Modifié par Addai67, 21 mars 2011 - 06:24 .
[Request] General magic requests
Débuté par
Addai
, mars 20 2011 05:47
#1
Posté 20 mars 2011 - 05:47
Serious disadvantage for blood mages, having to pump willpower just to equip the best mage stuff. Booo.
#2
Posté 20 mars 2011 - 05:51
Oh yes!!! You know how AW could use Magic for Strength in DAO for armor? We need something like this for blood mages...because now I have to level up willpower and constitution when I'd prefer just to use constitution.
Modifié par cmessaz, 20 mars 2011 - 05:53 .
#3
Posté 20 mars 2011 - 05:57
There's a few mods out there that can remove the stat requirements on weapons and armor. They're on that nexus website, I can provide a link if you'd like. However, I don't think there's any that removes willpower only.
#4
Posté 20 mars 2011 - 07:49
I've searched and don't see any. If you have a URL handy, I'd appreciate it.SapphireFire wrote...
There's a few mods out there that can remove the stat requirements on weapons and armor. They're on that nexus website, I can provide a link if you'd like. However, I don't think there's any that removes willpower only.
#5
Posté 20 mars 2011 - 08:12
#6
Posté 21 mars 2011 - 12:03
Oh, thank you! And I found this one as well. Yay for the modders.jamng8456 wrote...
I'm not sure if this is the one referred to:
http://www.dragonage...ile.php?id=2143
#7
Posté 21 mars 2011 - 06:25
Since my original request got answered, I thought I'd make this a catch-all for mod requests regarding magic and mage equipment.
I would love any mage equipment based on the rogue armor models.
Also I wonder if it would be possible to add a single-target blood magic spell?
I would love any mage equipment based on the rogue armor models.
Also I wonder if it would be possible to add a single-target blood magic spell?
#8
Posté 21 mars 2011 - 04:17
Single Target blood magic spell hang on i can help you out there 
Type in Runscript addtalent 404021 on the dev console for Blood bolt just make sure the first slot on your quickbar is empty
Type in Runscript addtalent 404021 on the dev console for Blood bolt just make sure the first slot on your quickbar is empty
Modifié par Aeliea, 21 mars 2011 - 04:18 .
#9
Posté 21 mars 2011 - 10:57
Oh no, you would make me want to venture into the console. :S
#10
Posté 22 mars 2011 - 12:27
About the only way you'll add a single target blood magic spell into the game before the toolset i think
#11
Posté 22 mars 2011 - 12:30
You can add talents using the gffeditor, but the console command method is far quicker. The blood bolt is a great ability, as is the charging attack.
Downsides, as far as realism goes: I don't think NPC abilities use mana/health, and those two abilities do not require the modal ability blood magic (or Blood of the First) to be activated.
Downsides, as far as realism goes: I don't think NPC abilities use mana/health, and those two abilities do not require the modal ability blood magic (or Blood of the First) to be activated.





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