DA2, there's no Flemeth at the end to stop the incoming waves. The enemies keep coming, more and more, until finally your health fails and you fall. There is no healer to revive you, no great savior to take you away. You are stripped clean of your gear by looters and left to die, grievously injured. Only the Warden doesn't die. Mostly dead and stripped to their pantaloons, the Warden through the pure will to survive drags their tattered, torn and bloody body to its feet and stumbles into a cave or other shelter where, deprived of any sort of healing magic for one reason or another, they are forced to bandage themselves with what meager supplies are available as, over the coming weeks and months, they slowly recover. When finally they step out into the world again we find they are weak, both from inactivity and the rough recovery from so many terrible wounds. More, a brutal slash to the throat has distorted the character's voice, leaving their speech horribly rasped and barely recognizable from anything it might have once been.

Which leaves the remaining question. Why is the character there? With so many ending, what brought them to this singular path? This can be done rather easily. What you need is an object, perhaps even a character (Flemeth) which draws this character universally. Perhaps an artifact somehow linked to the darkspawn (perhaps another lyrium idol, now in the hands of a disciple). Give the different opening scenes to account for the differences, explain why the character has been set onto their current path, and go from there. Is the Warden dead? Use the Awakening Warden instead. Or bring in a brand new Warden.

#184
EDarkness

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Which leaves the remaining question. Why is the character there? With so many ending, what brought them to this singular path? This can be done rather easily. What you need is an object, perhaps even a character (Flemeth) which draws this character universally. Perhaps an artifact somehow linked to the darkspawn (perhaps another lyrium idol, now in the hands of a disciple). Give the different opening scenes to account for the differences, explain why the character has been set onto their current path, and go from there. Is the Warden dead? Use the Awakening Warden instead. Or bring in a brand new Warden.


That's an interesting idea, and something they could run with. Though, I do think that they shouldn't allow wardens that made the US.

What would be cool is if the Warden settles down somewhere in another place to avoid the trouble, but something starts happening in the area he lives in and so he's forced to jump into the fray to save his area, but in doing so he gets the attention of other people who figure out who he/she is. I imagine Leliana would find him first or Flemeth. Or even Hawke for that matter. Maybe he goes out looking for the Warden to try and make sense of it all. Man, I would love for my Warden and Hawke to team up. Maybe Hawke convinces the Warden to help him sort it all out.

#185
Tamahome560

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I want Hawke back ... I got so much more attached to him than to my Warden.

#186
NedPepper

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I think we'll see the Warden again. We know Bioware can export characters over to other games. (Might be tricky with the DA2 graphic change). I, for one, would like to see him/her voiced like Hawke. I'm not sure I want to play the character, but it would be groundbreaking to have him appear as a companion or an NPC.

#187
NedPepper

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And I plalyed Dragon Age: Origins multiple times and never killed Leliana. I figured if I was going to mess with the ashes, it would probably not be smart to have her there. Wynne always would leave afterward from Camp. But I always thought making a deal with a dragon cult leader was never that great of idea, good or bad. It may be that Sten was always my tank and also thought it was foolish to side with a maniac. It's not like you really get anything out of it...

#188
Mahtisonni

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If you make the sacrifice then your warden will have the soul of the old god inside his body.
It wouldn't be suprising if it was possible to resurrect such a warden considering that Wynne could resurrect herself with spirit of faith so It would not be suprising if a god could perform a similiar feat.

This would easily create a link between the dead and living wardens and the old god would be the same as well.
You'd either be the father of it's body or the jailor of his soul.

Modifié par Mahtisonni, 22 mars 2011 - 09:01 .


#189
Evoculin

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just totally skipped to last page just to give out my two cents... the hero of ferelden and kirkwall team up (i doubt it, but...) to stop the take over of the orlais err w.e then this could be a co-op :DD instead of an mmo... image dragon age co-op mode idono how its gonna work but it would pretty sweet

#190
EddySpeddy

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nedpepper wrote...

I think we'll see the Warden again. We know Bioware can export characters over to other games. (Might be tricky with the DA2 graphic change). I, for one, would like to see him/her voiced like Hawke. I'm not sure I want to play the character, but it would be groundbreaking to have him appear as a companion or an NPC.


If they had the Warden appear again, they'd probably have you create his facial features again, while importing a save for the storyline. I also agree that they should stick with voice acting, I am not concerned with my Warden being voiced as long as they get a voice actor as good as Hawkes.

Honestly if they aren't going to have him appear again, they can use many excuses besides death. e.g. Busy ruling Ferelden, went missing with Morrigan, became the First Warden. 

I want Hawkes story finished, so unless they plan on combining the Wardens story with Hawkes in DA3, I want Hawkes first as at least the Wardens story had a proper ending.

#191
EDarkness

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I want Hawkes story finished, so unless they plan on combining the Wardens story with Hawkes in DA3, I want Hawkes first as at least the Wardens story had a proper ending.


If someone only played Origins, then I think you're right, but if a person played any of the expansions, then the ending is left wide open. My warden walked through the portal with Morrigan. I have no idea what happened after that.

#192
EddySpeddy

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EDarkness wrote...

I want Hawkes story finished, so unless they plan on combining the Wardens story with Hawkes in DA3, I want Hawkes first as at least the Wardens story had a proper ending.


If someone only played Origins, then I think you're right, but if a person played any of the expansions, then the ending is left wide open. My warden walked through the portal with Morrigan. I have no idea what happened after that.


Yeah, I played every DLC and the expansion, didn't really care much though, basically to me he just left with Morrigan and that's it. They can still make a story using it, but that ending didn't bother me. Hawke however leaving Kirkwall in a mess and all the Mages and Templars rebelling, and Orlais getting ready for War is a bit too left open, don't ya think?

#193
WhiteKnyght

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There a few places in DA2 that would have been good for a Warden cameo.

- In the Deep Roads when Bethany/Carver becomes tainted.
- When the Grey pass through Kirkwall during the Qunari uprising.
- When going back down into the deep roads to find Nathaniel.

Instead you get this Orlesian accented Warden named Stroud(Wonder if he could be the Orlesian Warden from Awakening).

Modifié par The Grey Nayr, 22 mars 2011 - 11:34 .


#194
Icinix

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The Grey Nayr wrote...

There a few places in DA2 that would have been good for a Warden cameo.

- In the Deep Roads when Bethany/Carver becomes tainted.
- When the Grey pass through Kirkwall during the Qunari uprising.
- When going back down into the deep roads to find Nathaniel.

Instead you get this Orlesian accented Warden named Stroud(Wonder if he could be the Orlesian Warden from Awakening).


Or Alistair instead of Stroud by memory...depends on your carry over.

#195
EDarkness

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EddySpeddy wrote...

Yeah, I played every DLC and the expansion, didn't really care much though, basically to me he just left with Morrigan and that's it. They can still make a story using it, but that ending didn't bother me. Hawke however leaving Kirkwall in a mess and all the Mages and Templars rebelling, and Orlais getting ready for War is a bit too left open, don't ya think?


I don't know.  If there was some kind of closure with Morrigan then I'd have no real problems with the way Witch Hunt ended, but basically they step through the portal after a chat about the baby, then roll credits.  No epilogue or anything.  Basically it ends on a cliffhanger.

As for DA2, I felt like Hawke's part in the situation was finished.  There was nothing else he could do outside of picking a side and helping people cope with what was going down.  He pretty much gave up everything to make that stand, unless he was planning on returning to Kirkwall, but at this point, going back to Ferelden wouldn't be out of the question.  Either way, I just felt like his job was done in Kirkwall.  I would be more interested in looking into the years between the introduction (year 1 in Kirkwall), and years 2-3 (or 5-6).  Or it would be cool to see what happened immediately after they left and where he ended up eventually.  Seeing my Hawke and Merrill get married would be pretty cool.

Modifié par EDarkness, 22 mars 2011 - 11:53 .


#196
EddySpeddy

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I got bored last night ^.^

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#197
Reidbynature

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I think there should be a new character for DA3. Sort of keep it even rather than choosing either the Warden or Hawke. As far as I'm concerned their stories are done as far as playing as them is concerned. Anything that needs to be wrapped, such as Morrigan's child should be wrapped up in the third DA3 with a new player characte. I feel like either character might be too powerful now and trying to make a third game around either of them will have to live up to the expectation of either game more than playing as a new character.

Though I wouldn't mind seeing either character return, especially the Warden. Though some might think that difficult due to the various voicing of the different races and genders, but I think it could easily just be cut down to one for each gender regardless of race. There's no reason each race picked for the warden couldn't sound the same, it's just the one character and their isn't any rule set in stone that they should sound a certain way.

#198
EddySpeddy

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Reidbynature wrote...

I think there should be a new character for DA3. Sort of keep it even rather than choosing either the Warden or Hawke. As far as I'm concerned their stories are done as far as playing as them is concerned. Anything that needs to be wrapped, such as Morrigan's child should be wrapped up in the third DA3 with a new player characte. I feel like either character might be too powerful now and trying to make a third game around either of them will have to live up to the expectation of either game more than playing as a new character.

Though I wouldn't mind seeing either character return, especially the Warden. Though some might think that difficult due to the various voicing of the different races and genders, but I think it could easily just be cut down to one for each gender regardless of race. There's no reason each race picked for the warden couldn't sound the same, it's just the one character and their isn't any rule set in stone that they should sound a certain way.


I'm sorry, but Hawke needs to appear again. No matter what I want him to be the one to resolve the whole Chantry, Templar, Mage issue. It's just left far too open and Hawke needs to do something really awesome like the Warden did.

#199
EDarkness

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EddySpeddy wrote...

I'm sorry, but Hawke needs to appear again. No matter what I want him to be the one to resolve the whole Chantry, Templar, Mage issue. It's just left far too open and Hawke needs to do something really awesome like the Warden did.


I'm curious, what do you think Hawke can actually do?  We know that he doesn't resolve anything because it seems like the final scene is some years after Act 3.  I guess he could show up after that part, but what could he actually do to make the situation better?  Better yet, what could anyone do?

#200
EddySpeddy

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EDarkness wrote...

EddySpeddy wrote...

I'm sorry, but Hawke needs to appear again. No matter what I want him to be the one to resolve the whole Chantry, Templar, Mage issue. It's just left far too open and Hawke needs to do something really awesome like the Warden did.


I'm curious, what do you think Hawke can actually do?  We know that he doesn't resolve anything because it seems like the final scene is some years after Act 3.  I guess he could show up after that part, but what could he actually do to make the situation better?  Better yet, what could anyone do?


Hawke did nothing but cause issues, I want him to resolve them now as I did like Hawke. I don't want him to become like the Villain of the series, he needs to do something awesome like the Warden :/