Warheadz wrote...
What the topic says. You know, it's a RPG after all. Made this thread to know everyone's opinions, and to debate whether we should have VO or no VO/preset character or self-made/ dialogue wheel or tree in the future.
Difficult to say. Neither, I think. If anything, the voiced PC leads to a better sense of who my character is, since it allows me to define the tone of my lines in a way that the game can actually react to. It's all fine and dandy to think "I'm saying this like I'm
angry" in Origins, but if the game doesn't acknowledge that in any way, then it's an exercise in playing pretend. I want the game to react to how I phrase things, and the voiced PC does that better than the silent PC.
Bottom line, I think, is that I'm freer to define my character in Origins, but how I define my character is much more significant in DAII.
Would you give up the wheel and Voiced main character to regain the dialogue tree and the amount of dialogue choices it offered?
The wheel has just as many options as the list did. I prefer the way the wheel is organized; it's just neater. I'd be fine with a return to a silent protagonist, but I think the wheel is superior to the list in every way. The paraphrasing is meh, though.