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Dragon Age 2 Weapon and Armour Designs


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#1
PPR223

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I have made this topic because, I believe, that the designs in Dragon Age 2 have taken a massive downwards spiral since Origins, especially in the weapons department.

In Origins I liked the way that the majority of the weapons and armour, save the pauldrons and gauntlets, looked fairly realistic, compared to other fantasy games anyway. In DA2 though they seem to have taken this away and added  ridiculous designs, such as Hayders Razor and the Templar Greatsword. In fact, I don't remember a single decent looking two handed weapon.

What is with fantasy games and having these ridiculous designs set as the best armour and weapons? It happened in Oblivion and Morrowind, but I didn't think Bioware would bring it to DA2. The Champion armour, apart from the Gauntlets and Boots, had way too many spikes, and due to such it looked ridiculous.

The longswords started off well, but deteriorated to this unwieldy rubbish that you would expect in some JRPG. Why can't you just stick with the realistic, or atleast believable, like what was done in Origins. I'm all for believable fantasy designs, and it has been proven by Bioware, such as in the first game, and in the Lord of the Rings trilogy that they can look good.

I would be lying if I didn't say they had made any improvements at all to the designs from Origins. The Templar armour for one looks alot better than that of Origins, the Pauldrons looks alot more believable and the Gauntlets have been reduced in size. The Fallen armour is another design that looks great. What annoys me though is why they designed these, and then ruined it with this JRPG rubbish.

Modifié par PPR223, 20 mars 2011 - 01:58 .


#2
SlamminHams

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PPR223 wrote...

In Origins I liked the way that the majority of the weapons and armour, save the pauldrons and gauntlets, looked fairly realistic, compared to other fantasy games anyway.


You most only be referring to plate armor, since there was one, one leather armor design.  It just got palette swapped slightly throughout the game.  And Mage robes bounced between three different variations.

In DA2 though they seem to have taken this away and added  ridiculous designs, such as Hayders Razor and the Templar Greatsword. In fact, I don't remember a single decent looking two handed weapon.


The Barbarian's Blade, Red Steel, and Might of Sten all look very plain but refined.  Hayder's Razor is trash.

The Champion armour, apart from the Gauntlets and Boots, had way too many spikes, and due to such it looked ridiculous.


Again, you must be only referring to the Warrior set, since the Rogue set has maybe two spikes and the Mage set has, like, three.  Hell, the Warrior set only has 5 or so.

The longswords started off well, but deteriorated to this unwieldy rubbish that you would expect in some JRPG. Why can't you just stick with the realistic, or atleast believable, like what was done in Origins. I'm all for believable fantasy designs, and it has been proven by Bioware, such as in the first game, and in the Lord of the Rings trilogy that they can look good.


Can't really attest to this, but the assortment of weaponry I've used on my SnS Warrior has been pretty basic looking.  Fadeshear just looks like a scimitar.  Thudpucker's Fist just looks like a plain mace.  Markham Heart Stopper just looks like a black-bladed sword.  Nothing exceedingly fancy.

#3
mesmerizedish

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I completely disagree. Origins' designs were boring as all hell. DAII finally makes things cool.

#4
Aklis

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Just no. The DA2-weapons would be nice in a game such as Devil may Cry, but in a world that is supposedly "dark and gritty", these stupid flashy gigantic things just look stupid. And the speed with which they are swung? Again, just no.

There is one two-handed sword which looks semi-good, and it looks exactly the same in DAO.

#5
SlamminHams

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Aklis wrote...

Just no. The DA2-weapons would be nice in a game such as Devil may Cry, but in a world that is supposedly "dark and gritty", these stupid flashy gigantic things just look stupid. And the speed with which they are swung? Again, just no.

There is one two-handed sword which looks semi-good, and it looks exactly the same in DAO.


Why do you say DA2 weapons when you clearly only have a beef with 2handers?

And I forgot all fantasy video games must adhere to real world physics, how silly of me.

#6
Atmosfear3

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Wrong forum and nobody cares about opinions.

#7
demonwolffenrir

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I think every thing about da2 is horrible bioware is not putting any effort in there games anymore it really makes me sad what EA has done to this once great company!!!!

#8
Aklis

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SlamminHams wrote...

Aklis wrote...

Just no. The DA2-weapons would be nice in a game such as Devil may Cry, but in a world that is supposedly "dark and gritty", these stupid flashy gigantic things just look stupid. And the speed with which they are swung? Again, just no.

There is one two-handed sword which looks semi-good, and it looks exactly the same in DAO.


Why do you say DA2 weapons when you clearly only have a beef with 2handers?

And I forgot all fantasy video games must adhere to real world physics, how silly of me.


'Twas an example. Ever heard of those?

#9
Kroepoek

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The Champions armor is awesome done imo. Juggernaut was my favorite in my Origins.

#10
DM Veil

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I thought the Champion armors looked great, or are we just going to ignore the fact that Kirkwall is not 15th century Europe and armor designs don't have to match real life examples. The armors in the game are very believable in the mobility they offer and the protection they should provide and the art design fits well with the setting of the game. The neck guard is there to save your head from being chopped off and the other spikes are handy in defending yourself as well.

As for the weapons, I look at any DLC item as separate from the actual game art design so things like Hayder's Razor don't bother me, I just use Might of the Sten instead since I prefer that graphic more. It's also important to remember that not all weapons are forged by humans and the dwarven and elven designs are different so things like the Oath Breaker also fit.

I'm sorry Dragon Age is not the Middle Ages RPG you are looking for.

#11
Skemte

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Aklis wrote...

Just no. The DA2-weapons would be nice in a game such as Devil may Cry, but in a world that is supposedly "dark and gritty", these stupid flashy gigantic things just look stupid. And the speed with which they are swung? Again, just no.

There is one two-handed sword which looks semi-good, and it looks exactly the same in DAO.

... So where does realism fit exactly in "dark and gritty"... If we are going to talk about realism you should have started around the fact that there is demons, magic, elves etc etc and move your way down..  The combat is far more enjoyable to watch than DAO's by far.. 

#12
Maleficent

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I'd agree that Hayder's Razor is a bit daft looking ,it looks like a mini pylon! anyone notice at least in the 360 version anyway that the Blood Dragon Armor is very pixely? thats my only gripe feel to troll me there!!

#13
tod_22

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I agree about the two handed swords but I think that they have really improved the designs on mage staves, the staff of Parthalan for example looks amazing.

#14
Jwd

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i have to agree with the op all martial weapons daggers swords etc look ridiculous allthough i have to say that the mage staves are an improvement over the origins staffs especially staff od parlathan and apostates courage. looking at most of the other weapons art e.g. daggers they look to be more dangerous for the wielder than his foes. plain ugly - same goes for bows plus most of them are copied from origins would it hurt to decrease the overall number of models in exchange for higher quality design?

#15
SlamminHams

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Maleficent wrote...

I'd agree that Hayder's Razor is a bit daft looking ,it looks like a mini pylon! anyone notice at least in the 360 version anyway that the Blood Dragon Armor is very pixely? thats my only gripe feel to troll me there!!


So glad I can mod my DBA to look like the Warden armor ^_^

#16
DA Trap Star

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I completely disagree, armor and weapon designs are one of the things I feel DA 2 improved on a lot. Theres a lot more variety this time around than in DA:O.

#17
Aklis

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Skemte wrote...

Aklis wrote...

Just no. The DA2-weapons would be nice in a game such as Devil may Cry, but in a world that is supposedly "dark and gritty", these stupid flashy gigantic things just look stupid. And the speed with which they are swung? Again, just no.

There is one two-handed sword which looks semi-good, and it looks exactly the same in DAO.

... So where does realism fit exactly in "dark and gritty"... If we are going to talk about realism you should have started around the fact that there is demons, magic, elves etc etc and move your way down..  The combat is far more enjoyable to watch than DAO's by far.. 


So what? The fact that there are demons, magic and elves somehow makes humans able to carry swords that weigh at least half as much as they do, and wouldn't be practical to fight with in any way whatsoever? I never said that I was out for realism, either. Watch the Lord of the Rings, for example. Is it realistic? No. Do the weapons and armours sort of make sense? Definitely.

Then play Origins. Realistic? No. Make sense? Sort of. There are some ridiculous weapons and armours, but overall it looks good.

Dragon Age 2. Realistic? Considering that the people you kill have several times more blood than a regular human would, I'd have to say no. Make sense? Hayder's Razor. 'Nuff said.

#18
mtripp

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So, let's make this clear... You can suspend your disbelief for dwarves, abominations, old ladies turning in to dragons, fireballs, and guys in robes conjuring rock onto their bodies, but you draw the line at armor with a few spikes and swords that might be a bit unwieldy?

#19
Zombievarning

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I actually like the Champions Armor more than any of the armors available in Origins, that were quite lackluster.

Hayders Razor on the other hand is indeed really... well, weird.

#20
Blze001

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I was convinced Hayden's Razor was an easter egg referring to a Final Fantasy. It just looks so... JRPG. Same thing, to a much lesser extent, with the Champion armor.

Also, why hasn't anyone thought to invent a chainmail mage robe? Like Merril's? Why does mage Hawke always have to look like s/he is wearing an extra-fluffy night-gown?

#21
marshalleck

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I liked the variety in DA2, even if it was more fantastical than its predecessor. DAO was very drab.

I'm not sure what "dark and gritty" has to do with minimalist artistic direction. Dragon Age has always been inspired by the art of people like Frank Frazetta for example, which could be called "dark and gritty" but certainly not "realistic period pieces."

Modifié par marshalleck, 22 mars 2011 - 03:29 .


#22
HighlandBerserkr

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The armour in origins was butt fugly for the most part, armour looks way better in DA2

#23
FoxholeHunter

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DA2 armor and weapons are better designed and looking in every way, shape and form.

There are several criticisms of the game I can see people's point of view on, but this aint one of them!!

#24
PPR223

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mtripp wrote...

So, let's make this clear... You can suspend your disbelief for dwarves, abominations, old ladies turning in to dragons, fireballs, and guys in robes conjuring rock onto their bodies, but you draw the line at armor with a few spikes and swords that might be a bit unwieldy?


As I said in my original post, i'm all for fantasy, but I hate the idiotic. Also I think that the rock armour looks pretty stupid, but thats me.

I just don't see why every fantasy has to follow the same direction of weapons, with ridiculously angular blades, and armour, which have spikes that seem more lethal than the weapons themselves. The Champion armour belongs in a JRPG like Final Fantasy, and this is the reason why I don't play those games. It is the same with the Daedric armour in Oblivion, why is it neccessary for the best armour in fantasy games to look ridiculous?

My main problem is with the weapons in this game, you don't seem to ever be able to get a decent looking weapon with good stats at the end of the game.

Might of the Sten, The Brother's End, Limbtaker, Templar Greatsword all look just plain stupid. These are only the two-handed swords that I can remember off the top of my head, but I recall several hammers also. The last peeve is that the you don't seem to be able to get any normal looking longsword at the end of the game either, the first ones look decent, but it seemed to deteriorate like many fantasy games.

#25
Yellopranda

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Realistic armor

www.aurorahistoryboutique.com/products/A000019_L.jpg

Modifié par Yellopranda, 22 mars 2011 - 11:28 .