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So has anyone beaten the Arishok in a dual as a Mage?


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#76
Alodar

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I really enjoyed my mage battle with him.
Cone of Cold, Winter's Grasp, Despair (Horror's Upgrade), Dessicate (Petrify's upgrade) , Gravity Ring and a Cold Damage Staff and a couple of Mana Potions.

Avoid his charges,

I had a lot of fun with this fight.

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#77
Nathan Redgrave

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I've only dueled him in my Casual-mode mage run, which wasn't even a serious playthrough, just a quickie to see what some alternate choices would result in. Given how the Arishok's attacks can be easily avoided by running in CIRCLES (lawl puns), I imagine it's as easy as it is tedious. Especially if you have a mabari backing you up, although at that point it's hardly one-on-one.

#78
Argus_Kos

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I dueled with a Spirit Healer Mage. It literally took 20 minutes. My mage's only attack spell is Mind Blast. With my character's attributes being high in Magic and Cunning (I didn't have many spells so why need all the mana).
With my spirit tree maxed, arcane shield maxed, and heroic aura maxed.... Every time I got hit I just auto regen. I didn't even bother running around. I summoned my mabari to help damage him quicker, mind blasted to get a few extra hits on him from time to time, and just regular attacked him- accepting the beats.

#79
Malanek

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On hard I found it A LOT easier with a mage than two-handed warrior which was an absolute chore. Worse bit (as a warrior) was getting impaled after he used his third potion. As a mage Glyph of paralysis then stone fist and chain lightning, run repeat, did the job in maybe a little over 10 minutes on the first try withoout drinking any potions. Pretty dumb fight.

#80
Renessa

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Well, it was a looong fight on normal with my Spirit Healer. My Mage is very much just a supporter for the companions, which is fun, but made this fight look very embaressing.

I mean, my Lady Hawke just kept running away until the poor guy died of exhaustion or perhaps he just lost the will to live.

I don't know what the nobles and the other Qunari in there must have thought. Varric will have to work really hard to make this fight sound heroic... ;-)

#81
YunikoYokai5

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Well, he destroyed me with my Rogue on Casual (yaaaaay, I stink at strategy! ), so looks like I need to invest in the Petrify/Gravity spells...seeing as my mage is a DPSer with a heal spell and 2 Spirit healer spells XD I need to beat him for the trophy (and, it seems one part of the Champion Armour, because I didn't get a part of it on my Rogue playthrough when I decided to destroy everything in the room XD)

#82
tmp7704

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MColes wrote...

That's true admittedly.  A Full support mage could have problems, but there just aren't that many support skills you can take - being at a level by the end of Act 2 - without atleast taking some of the abilities that he's susceptible too!

Well, without knowledge of what i was getting into i managed such a feat. And it's actually not support mage really.

http://social.biowar...racter_id=84012

lighting spells -- single target works but doesn't do much damage. Tempest has ridiculously long animation which makes it a suicide to cast with charging cow around.

spirit bolt -- yeah that works. basic walking bomb is useless, death syphon useless, dispel magic useless. All three are very useful in regular combat situations with dozens of trash mobs and against mages/commanders.

arcane -- basic crushing prison does some damage but doesn't hold him down really, basic mind blast is useless

creation -- basic heal, well that helps.

force mage -- unlike the gravity ring the force spells don't seem to affect him in any manner when it comes to crowd control component. Unshakable doesn't work, every hit he does throws my mage down on his butt opening him wide to further attacks.

So... yeah. Went through hard mode with this without getting knocked out once, against Arishok i can run around pillars all day but without actually having much time to shoot him back. I reckon some 30-60 minutes of autoattack could eventually wear him down, but... meh. Sooo unlike the trailer, eh Image IPB

edit: oh, and whoever didn't put save point before the fight thus forcing the repeat of whole heap of cutscenes before you get to try again... brilliant move, sir/madam.

Modifié par tmp7704, 21 mars 2011 - 11:16 .


#83
Thargor_Gnomepunter

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I didn't have too much trouble with the arishok, but I felt like a complete pansy while fighting him. My experience as an Elemental/Primal mage was basically: winter's grasp, cone of cold, petrify, fireball, stone fist, tempest, inferno or whatever the fire rain spell is called, oh crap he's free! Run around till the CD's are done, repeat. It was relatively safe, but it took a long time and if he even lands a single blow he combos the crap out of it and you lose 3/4 of your health. I don't think there's any actual way to channel the awesome that Hawke appears to possess in the trailers. If you try to go toe-to-toe with him, no matter what spells you have, He'll laugh and replace your spine with his sword.

#84
tmp7704

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Yeah, the really annoying part is how he can knock you back even if you have 100% fortitude... which makes the trailer-like melee pretty much impossible :/

#85
tmp7704

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hmm well gave it 3 or so tries just to see how it goes (on Hard difficulty) and it's so hillarious it's sad. Without a working spell to slow or stop him and without ability to remain in melee range there's only one window for attack every now and then -- when he charges and gets stuck in the wall. This is long enough to land a spirit bolt and couple auto-attacks or the crushing prison, then it's back to running circles around the room and waiting for another charge. 10 or so minutes of that gets him down to ~half hp at which point he drinks a potion healing himself back to 3/4th and it's all over again. and again. and again. Somewhere in the process i mis-time a turn and he does the skewer thing followed by another attack before i can get up, and it's game over. Back to square one.

I refuse to believe anyone responsible for the design of this silliness honestly thought this could be "fun" experience (30 mins of running in circle? really?) nor that this encounter was tested enough to reveal such potential issues. And to make things rely on certain ways to spec the character is especially funny given how the ability trees in DA2 were trimmed down with stated intention that's to make every single remaining spell 'highly useful'... not to mention the concept of making the enemy resistant to practically all abilities of newly introduced specialization ... a target of a solo fight. Image IPB

#86
tmp7704

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Took another 2-3 tries to finally get him down on Hard. Got bored of running in large circle so eventually settled for running in smaller circle -- effectively circle-strafing in the space in the middle between the columns. With the right timing it's possible to get a sequence of single autoattack - sidestep - single autoattack - sidestep etc praying all the time he doesn't pull the skewer move (if he does then it's down to clicking desperately the potion button and praying even harder it kicks in before the follow-up hits land and kill you)  The lifeward potions are pretty good protection against that, but only had one of these. Took that, 3 or so heal pots and 2-3 mana pots. And over half an hour.

For what's worth Arishok on Hard level heals 3 times, then fights to the death.

Modifié par tmp7704, 22 mars 2011 - 04:54 .


#87
Harley_Dude

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Typical Bioware boss fight of running around a column to stay alive. Good you have the patience to attempt it. I'm level 18 with a two handed warrior and after 6 attempts I got sick of it and did the whole gang fight which was ridiculously easy since Aveline has her namesake shield. If I had more than 7 health pots I may have kept trying.

#88
Vukodlak

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Yep I dueled him as a mage, a combination of freezing, force effects and toggling blood magic for additional mana. It was a long long fight.

#89
tmp7704

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Vukodlak wrote...

force effects

Hmm he was pretty much immune to these when i tried, so i gave up after few attempts to save the mana. That's for the scatter/pull/maker's hand though, didn't have the ring skill and that one is reported to work.

#90
WidowMaker9394

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Yep, took me ten minutes.

#91
The Grey Ranger

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My mage experience was pretty similar to most here. Unload spells and kite, it does show me the wisdom of keeping multiple kinds of staff in inventory though. I had a cold damage one inventory since my build was primal+spirit healer. Mostly petrify+stone fist and auto attack.

#92
Bitterfoam

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Torment Hex plus Horror plus Winter's Grasp or Cone of Cold or Spirit Bolt = lol Arishok.

I didn't even have to use Blood Magic. I did, but just for fun.

#93
Bitterfoam

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tmp7704 wrote...

Vukodlak wrote...

force effects

Hmm he was pretty much immune to these when i tried, so i gave up after few attempts to save the mana. That's for the scatter/pull/maker's hand though, didn't have the ring skill and that one is reported to work.

The only one that worked for me was the gravity well spell - I forget its name, but the one you need both Fist of the Maker and Telekinetic Burst to access. But even then, it only affected him when I ran him through its direct center. I decided that really wasn't worth it, and never bothered to cast it again.

#94
MicManGuy

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Force Mage's Gravitic Ring glitch. Use it when he's standing still and his movement and attack speed are reduced to 0 for the rest of the fight. Just auto-attack him to death. I realize this is a very lame way to win, but then again, it is a very long boring and lame fight as well.

I haven't tried it, but if the description is correct, Horror/Despair would be very powerful in a 1 on 1 fight. (damage + 10s stun - 100% vs any enemy) And it will only cost u 2 ability points.

Modifié par MicManGuy, 23 mars 2011 - 04:48 .


#95
kayangelus

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Took me 20 minutes to beat him on hard... Despair + Petrify to keep him down... turns out petrify can freeze him mid charge, which is nice. Took me half the fight to realize that with the gravitic ring, you can freeze him if you place the ring right behind him. If you place it on top of him, he will just walk through it to you.

I figure the cinematic trailer is the work of Varric. I mean, this is the dwarf that managed to spread the story that hawk single handedly fought off a pirate invasion at midnight on the sacred grounds of the chantry. He is very good at making my little sissy girl with a big stick who runs around screaming for help look like a badass.

EDIT: MicManGuy, Dispair does work as stated. However, it seems to pump out damange less frequently than every second as the description would imply.

Modifié par kayangelus, 23 mars 2011 - 05:03 .


#96
FrozenDawn

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well doing it as a mage most be similar to doing it as a rogue...
try to lock him in place and shoot from distance then run around a lot.
If u have enough mana potions it should be easy, if maybe very tedious and boring.

#97
Menagra

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yes, it was easy. Just slow him down with gravitational pull and ATTACK...and when that runs out run like crazy until it reboots ^^ :P

#98
Adynata

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Horror/despair is a must

#99
YunikoYokai5

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...(laughs) Just did it there with my mage. Winter's Grasp, Cone of Cold, Petrify plus a few other spells (horror, chain lightning etc) = absolute lol XD I couldn't take the fight seriously...I had Yakety Sax playing in the background for the whole 5 minute fight, purely because I knew I was going to be running around like crazy. Started doing figure of eights around the pillars ^.^' . Not sure my mabari actually did anything to him though...oh well, it was too funny. Got my trophy, my Gauntlets of the Champion and one good laugh. Can't complain XD

The gravity ring move only worked when he ran through the centre of it. Oh well, it helped.

#100
Jack-Nader

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He is actually pretty easy to beat with a mage. All you need is fully upgraded cold line, a good cold staff, spirit damage and choosing the spirit healer line. Spirit healer for the passive +100 health regen and + 10 constitution. Play the arishok like a matador. Just step sideways when the arishok charges, freeze him and then unload everything you have.