These two are a constant distraction me:
1) How do I disable the camera from automatically zooming in on my character when I walk behind a building or tree or whatever in exploration mode? It seems like when I am walking along in exploration mode the camera is constantly swapping in between the maximally zoomed out view I normally prefer and the uber close-up view. Some games make the occluding object transparent, but I would be happy just not seeing the character. I know about the setting to center the view "near" the character, but I prefer the view centered right on the character; just don't adjust the zoom when she walks behind something.
2) Is there a setting which makes it so that the Inspect key (Z by default) shows the text above the creatures it highlights (e.g. the name and color code for neutral, hostile, etc.) without having to mouse over each one?
These remainder are minor issues that it would be great to turn off / customize:
3) Is there a setting (without hacking the voice packs) so that the party characters (henchmen and main character) don't say anything when switching control to them. The constant cries of "Yes!" and "Follow me!" are wearing a little thin and it's not like I need to be reminded that I have just hit a function key.
4) Is there a key that will opens the game menu without closing all the other open windows (as I seem to be doing with the Esc key)?
5) This may be pie-in-the-sky, but is there an override or something that implements an NWN1-style radial menu for spells and feats with targets?
Any instructions or links to where these have already been answered would be a great help.





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