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Anyone else annoyed at how Hawke's family was treated? (Spoilers)


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#51
Gentleman Moogle

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BingoParadox wrote...

It's what's known as Pathos in a story - characters you are meant to care about so they can be killed off and make you feel bad.


I'ma quote Yahtzee Croshaw:

"Annoying on purpose is still annoying."

I understand WHY they did it, I'm just saying it was cheap and hack-y writing to do it that way, especially when the emotional impact would have been so much greater if they had remained alive and stood by me -- or AGAINST me even -- as I progressed through the game. It would have given me the player something to fight, to progress through the game for beyond money or "why the f*ck not". 

Imagine, if you will, Bethany/Carver going with you on the trail for your mother's killer. Imagine how much more powerful that cutscene would have been if a family member had been with you to hear your mother's last words. Imagine the fallout of that, of your broken family struggling on after such a horrifying ordeal, desperate to stay together despite all the forces around you trying to rip you apart. 

Doesn't that sound at least a little bit better than "Woops, sorry, your brother/sister is a templar/circle mage/warden now, so you don't get to interact with them for nine years straight. Yes, we know you've supposedly spent your life protecting your sister from the mages but you're just going to have to forget about that part. Toodleoo and watch out for those gray horned buggers."

#52
allankles

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I was annoyed from the demo, when I discovered that only one sibling is allowed to live. Pfft! Yeah, it had potential they just didn't follow through for whatever reason. And Carver is the worst of your companions, your only living sibling and he's a total ****.

At least he changes at the end, but does it have to take a Grey Warden ritual after a Blight infection, a kidnapping rescue, and total chaos between Mages and Templars to get a decent sibling?

Leandra's death makes me pissed off at Hawke, is it so hard to look out for your mother knowing how much of a gutter Kirkwall can be?

#53
dewayne31

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Yes I am annoyed but i got over it alot. as i said in a few threads now i have a feeling that if you had sibling survive the game and we play hawke in thwe expanison is there one or da3. your sibling will be with hopefully as a full companion. i should add i think your sibling that survives the prologue is meant to survive. not via of which option but i'm betting by leaving home given what happens later

Modifié par dewayne31, 21 mars 2011 - 12:12 .


#54
Yuuno

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I think there were some missed opportunities, and Leandra's Frankenstein death definitely came out of left field, but for the most part I really liked the family elements. Bethany reminds me of my little sister. :)

The only thing I would change would be adding a short introductory segment to the beginning of the game so we could see what the Hawke family's life was like pre-Blight. I know that the whole Doomed Hometown RPG introduction is pretty cliche, but I think it would help to form an attachment to the characters before everything goes to hell.

#55
xxaletalune

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I wish I could have saved your mother, at least.

#56
remote_control_me

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I actuallly really enjoyed the family dynamic in DA2. Sure we didnt have too many interactions with them, but the ones we did have were pretty great.

I loved that Carver was tired if protecting his two mage siblings and i thought it was a nice twist when he joined the templars. Bethany was one of my favorite companions and i was actually very sad to see her go to the circle, but it worked with the storyline.

The most emotional part of the game was definitely the death of mama hawke in act 2. And the fact that her death left Hawke alone in a sense, made me miss my "family" even more.

I will agree that some aspects if the family were nt used fully, but overal bioware did an excellent job with the hawke family :D